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Aesiron Kor-Azor
Amarr Templars Amarr Empire
320
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Posted - 2013.08.31 22:23:00 -
[1] - Quote
Hopping into a corp battle and getting every single member to call in a tank and continuously shoot at the MCC? I can take down some of its shield by using the railgun turrets, surely 16 tanks could take it down quicker than the null cannon? |
Maken Tosch
DUST University Ivy League
3850
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Posted - 2013.08.31 22:24:00 -
[2] - Quote
It will be a 'Gastun' Forge Gunner's wet dream. |
THE TRAINSPOTTER
ROMANIA Renegades C0VEN
285
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Posted - 2013.08.31 22:25:00 -
[3] - Quote
i tried ,its not working |
ladwar
Dead Six Initiative Lokun Listamenn
1389
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Posted - 2013.08.31 22:27:00 -
[4] - Quote
Aesiron Kor-Azor wrote:Hopping into a corp battle and getting every single member to call in a tank and continuously shoot at the MCC? I can take down some of its shield by using the railgun turrets, surely 16 tanks could take it down quicker than the null cannon? yea but the enemy MCC starts shooting the tanks and OHK them. |
marksmn
Gespenster Kompanie Villore Accords
18
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Posted - 2013.08.31 22:27:00 -
[5] - Quote
Don't think you can have 16 tanks in a battle |
Interplanetary Insanitarium
Fraternity of St. Venefice Amarr Empire
184
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Posted - 2013.08.31 22:33:00 -
[6] - Quote
Hahahahahaha, that would be great if the enemy team had all of the null cannons but your team just concentrated on the MCC and won. |
Nocturnal Soul
Immortal Retribution
549
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Posted - 2013.08.31 22:44:00 -
[7] - Quote
can you do that? |
Lurchasaurus
SVER True Blood Public Disorder.
1278
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Posted - 2013.08.31 22:46:00 -
[8] - Quote
you used to be able to attack the mcc, and even get points for it, but not anymore.
FYI, even if you could........it would take forever. ONE null cannon missile does about 25000 damage.......try flying a dropsihp into one of those lol. |
Princeps Marcellus
Expert Intervention Caldari State
183
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Posted - 2013.08.31 22:46:00 -
[9] - Quote
ladwar wrote:Aesiron Kor-Azor wrote:Hopping into a corp battle and getting every single member to call in a tank and continuously shoot at the MCC? I can take down some of its shield by using the railgun turrets, surely 16 tanks could take it down quicker than the null cannon? yea but the enemy MCC starts shooting the tanks and OHK them.
wut
Screencaps please. That sounds awesome.
I have experience with MCC sniping. I remember being once killed by an MCC missile that did a ridiculous amount of damage. But the MCC actually redirects to target tanks? |
Princeps Marcellus
Expert Intervention Caldari State
183
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Posted - 2013.08.31 22:47:00 -
[10] - Quote
Lurchasaurus wrote:you used to be able to attack the mcc, and even get points for it, but not anymore.
FYI, even if you could........it would take forever. ONE null cannon missile does about 25000 damage.......try flying a dropsihp into one of those lol.
To make this tactic work, you'd have to have a full squad of viper pilots constantly flying over null cannons and sacrificing themselves to the missiles. And it would have to be a 3 cannon map. |
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Surt gods end
Demon Ronin
931
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Posted - 2013.08.31 22:51:00 -
[11] - Quote
null cannon takes one bar from mcc. all other fire don't work against mcc. |
Smooth Assassin
Condotta Rouvenor Gallente Federation
106
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Posted - 2013.08.31 22:53:00 -
[12] - Quote
marksmn wrote:Don't think you can have 16 tanks in a battle Yeah maximum capacity of vehicles |
Patrick57
GunFall Mobilization Covert Intervention
94
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Posted - 2013.08.31 22:54:00 -
[13] - Quote
Lurchasaurus wrote:you used to be able to attack the mcc, and even get points for it, but not anymore. They should bring this back, then the blueberries would be doing something useful... |
KalOfTheRathi
Black Phoenix Mercenaries
610
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Posted - 2013.08.31 22:56:00 -
[14] - Quote
MCCs continually fire at each other. Even if the Null Cannons are occupied by the opposing forces the MCC can end a match by popping that last bit of armor.
Sorry OP, you just aren't as effective as you thought you were.
Please explain to all the New Berries that firing at the MCC with Anything is a waste of time. Although it does make them look stupid like a New Berry do, which is funny. |
The Robot Devil
Echo Galactic Industries
880
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Posted - 2013.08.31 22:56:00 -
[15] - Quote
Patrick57 wrote:Lurchasaurus wrote:you used to be able to attack the mcc, and even get points for it, but not anymore. They should bring this back, then the blueberries would be doing something useful...
Bring it back and mcc repping also. The MCC used to fly in the center of the map and you could fly up there and drop uplinks. The good old days. |
Patrick57
GunFall Mobilization Covert Intervention
94
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Posted - 2013.08.31 23:01:00 -
[16] - Quote
The Robot Devil wrote:Patrick57 wrote:Lurchasaurus wrote:you used to be able to attack the mcc, and even get points for it, but not anymore. They should bring this back, then the blueberries would be doing something useful... Bring it back and mcc repping also. The MCC used to fly in the center of the map and you could fly up there and drop uplinks. The good old days. OOOH if you could rep the MCC how long would it take just to get one tick back? Doesn't the rep tool that is best for vehicles only rep about 100 HP per second? |
Lurchasaurus
SVER True Blood Public Disorder.
1280
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Posted - 2013.08.31 23:01:00 -
[17] - Quote
Surt gods end wrote:null cannon takes one bar from mcc. all other fire don't work against mcc.
not necessarily.....the missiles DO have a certain damage to them and the MCCs have health. In the future you will be able to purchase and outfit your own MCCs, so expect the ones we have to basically be militia MCCs, meaning more health for those that can pumps out the millions, maybe billions of isk.
you can watch old dust trailers where they even show an mcc with a price tag on it |
Patrick57
GunFall Mobilization Covert Intervention
94
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Posted - 2013.08.31 23:03:00 -
[18] - Quote
Lurchasaurus wrote:Surt gods end wrote:null cannon takes one bar from mcc. all other fire don't work against mcc. not necessarily.....the missiles DO have a certain damage to them and the MCCs have health. In the future you will be able to purchase and outfit your own MCCs, so expect the ones we have to basically be militia MCCs, meaning more health for those that can pumps out the millions, maybe billions of isk. you can watch old dust trailers where they even show an mcc with a price tag on it So that means that you won't be able to take our districts anymore once we can buy MCC's?
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Garrett Blacknova
Codex Troopers
3413
|
Posted - 2013.09.01 00:16:00 -
[19] - Quote
Firstly, I'm pretty sure the vehicle cap is too low for this to happen unless you call in as many HAVs as the game will allow then hijack the rest from the other team, thus requiring the enemy team to be helping you to achieve this goal.
Second, Even if you did this, only Large Railguns are capable of dealing damage to the MCC, all other weapons have either too harsh a modifier or too little range to actually harm the MCC.
And finally, even if you got 16 Railgun HAVs firing at the MCC, I'm about 90% sure that 3 Null Cannons are going to kill your MCC faster than you kill theirs. |
Octavian Vetiver
Royal Uhlans Amarr Empire
187
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Posted - 2013.09.01 00:39:00 -
[20] - Quote
You'll do damage. Just not enough to keep the shields from repping. Basically what you have are frigate guns trying to shoot a dreadnought or supercarrier. |
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