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          MCEINSTEIN08 
          Defective by Design
  35
  
          
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        Posted - 2013.08.31 18:16:00 -
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          A: It has been a week or so that I have neg. KDR. I am not a good player, but this is not my usual. Did someone switch something off? (Just kidding). I switch to Armor Plates, but it seams less efficient then Ferroscale Plates, even though it is half.
  B: I just sat into two games, doing exactly nothing. I noticed that the ISK is much lower, but the SP are exactly the same. This is kind of disconcerting, if by doing everything the game is intended to do and getting the exact same amount of SP. Why? | 
      
      
      
          
          Skyhound Solbrave 
          Rough Riders..
  209
  
          
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        Posted - 2013.08.31 18:22:00 -
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          1. The speed penalty on Armor Plates is a big hindrance despite what people say. The extra ehp just isn't enough to justify how slow you end up being. I switched to Ferroscales and noticed a huge spike in my combat performance. I'm an AmLogi btw. 
  Mobility > ehp in combat. Despite what people QQ about, the real reason shields are so much better than armor is the fact that shields keep you mobile.
  2. In the next update, people will be getting kicked from matches if they spend too long not doing anything related to the game. AFK farming should drop considerably as a result. If people end up running around in circles just so they can farm SP and not play, that's just pathetic at that point. | 
      
      
      
          
          MCEINSTEIN08 
          Defective by Design
  35
  
          
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        Posted - 2013.08.31 18:38:00 -
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          Agreed 100%. But this is promoting Farming right now I guess. I never thought doing allot and doing nothing is just the same. Glad they are changing it.
  Thank you.
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          Arkena Wyrnspire 
          Turalyon 514
  2893
  
          
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        Posted - 2013.08.31 18:43:00 -
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          Skyhound Solbrave wrote: 2. In the next update, people will be getting kicked from matches if they spend too long not doing anything related to the game. AFK farming should drop considerably as a result. If people end up running around in circles just so they can farm SP and not play, that's just pathetic at that point. 
   I expect a rubber band to solve this issue. | 
      
      
      
          
          Skyhound Solbrave 
          Rough Riders..
  211
  
          
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        Posted - 2013.08.31 18:47:00 -
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          Arkena Wyrnspire wrote:Skyhound Solbrave wrote: 2. In the next update, people will be getting kicked from matches if they spend too long not doing anything related to the game. AFK farming should drop considerably as a result. If people end up running around in circles just so they can farm SP and not play, that's just pathetic at that point. 
  I expect a rubber band to solve this issue.  
  I'm hoping CCP as a defense against that. 
 
 Quote:* Implemented idle timer to prevent AFK farming in battle ground or MCC. Players not performing any PVP action in a certain period of time will be kicked out of the game  
  It sounds like they do, but it's still pretty vague. Oh well, here's hoping. | 
      
      
      
          
          Ryder Azorria 
          Amarr Templars Amarr Empire
  515
  
          
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        Posted - 2013.08.31 19:18:00 -
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          The anti-AFK system is supposedly rubberband proof - guess we'll find out soon enough.
  As for the SP thing, the bulk of your SP is from time spent in match, not your performance. (5 SP per second in battle and 1 SP per WP IIRC) | 
      
      
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