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Thread Statistics | Show CCP posts - 0 post(s) |
Master Jaraiya
Ultramarine Corp
586
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Posted - 2013.08.30 23:29:00 -
[1] - Quote
What is preventing this. We currently have 16 v 16. I could be wrong, but it doesn't seem like this would impact server load any more than it currently does as it would only be another 4 players per match.
16 v 16 made perfect sense when we had 4 man squads in Chromosome, because teams could be comprised of 4 full squads of 4. Now we have 6 man squads. If we had 18 v 18, teams could be comprised of 3 full squads of 6.
Does this not make more sense than 2 full squads, and 4 random smurfs?
Is it doable CCP?
CCP, can you make this happen? |
Master Jaraiya
Ultramarine Corp
589
|
Posted - 2013.08.30 23:48:00 -
[2] - Quote
DeadlyAztec11 wrote:Nick nugg3t wrote:or think about this. . . ahem. . 20 vs 20. ayyy?? no no no wait how about this. You ready?. . . ahem 22 vs 22.
NO NO NO WAIT you know what would be EVEN BETTER than 22 vs 22?? . .
. . wait or it. . . . . 24 vs 24! its perfect!
wait how about this. . .
__-2 hours later-__
ahem. . . . 1,400 vs 1,400 how does that sound? or maybe even 1,402 vs 1,402. . <----- i think you get the joke haha XD
on a serious note i AGREE it should be 18 vs 18 :) +1 Love how you undermined the idea just to agree with it. I was searching for the words to phrase how I felt about his statement. You sir are a gentleman and a scholar!
+1 |
Master Jaraiya
Ultramarine Corp
589
|
Posted - 2013.08.30 23:49:00 -
[3] - Quote
Nick nugg3t wrote:or think about this. . . ahem. . 20 vs 20. ayyy?? no no no wait how about this. You ready?. . . ahem 22 vs 22.
NO NO NO WAIT you know what would be EVEN BETTER than 22 vs 22?? . .
. . wait or it. . . . . 24 vs 24! its perfect!
wait how about this. . .
__-2 hours later-__
ahem. . . . 1,400 vs 1,400 how does that sound? or maybe even 1,402 vs 1,402. . <----- i think you get the joke haha XD
on a serious note i AGREE it should be 18 vs 18 :) +1
You did agree...eventually
+1 to you good sir! |
Master Jaraiya
Ultramarine Corp
592
|
Posted - 2013.08.30 23:58:00 -
[4] - Quote
Maken Tosch wrote:CCP is doing it in baby steps. Originally it use to be 12 vs 12 during closed beta. Eventually will get to as much as 48 vs 48 or even 128 total in one match over the next 10 years as the performance of consoles improve. Well, going up to 18 v 18 seems like the next logical baby step. I wonder what is preventing it. |
Master Jaraiya
Ultramarine Corp
592
|
Posted - 2013.08.31 00:00:00 -
[5] - Quote
P14GU3 wrote:Since four man squads got bumped to 6, why not 6 man to 8? Seems more logical to me..
I would definitely rather have a team with 3 squads instead of 2. |
Master Jaraiya
Ultramarine Corp
592
|
Posted - 2013.08.31 00:01:00 -
[6] - Quote
Government CheeseBurger wrote:Pretty sure its due to match making. It allows for solo players to join in on the fun with full squads. Just my guess. Allowing the solo players to join in teams of squads only makes it worse for the teams of squads. Solo players should be relegated to their own teams.
Yes relegated! |
Master Jaraiya
Ultramarine Corp
592
|
Posted - 2013.08.31 00:02:00 -
[7] - Quote
P14GU3 wrote:Government CheeseBurger wrote:Pretty sure its due to match making. It allows for solo players to join in on the fun with full squads. Just my guess. Wouldn't matchmaking actually be better if my squad is not slaughtering randoms, relying on ignorant blues, ect? Yes, it would. Especially the relying on ignorant blues part. Seriously though people still do that? |
Master Jaraiya
Ultramarine Corp
592
|
Posted - 2013.08.31 00:33:00 -
[8] - Quote
P14GU3 wrote:Master Jaraiya wrote:P14GU3 wrote:Since four man squads got bumped to 6, why not 6 man to 8? Seems more logical to me.. I would definitely rather have a team with 3 squads instead of 2. So split it down to 6-5-5 in the warbarge..
...that is 16 Merc teams. I'm asking why we can't have 18 man teams. Right now it can be split up 6-6-4 if you are lucky enough to get into a team that has another full squad and somehow manage to convince the smurfs to squad up. Lately the UMC- seems to have been getting the ****** end of the stick on that bargain in nearly every match. Oh, and good luck trying to get the randoms to squad up with each other. Usually, you will see us, then a squad of 2, another two squads of 1, and 6 not in a squad. SMH! |
Master Jaraiya
Ultramarine Corp
592
|
Posted - 2013.08.31 01:14:00 -
[9] - Quote
P14GU3 wrote:Master Jaraiya wrote:P14GU3 wrote:Master Jaraiya wrote:P14GU3 wrote:Since four man squads got bumped to 6, why not 6 man to 8? Seems more logical to me.. I would definitely rather have a team with 3 squads instead of 2. So split it down to 6-5-5 in the warbarge.. ...that is 16 Merc teams. I'm asking why we can't have 18 man teams. Right now it can be split up 6-6-4 if you are lucky enough to get into a team that has another full squad and somehow manage to convince the smurfs to squad up. Lately the UMC- seems to have been getting the ****** end of the stick on that bargain in nearly every match. Oh, and good luck trying to get the randoms to squad up with each other. Usually, you will see us, then a squad of 2, another two squads of 1, and 6 not in a squad. SMH! Well an 18 man team isn't going to fix this. Bumping squads to 8 wont either. I was think more along the lines of que-syncing. It would be easier to sync two 8 man teams rather than three 6 man teams. True, it would. Hopefully in 1.4 it will be easier to Qsync. You will be ably to Q into Minmatar battles, for instance, and if multiple squads from your Corp also Q Minmatar battles, wouldn't you be likely to end up on the same team? I hope so. They really need to implement full team deployment at least for FW. |
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