J4yne C0bb
DUST University Ivy League
73
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Posted - 2013.08.31 20:37:00 -
[1] - Quote
Ryme Intrinseca wrote:1. CRUs have unlimited spawn capacity, so campers are more likely to get swamped. 2. CRUs enable enemies to see what's around it on the map, so smart enemies will only spawn at a camped CRU if they fancy their chances (e.g. because half their squad is coming with them). 3. Enemies spawn all around a CRU, so campers can get shot in the back, which they won't at an uplink.
These are actually nice mechanics as they mean that there's a much higher strategic value to a CRU than to an uplink, as there should be.
These are all good, valid reasons to be wary of CRU camping; however, so long as you're supported by a full squad or more, CRU camping is a valid tactic, not poor sportsmanship. It's a tactical decision whether you should do it or not.
To me, camping a spawn point is only poor sportsmanship if the enemy has no other choice but to spawn there. That's why previous iterations of Ambush sucked a$$ (and I refused to play them, mostly), because the winning team would often get to a place where they could run around the map unimpeded and begin camping whatever point the stupid game began spawning reds at. You could only come in where the game said you could, and too bad, so sad if you got killed immediately.
However, in Dom and Skirmish matches, this is not a valid argument. You have a choice where to spawn on the field, and if any of those options are too risky, you always have the option of coming in at the MCC or groundspawn. Therefore, if you choose to spawn on the field, it should be with full knowledge that there is a chance that Red is waiting for you. Every spawn on the field comes with some degree of risk, and most importantly, you have a choice whether to take it or not.
The choice is what makes all the difference, and it is what making CRU/Uplink camping a valid tactic in those game modes, since you can win by clone count. If Red is dumb enough to keep coming in on a CRU, then that's their problem, and they need to rethink their strategy. If I'm on the losing team, and I see a CRU foothold in a city somewhere surrounded by red, I don't get pissed if it's camped and I get killed -- me and my squad quickly evaluated the situation, and took the risk that we could survive the spawn. If you lose, oh well, but if you survive, you come out feeling like Rambo, and it's an awesome opportunity to rally your side. |