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Anmol Singh
the unholy legion of darkstar DARKSTAR ARMY
326
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Posted - 2013.08.30 13:55:00 -
[1] - Quote
Can we just have it shoot one big missile than 4 tiny little rockets that dont kill anything? |
Our Deepest Regret
Algintal Core Gallente Federation
87
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Posted - 2013.08.31 00:27:00 -
[2] - Quote
Anmol Singh wrote:Can we just have it shoot one big missile than 4 tiny little rockets that dont kill anything?
I think the damage is okay. I'd love for it to have some splash though. I don't understand how the radius is so small.
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Bittersteel the Bastard
WarRavens League of Infamy
466
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Posted - 2013.08.31 00:28:00 -
[3] - Quote
Our Deepest Regret wrote:Anmol Singh wrote:Can we just have it shoot one big missile than 4 tiny little rockets that dont kill anything? I think the damage is okay. I'd love for it to have some splash though. I don't understand how the radius is so small.
You weren't here when they were OP. |
Anmol Singh
the unholy legion of darkstar DARKSTAR ARMY
337
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Posted - 2013.08.31 00:29:00 -
[4] - Quote
Bittersteel the Bastard wrote:Our Deepest Regret wrote:Anmol Singh wrote:Can we just have it shoot one big missile than 4 tiny little rockets that dont kill anything? I think the damage is okay. I'd love for it to have some splash though. I don't understand how the radius is so small. You weren't here when they were OP.
but hes here when the UP... |
ladwar
Dead Six Initiative Lokun Listamenn
1374
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Posted - 2013.08.31 00:29:00 -
[5] - Quote
Our Deepest Regret wrote:Anmol Singh wrote:Can we just have it shoot one big missile than 4 tiny little rockets that dont kill anything? I think the damage is okay. I'd love for it to have some splash though. I don't understand how the radius is so small. its small because they didn't know how to balance it when they nerfed them the first time and since then they stayed that way.
but yea im in favor of one large missile rather then 4 small missiles. |
Anmol Singh
the unholy legion of darkstar DARKSTAR ARMY
337
|
Posted - 2013.08.31 00:36:00 -
[6] - Quote
ladwar wrote:Our Deepest Regret wrote:Anmol Singh wrote:Can we just have it shoot one big missile than 4 tiny little rockets that dont kill anything? I think the damage is okay. I'd love for it to have some splash though. I don't understand how the radius is so small. its small because they didn't know how to balance it when they nerfed them the first time and since then they stayed that way. but yea im in favor of one large missile rather then 4 small missiles.
small missle turrets are actually good.. large missile turrets are just ****. I got the prototype Large XT-1 Accelerated missile laucher for my falchion and it was a pretty SHlT turret not to mention that it cost 1 million isk. After i figured out it was SHlT (couldn't kill a militia suit while shooting right at it), i decided to get rid of the SHlT but putting it on a sica and going right into the battle with it. |
Xender17
Ahrendee Mercenaries EoN.
506
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Posted - 2013.08.31 00:44:00 -
[7] - Quote
I think the problem with them is that they have to have the higher ground to be effective. |
Garrett Blacknova
Codex Troopers
3391
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Posted - 2013.08.31 01:09:00 -
[8] - Quote
When Large Missiles were OP, the were REALLY INSANELY OP.
They had long enough range that you had to go out of your way to find positions that could conceivably be out of your range when both shooter and target are running into the redzone opposite one another. They had pinpoint precision at any range as well, and with massive splash radius and damage, you couldn't miss. Also, missiles only drew in when they were fired from within draw distance, so at long range, the missiles were invisible. But if anyone on the enemy team could see you, there was a nice little red hat marking where the tank needed to aim.
The nerfbat hit them WAY too hard though. They got a massive scatter which combined with the insane splash radius reduction to make them basically impossible to use. At one point, I ended up in a 1 vs. 1 with my Sica up against a Stanadard Gallente Scout with a Militia Swarm Launcher, and I ended up having to swap into my Small Blaster Turret because I COULDN'T KILL HIM WITH MY MAIN WEAPON WHILE HE WAS STANDING STILL. I caught him in the splash from one of the missiles in my 4th volley, and by the time I hit him again, his shields had finished regenerating from the partial damage they took. The second time I damaged him was a direct hit, and THAT STILL WASN'T ENOUGH TO REACH HIS ARMOUR.
They've since slightly reduced the spread so there's a vague chance of hitting something close to the target you're aiming at (it's possible to consistently hit LAVs instead of relying on luck to land more than 1 Missile per volley in range) and significantly buffed their damage, but they could use a LITTLE bit more range, and about a 50% increase to splash radius. |
ladwar
Dead Six Initiative Lokun Listamenn
1375
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Posted - 2013.08.31 01:15:00 -
[9] - Quote
Anmol Singh wrote:ladwar wrote:Our Deepest Regret wrote:Anmol Singh wrote:Can we just have it shoot one big missile than 4 tiny little rockets that dont kill anything? I think the damage is okay. I'd love for it to have some splash though. I don't understand how the radius is so small. its small because they didn't know how to balance it when they nerfed them the first time and since then they stayed that way. but yea im in favor of one large missile rather then 4 small missiles. small missle turrets are actually good.. large missile turrets are just ****. I got the prototype Large XT-1 Accelerated missile laucher for my falchion and it was a pretty SHlT turret not to mention that it cost 1 million isk. After i figured out it was SHlT (couldn't kill a militia suit while shooting right at it), i decided to get rid of the SHlT but putting it on a sica and going right into the battle with it. you actually have to hit them.. trust me its hard. best way to use missiles is tilting your tank down and looking up to fire on enemies below you. |
pegasis prime
BIG BAD W0LVES Eternal Syndicate
740
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Posted - 2013.08.31 01:24:00 -
[10] - Quote
Iv found the accelerated versions to be most accurate when between 180 and 280m , iv had great fun and lotts of good front line kills with the fragmented versions the only ones iv found to ve sub par compaird to other missiles was the large cycled. |
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Takahiro Kashuken
Red Star. EoN.
1155
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Posted - 2013.08.31 10:31:00 -
[11] - Quote
Id prefer it if the turret fired all 4 missiles at once |
Soldiersaint
Deepspace Digital
407
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Posted - 2013.08.31 14:59:00 -
[12] - Quote
Missiles are the most dangerous weapons in any militaries armory. They are supposed to be OP but God forbid you say that to the Sport tards who thinks war is a sport. |
Crimson Judgment
ROGUE SPADES EoN.
93
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Posted - 2013.08.31 15:37:00 -
[13] - Quote
one big missile sounds ok but what i would prefer is when they get ammo they should make it so missiles don't have a fire interval so if they want to spam out missiles and waste all their ammo let them
and of course a buff to splash radius and damage not sure how much though as long as its not to much
of course they would have to ad a maximum fired before an interval interferes because the ability to spam out all your ammo with no delay would be OP and make blasters rather useless other then having more ammo because i see them giving missiles about 50-60 rounds and blasters around 400-500 |
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