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Yokal Bob
Greatness Achieved Through Training EoN.
184
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Posted - 2013.09.01 22:17:00 -
[1] - Quote
As it is a grenade launcher i request that each round deals the same amount of damage as a single grenade.
This is because iam tired of all these nerf the mass driver threads. Look forward to your replies
GIJNETS ;p |
Nocturnal Soul
Immortal Retribution
557
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Posted - 2013.09.01 22:19:00 -
[2] - Quote
ok and while we're at it buff the assault suit when I stare at a heavy I want the clone in the suit to implode. |
TunRa
Ill Omens
121
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Posted - 2013.09.01 22:20:00 -
[3] - Quote
I agree 100% with erverything above me. |
Yokal Bob
Greatness Achieved Through Training EoN.
185
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Posted - 2013.09.01 22:22:00 -
[4] - Quote
Nocturnal Soul wrote:ok and while we're at it buff the assault suit when I stare at a heavy I want the clone in the suit to implode.
seconded xD |
WhiteMage7322
Ikomari-Onu Enforcement Caldari State
277
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Posted - 2013.09.01 22:23:00 -
[5] - Quote
Yes, buff them and MAYBE I will return. |
Arkena Wyrnspire
Turalyon 514
2913
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Posted - 2013.09.01 22:25:00 -
[6] - Quote
Sure, but only if it has a 50% chance to misfire and instantly kill the user. It is Minmatar tech, after all. |
Yokal Bob
Greatness Achieved Through Training EoN.
185
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Posted - 2013.09.01 22:26:00 -
[7] - Quote
Arkena Wyrnspire wrote:Sure, but only if it has a 50% chance to misfire and instantly kill the user. It is Minmatar tech, after all.
Ill take it, i might get lucky xD |
Dexter307
the unholy legion of darkstar DARKSTAR ARMY
138
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Posted - 2013.09.01 23:11:00 -
[8] - Quote
Make every hmg bullet do the damage of a sniper |
KING CHECKMATE
TEAM SATISFACTION
784
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Posted - 2013.09.01 23:13:00 -
[9] - Quote
Yokal Bob wrote:As it is a grenade launcher i request that each round deals the same amount of damage as a single grenade. This is because iam tired of all these nerf the mass driver threads. Look forward to your replies GIJNETS ;p
x2 Damage
-+ Blast radius
-+ RoF
Fixed XD |
Yokal Bob
Greatness Achieved Through Training EoN.
188
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Posted - 2013.09.01 23:13:00 -
[10] - Quote
lol |
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Interplanetary Insanitarium
Fraternity of St. Venefice Amarr Empire
208
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Posted - 2013.09.01 23:36:00 -
[11] - Quote
Buff all FG to have additional effects. If you hit anyone with the blue orb, even if the round flys past them without causing splash, their shield gets depleted and takes 1 minute to start recharging. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
432
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Posted - 2013.09.01 23:49:00 -
[12] - Quote
in all seriousness. Grenades gotta be nerfed. MD's are fine (you will never see a MD user who outperforms a good AR user - this is proof enough for anyone). As much as I hate ARs as in my mind they are the easy go to weapon requiring no skill and catering to KDR epeen crown from COD, I gotta say right now they are balanced and should be finally left alone. Grenades though...
Grenades are the single most OP weapon in the game. In all other games you have two nades - once they are gone, they are gone - u gotta roll back all the way to a supply depot (like in MAG or other FPS if they have those). In Dust, though, it's like dinamite fishing: you bring your nanohive, set up next to it and spam grenades til kingdom come. Is it an acceptable tactic? Sure it's fine in this game but nades are too OP for it to work right. Nerf the splash radius or damage dramatically. I am fine with them being poweful but they should not have the blast radius of a small nuke.
I know there are some ppl who would talk about 'skill' of cooking a grenade. But hey, if counting 1-2-3-4 counts for a real skill in your book, your place is in grade school.
Grenades in this game are too much. They break FPS aspect of the game way more than MD or FG could ever hope to. |
Anmol Singh
the unholy legion of darkstar DARKSTAR ARMY
344
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Posted - 2013.09.01 23:50:00 -
[13] - Quote
Yokal Bob wrote:As it is a grenade launcher i request that each round deals the same amount of damage as a single grenade. This is because iam tired of all these nerf the mass driver threads. Look forward to your replies GIJNETS ;p
buff the blaster so it shoots railgun shots at 427.8 shots per minute each shot dealing 1500 damage. |
Yokal Bob
Greatness Achieved Through Training EoN.
190
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Posted - 2013.09.01 23:51:00 -
[14] - Quote
Ludvig Enraga wrote:in all seriousness. Grenades gotta be nerfed. MD's are fine (you will never see a MD user who outperforms a good AR user - this is proof enough for anyone). As much as I hate ARs as in my mind they are the easy go to weapon requiring no skill and catering to KDR epeen crown from COD, I gotta say right now they are balanced and should be finally left alone. Grenades though...
Grenades are the single most OP weapon in the game. In all other games you have two nades - once they are gone, they are gone - u gotta roll back all the way to a supply depot (like in MAG or other FPS if they have those). In Dust, though, it's like dinamite fishing: you bring your nanohive, set up next to it and spam grenades til kingdom come. Is it an acceptable tactic? Sure it's fine in this game but nades are too OP for it to work right. Nerf the splash radius or damage dramatically. I am fine with them being poweful but they should not have the blast radius of a small nuke.
I know there are some ppl who would talk about 'skill' of cooking a grenade. But hey, if counting 1-2-3-4 counts for a real skill in your book, your place is in grade school.
Grenades in this game are too much. They break FPS aspect of the game way more than MD or FG could ever hope to.
Agreed
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Viktor Zokas
High-Damage
308
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Posted - 2013.09.01 23:53:00 -
[15] - Quote
I say remove it. The amount of money on bandwidth CCP would be saving from the lack of nerf / buff MD threads would be huge. |
Yokal Bob
Greatness Achieved Through Training EoN.
190
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Posted - 2013.09.01 23:55:00 -
[16] - Quote
Viktor Zokas wrote:I say remove it. The amount of money on bandwidth CCP would be saving from the lack of nerf / buff MD threads would be huge.
lol, people would only find the next thing to whine about |
Cody Allentek
Edimmu Warfighters Gallente Federation
61
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Posted - 2013.09.01 23:59:00 -
[17] - Quote
Wish I can dual wield mass drivers |
Yokal Bob
Greatness Achieved Through Training EoN.
193
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Posted - 2013.09.02 00:01:00 -
[18] - Quote
Cody Allentek wrote:Wish I can dual wield mass drivers
commando suit lets you hold 2 if that helps |
Draxus Prime
BurgezzE.T.F
1421
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Posted - 2013.09.02 00:05:00 -
[19] - Quote
make my mass driver shoot orbitals |
Cody Allentek
Edimmu Warfighters Gallente Federation
61
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Posted - 2013.09.02 00:06:00 -
[20] - Quote
Yokal Bob wrote:Cody Allentek wrote:Wish I can dual wield mass drivers commando suit lets you hold 2 if that helps
NO!!!! I want mass drivers on BOTH of my hands not swapping one with the other!!!!
*Throws commando drop suit out of the airlock* |
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superjoe360x
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
67
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Posted - 2013.09.02 00:23:00 -
[21] - Quote
KING CHECKMATE wrote:Yokal Bob wrote:As it is a grenade launcher i request that each round deals the same amount of damage as a single grenade. This is because iam tired of all these nerf the mass driver threads. Look forward to your replies GIJNETS ;p x2 Damage -+ Blast radius -+ RoF Fixed XD Dude im so accurate with it you guys really don't want this formula. |
Mobius Kaethis
Molon Labe. RISE of LEGION
686
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Posted - 2013.09.02 00:31:00 -
[22] - Quote
Make my forge gun fully automatic as well. I demand a RoF of no less than 700rpm. I also need an increased magazine size. 30 rounds per mag should do the trick. |
Yokal Bob
Greatness Achieved Through Training EoN.
195
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Posted - 2013.09.02 00:54:00 -
[23] - Quote
Cody Allentek wrote:Yokal Bob wrote:Cody Allentek wrote:Wish I can dual wield mass drivers commando suit lets you hold 2 if that helps NO!!!! I want mass drivers on BOTH of my hands not swapping one with the other!!!! *Throws commando drop suit out of the airlock*
We should get CCP to organise a duel wielding week of mayhem for all weapons :) |
Yokal Bob
Greatness Achieved Through Training EoN.
195
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Posted - 2013.09.02 00:55:00 -
[24] - Quote
@ superjoe - yes we do ;p |
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