| Pages: [1]  :: one page | 
      
      
        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Yokal Bob
 Greatness Achieved Through Training
 EoN.
 
 184
 
 
      | Posted - 2013.09.01 22:17:00 -
          [1] - Quote 
 As it is a grenade launcher i request that each round deals the same amount of damage as a single grenade.
 
 This is because iam tired of all these nerf the mass driver threads. Look forward to your replies
  
 GIJNETS ;p
 | 
      
      
        |  Nocturnal Soul
 Immortal Retribution
 
 557
 
 
      | Posted - 2013.09.01 22:19:00 -
          [2] - Quote 
 ok and while we're at it buff the assault suit when I stare at a heavy I want the clone in the suit to implode.
 | 
      
      
        |  TunRa
 Ill Omens
 
 121
 
 
      | Posted - 2013.09.01 22:20:00 -
          [3] - Quote 
 I agree 100% with erverything above me.
 | 
      
      
        |  Yokal Bob
 Greatness Achieved Through Training
 EoN.
 
 185
 
 
      | Posted - 2013.09.01 22:22:00 -
          [4] - Quote 
 
 Nocturnal Soul wrote:ok and while we're at it buff the assault suit when I stare at a heavy I want the clone in the suit to implode.  
 seconded xD
 | 
      
      
        |  WhiteMage7322
 Ikomari-Onu Enforcement
 Caldari State
 
 277
 
 
      | Posted - 2013.09.01 22:23:00 -
          [5] - Quote 
 Yes, buff them and MAYBE I will return.
  | 
      
      
        |  Arkena Wyrnspire
 Turalyon 514
 
 2913
 
 
      | Posted - 2013.09.01 22:25:00 -
          [6] - Quote 
 Sure, but only if it has a 50% chance to misfire and instantly kill the user. It is Minmatar tech, after all.
 | 
      
      
        |  Yokal Bob
 Greatness Achieved Through Training
 EoN.
 
 185
 
 
      | Posted - 2013.09.01 22:26:00 -
          [7] - Quote 
 
 Arkena Wyrnspire wrote:Sure, but only if it has a 50% chance to misfire and instantly kill the user. It is Minmatar tech, after all. 
 Ill take it, i might get lucky xD
 | 
      
      
        |  Dexter307
 the unholy legion of darkstar
 DARKSTAR ARMY
 
 138
 
 
      | Posted - 2013.09.01 23:11:00 -
          [8] - Quote 
 Make every hmg bullet do the damage of a sniper
 | 
      
      
        |  KING CHECKMATE
 TEAM SATISFACTION
 
 784
 
 
      | Posted - 2013.09.01 23:13:00 -
          [9] - Quote 
 
 Yokal Bob wrote:As it is a grenade launcher i request that each round deals the same amount of damage as a single grenade. This is because iam tired of all these nerf the mass driver threads. Look forward to your replies   GIJNETS ;p 
 x2 Damage
 
 -+ Blast radius
 
 -+ RoF
 
 Fixed XD
 | 
      
      
        |  Yokal Bob
 Greatness Achieved Through Training
 EoN.
 
 188
 
 
      | Posted - 2013.09.01 23:13:00 -
          [10] - Quote 
 lol
 | 
      
      
        |  Interplanetary Insanitarium
 Fraternity of St. Venefice
 Amarr Empire
 
 208
 
 
      | Posted - 2013.09.01 23:36:00 -
          [11] - Quote 
 Buff all FG to have additional effects. If you hit anyone with the blue orb, even if the round flys past them without causing splash, their shield gets depleted and takes 1 minute to start recharging.
 | 
      
      
        |  Ludvig Enraga
 KILL-EM-QUICK
 RISE of LEGION
 
 432
 
 
      | Posted - 2013.09.01 23:49:00 -
          [12] - Quote 
 in all seriousness. Grenades gotta be nerfed. MD's are fine (you will never see a MD user who outperforms a good AR user - this is proof enough for anyone). As much as I hate ARs as in my mind they are the easy go to weapon requiring no skill and catering to KDR epeen crown from COD, I gotta say right now they are balanced and should be finally left alone. Grenades though...
 
 Grenades are the single most OP weapon in the game. In all other games you have two nades - once they are gone, they are gone - u gotta roll back all the way to a supply depot (like in MAG or other FPS if they have those). In Dust, though, it's like dinamite fishing: you bring your nanohive, set up next to it and spam grenades til kingdom come. Is it an acceptable tactic? Sure it's fine in this game but nades are too OP for it to work right. Nerf the splash radius or damage dramatically. I am fine with them being poweful but they should not have the blast radius of a small nuke.
 
 I know there are some ppl who would talk about 'skill' of cooking a grenade. But hey, if counting 1-2-3-4 counts for a real skill in your book, your place is in grade school.
 
 Grenades in this game are too much. They break FPS aspect of the game way more than MD or FG could ever hope to.
 | 
      
      
        |  Anmol Singh
 the unholy legion of darkstar
 DARKSTAR ARMY
 
 344
 
 
      | Posted - 2013.09.01 23:50:00 -
          [13] - Quote 
 
 Yokal Bob wrote:As it is a grenade launcher i request that each round deals the same amount of damage as a single grenade. This is because iam tired of all these nerf the mass driver threads. Look forward to your replies   GIJNETS ;p 
 buff the blaster so it shoots railgun shots at 427.8 shots per minute each shot dealing 1500 damage.
 | 
      
      
        |  Yokal Bob
 Greatness Achieved Through Training
 EoN.
 
 190
 
 
      | Posted - 2013.09.01 23:51:00 -
          [14] - Quote 
 
 Ludvig Enraga wrote:in all seriousness. Grenades gotta be nerfed. MD's are fine (you will never see a MD user who outperforms a good AR user - this is proof enough for anyone). As much as I hate ARs as in my mind they are the easy go to weapon requiring no skill and catering to KDR epeen crown from COD, I gotta say right now they are balanced and should be finally left alone. Grenades though...
 Grenades are the single most OP weapon in the game. In all other games you have two nades - once they are gone, they are gone - u gotta roll back all the way to a supply depot (like in MAG or other FPS if they have those). In Dust, though, it's like dinamite fishing: you bring your nanohive, set up next to it and spam grenades til kingdom come. Is it an acceptable tactic? Sure it's fine in this game but nades are too OP for it to work right. Nerf the splash radius or damage dramatically. I am fine with them being poweful but they should not have the blast radius of a small nuke.
 
 I know there are some ppl who would talk about 'skill' of cooking a grenade. But hey, if counting 1-2-3-4 counts for a real skill in your book, your place is in grade school.
 
 Grenades in this game are too much. They break FPS aspect of the game way more than MD or FG could ever hope to.
 
 
 Agreed
 
 | 
      
      
        |  Viktor Zokas
 High-Damage
 
 308
 
 
      | Posted - 2013.09.01 23:53:00 -
          [15] - Quote 
 I say remove it. The amount of money on bandwidth CCP would be saving from the lack of nerf / buff MD threads would be huge.
 | 
      
      
        |  Yokal Bob
 Greatness Achieved Through Training
 EoN.
 
 190
 
 
      | Posted - 2013.09.01 23:55:00 -
          [16] - Quote 
 
 Viktor Zokas wrote:I say remove it. The amount of money on bandwidth CCP would be saving from the lack of nerf / buff MD threads would be huge.  
 lol, people would only find the next thing to whine about
 | 
      
      
        |  Cody Allentek
 Edimmu Warfighters
 Gallente Federation
 
 61
 
 
      | Posted - 2013.09.01 23:59:00 -
          [17] - Quote 
 Wish I can dual wield mass drivers
  | 
      
      
        |  Yokal Bob
 Greatness Achieved Through Training
 EoN.
 
 193
 
 
      | Posted - 2013.09.02 00:01:00 -
          [18] - Quote 
 
 Cody Allentek wrote:Wish I can dual wield mass drivers   
 commando suit lets you hold 2 if that helps
  | 
      
      
        |  Draxus Prime
 BurgezzE.T.F
 
 1421
 
 
      | Posted - 2013.09.02 00:05:00 -
          [19] - Quote 
 make my mass driver shoot orbitals
 | 
      
      
        |  Cody Allentek
 Edimmu Warfighters
 Gallente Federation
 
 61
 
 
      | Posted - 2013.09.02 00:06:00 -
          [20] - Quote 
 
 Yokal Bob wrote:Cody Allentek wrote:Wish I can dual wield mass drivers   commando suit lets you hold 2 if that helps   
 NO!!!! I want mass drivers on BOTH of my hands not swapping one with the other!!!!
 
 *Throws commando drop suit out of the airlock*
 | 
      
      
        |  superjoe360x
 D.A.R.K L.E.G.I.O.N
 D.E.F.I.A.N.C.E
 
 67
 
 
      | Posted - 2013.09.02 00:23:00 -
          [21] - Quote 
 
 KING CHECKMATE wrote:Yokal Bob wrote:As it is a grenade launcher i request that each round deals the same amount of damage as a single grenade. This is because iam tired of all these nerf the mass driver threads. Look forward to your replies   GIJNETS ;p x2 Damage -+ Blast radius -+ RoF Fixed XD Dude im so accurate with it you guys really don't want this formula.
 | 
      
      
        |  Mobius Kaethis
 Molon Labe.
 RISE of LEGION
 
 686
 
 
      | Posted - 2013.09.02 00:31:00 -
          [22] - Quote 
 Make my forge gun fully automatic as well. I demand a RoF of no less than 700rpm. I also need an increased magazine size. 30 rounds per mag should do the trick.
 | 
      
      
        |  Yokal Bob
 Greatness Achieved Through Training
 EoN.
 
 195
 
 
      | Posted - 2013.09.02 00:54:00 -
          [23] - Quote 
 
 Cody Allentek wrote:Yokal Bob wrote:Cody Allentek wrote:Wish I can dual wield mass drivers   commando suit lets you hold 2 if that helps   NO!!!! I want mass drivers on BOTH of my hands not swapping one with the other!!!! *Throws commando drop suit out of the airlock* 
 We should get CCP to organise a duel wielding week of mayhem for all weapons :)
 | 
      
      
        |  Yokal Bob
 Greatness Achieved Through Training
 EoN.
 
 195
 
 
      | Posted - 2013.09.02 00:55:00 -
          [24] - Quote 
 @ superjoe - yes we do ;p
 | 
      
        |  |  | 
      
      
        | Pages: [1]  :: one page | 
      
      
        | First page | Previous page | Next page | Last page |