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Anmol Singh
the unholy legion of darkstar DARKSTAR ARMY
344
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Posted - 2013.09.01 23:55:00 -
[1] - Quote
Now, most of you know these things are indestructible especially the Caldari type. People use these things to drive over people instead of, well, logistics roles.
Make the LLAV a driving supply depot and so people can get ammo back and give the driver 10wp for resupplying people. Also- make an invisible bubble where when the modules to rep people are turned on- ever1 inside the bubble will be healed- Also give 25wp for healing peeps. |
Yokal Bob
Greatness Achieved Through Training EoN.
190
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Posted - 2013.09.01 23:57:00 -
[2] - Quote
Anmol Singh wrote:Now, most of you know these things are indestructible especially the Caldari type. People use these things to drive over people instead of, well, logistics roles.
Make the LLAV a driving supply depot and so people can get ammo back and give the driver 10wp for resupplying people. Also- make an invisible bubble where when the modules to rep people are turned on- ever1 inside the bubble will be healed- Also give 25wp for healing peeps.
i want this bubble :) |
Viktor Zokas
High-Damage
308
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Posted - 2013.09.01 23:57:00 -
[3] - Quote
Make the scout LAV as durable as the llav. Nerf the current llav into the ground. Reduce collision damage by 75%. Make the scout LAV the ultimate skirmish tool. |
Draxus Prime
BurgezzE.T.F
1421
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Posted - 2013.09.02 00:01:00 -
[4] - Quote
when im repping someone they look at me thinking holy **** a logi lav to logi anyway like idea repping infantry is hard :p |
Anmol Singh
the unholy legion of darkstar DARKSTAR ARMY
344
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Posted - 2013.09.02 00:01:00 -
[5] - Quote
Viktor Zokas wrote:Make the scout LAV as durable as the llav. Nerf the current llav into the ground. Reduce collision damage by 75%. Make the scout LAV the ultimate skirmish tool.
Fine- then nerf the logistics suits, give the prototype 100 cpu and 50 pg, Reduce their damage by 75% so an AR bullet only does 9 damage instead of 36. Reduce the logistics suits hp by 75%. Nerf infantry into the ground.. That's what you sound like... |
Garrett Blacknova
Codex Troopers
3429
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Posted - 2013.09.02 00:05:00 -
[6] - Quote
Anmol Singh wrote:Viktor Zokas wrote:Make the scout LAV as durable as the llav. Nerf the current llav into the ground. Reduce collision damage by 75%. Make the scout LAV the ultimate skirmish tool. Fine- then nerf the logistics suits, give the prototype 100 cpu and 50 pg, Reduce their damage by 75% so an AR bullet only does 9 damage instead of 36. Reduce the logistics suits hp by 75%. Nerf infantry into the ground.. That's what you sound like... No.
To sound like him, they ALSO need to buff the Scout suit to have HP comparable to a Heavy suit, and at least 4 high and 4 low slots at Militia level.
But seriously, LLAVs have too many advantages right now, adding more isn't going to "fix" anything. You don't fix an OP item in a game by making it more OP. Viktor's response was a joking overcompensation for your own terrible idea. |
Den-tredje Baron
the unholy legion of darkstar DARKSTAR ARMY
211
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Posted - 2013.09.02 00:08:00 -
[7] - Quote
Anmol Singh wrote:Now, most of you know these things are indestructible especially the Caldari type. People use these things to drive over people instead of, well, logistics roles.
Make the LLAV a driving supply depot and so people can get ammo back and give the driver 10wp for resupplying people. Also- make an invisible bubble where when the modules to rep people are turned on- ever1 inside the bubble will be healed- Also give 25wp for healing peeps.
The bubble idea has already been shouted (or rather whispered out) and is quite good. Even went so far as making stats on it say like 100 hp/s total and when 2 people inside bubble each are granted 50% of total.
Driving supply naaah look at the size of a supply and the LLAV. Won't really fit. The day the blue moon rises and we get MAV's make them have a sort of supply depot in them (Like a specialization branch of MAV's) and let them resupply tanks and soldiers. |
Anmol Singh
the unholy legion of darkstar DARKSTAR ARMY
344
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Posted - 2013.09.02 00:09:00 -
[8] - Quote
Garrett Blacknova wrote:Anmol Singh wrote:Viktor Zokas wrote:Make the scout LAV as durable as the llav. Nerf the current llav into the ground. Reduce collision damage by 75%. Make the scout LAV the ultimate skirmish tool. Fine- then nerf the logistics suits, give the prototype 100 cpu and 50 pg, Reduce their damage by 75% so an AR bullet only does 9 damage instead of 36. Reduce the logistics suits hp by 75%. Nerf infantry into the ground.. That's what you sound like... No. To sound like him, they ALSO need to buff the Scout suit to have HP comparable to a Heavy suit, and at least 4 high and 4 low slots at Militia level. But seriously, LLAVs have too many advantages right now, adding more isn't going to "fix" anything. You don't fix an OP item in a game by making it more OP. Viktor's response was a joking overcompensation for your own terrible idea.
TBH, would you rather use a installation to get 1 kill or destroy it to get 100wp... Where making it so LLAV drivers get more Wp outta repping and resupplying people than just killing people. |
Krom Ganesh
Holdfast Syndicate Amarr Empire
227
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Posted - 2013.09.02 00:11:00 -
[9] - Quote
Garrett Blacknova wrote:they ALSO need to buff the Scout suit to have HP comparable to a Heavy suit, and at least 4 high and 4 low slots at Militia level.
+1, sounds like an excellent idea. |
Daalzebul Del'Armgo
D3LTA FORC3 Inver Brass
84
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Posted - 2013.09.02 00:16:00 -
[10] - Quote
If yea use the armor llav and actually rep a heavy you can rake in the wps. |
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Garrett Blacknova
Codex Troopers
3430
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Posted - 2013.09.02 00:18:00 -
[11] - Quote
Anmol Singh wrote:TBH, would you rather use a installation to get 1 kill or destroy it to get 100wp... Where making it so LLAV drivers get more Wp outta repping and resupplying people than just killing people. TBH, I'd rather see all LAVs get HP nerfs, with a harder one on LLAVs than the others (leaving them still tougher than normal LAVs though) at the same time as the changes you're suggesting.
The problem is that if LLAVs are good at murder taxi-ing AND providing better Logi rewards than Logi Dropsuits, AND still have better survivability than tanks, they're not just broken OP, they're totally eliminating the purpose of being anything else on the battlefield. |
Anmol Singh
the unholy legion of darkstar DARKSTAR ARMY
344
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Posted - 2013.09.02 01:28:00 -
[12] - Quote
Garrett Blacknova wrote:Anmol Singh wrote:TBH, would you rather use a installation to get 1 kill or destroy it to get 100wp... Where making it so LLAV drivers get more Wp outta repping and resupplying people than just killing people. TBH, I'd rather see all LAVs get HP nerfs, with a harder one on LLAVs than the others (leaving them still tougher than normal LAVs though) at the same time as the changes you're suggesting. Or before, either one works. But definitely not your changes first. The problem is that if LLAVs are good at murder taxi-ing AND providing better Logi rewards than Logi Dropsuits, AND still have better survivability than tanks, they're not just broken OP, they're totally eliminating the purpose of being anything else on the battlefield. Like I said, when something is already OP, adding more things for it to be the best at doesn't "fix" anything until you ACTUALLY FIX WHAT'S WRONG first.
with resistance- my lav have 6300 shield.... |
Surt gods end
Demon Ronin
939
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Posted - 2013.09.02 01:48:00 -
[13] - Quote
If llavs and lavs want to keep the HP that they have. more so the LLAV. Then make it so that LLAV and LAV can no longer kill by collision. simple.
"But that goes against all other FPS games that allows collision kills!"
Well then, in those FPS games it doesn't take much to take down a LAV.
You can't have both. lose one. |
Thumb Green
Novashift
368
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Posted - 2013.09.02 02:16:00 -
[14] - Quote
Surt gods end wrote:If llavs and lavs want to keep the HP that they have. more so the LLAV. Then make it so that LLAV and LAV can no longer kill by collision. simple. "But that goes against all other FPS games that allows collision kills!" Well then, in those FPS games it doesn't take much to take down a LAV. You can't have both. lose one.
Even though I hate getting ran over I don't support collisions not being able to kill / damage people. Instead what I think they should do is drastically reduce the speed of the LLAV to be closer to that of a tank. After all their purpose is to heal things not jet around the map. Then they should get an actual cab so they can do what they're supposed to do without having to worry too much about getting shot out. |
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