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Thread Statistics | Show CCP posts - 1 post(s) |

GET ATMESON
Dem Durrty Boyz Public Disorder.
111
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Posted - 2013.08.28 20:32:00 -
[1] - Quote
High five! You guys reading all the QQ's posts and doing something about it. It gives me more hope for this game It must be a hard job to read everyone's QQ . Look at the charts to make sure its not bull. Find out a way to fix it. Then writing the code. Make sure it works and so on. I would hub you guys if I could.
BUT I want to get run over by a LAV more then killed by a MD. MD in skilled player's hands is to much. I don't want the MD to be nerfed. I was thinking instead of +20% damage to armor why not cut that into 10% or 5%. Yes explosives should have an advantage to kill armor but it to fast.
Having 3 grenades is to much. There should be only 1 UNLESS its an AV even then I say AV should only have 2 to be fair to tanks. No grenade should restock of a nano-hive. Core locus shouldnt have a blast of 7.2m. That's crazy. I think 5.5m on PROTO would be better off.
Keep up the nice work. Ill keep sending money ,enjoying the game, and getting other people hooked on dust. Any ETA on a new heavy suit or scout buffs?  |
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CCP Logibro
C C P C C P Alliance
892

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Posted - 2013.08.28 20:42:00 -
[2] - Quote
Moved to Feedback/Reqests CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro |
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Arkenia Wyrnspire
Algintal Core Gallente Federation
0
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Posted - 2013.08.28 21:09:00 -
[3] - Quote
Explosives actually do 135% damage to armour rather than 120%. I also agree with your grenade suggestion. |

XERO CHAOS
M.E.R.C. Elite D.E.F.I.A.N.C.E
1
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Posted - 2013.08.28 21:14:00 -
[4] - Quote
lol the devs do not work for CCP lol are u high? |

Maken Tosch
DUST University Ivy League
3805
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Posted - 2013.08.28 21:14:00 -
[5] - Quote
Honestly, to be frank with you, I want to see a minimum-arming distance for each mass driver shell fired. I find it absolutely ludicrous someone with a mass driver can kill me when I am just 6 inches from their face yet they don't suffer damage from such close proximity.
But don't misunderstand me, though. The mass driver shell, between the moment it leaves the barrel and the moment it arms in mid air, should become a momentary blunt object capable of at least stunning the victim if I happen to be close enough to you. |

Maken Tosch
DUST University Ivy League
3805
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Posted - 2013.08.28 21:17:00 -
[6] - Quote
XERO CHAOS wrote:lol the devs do not work for CCP lol are u high?
They do.
You must be high. Are you sure you bought the good stuff? You should get a refund from your neighborhood drug dealer because you just got sold some cheap ass reefer. |

Meeko Fent
Seituoda Taskforce Command Caldari State
729
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Posted - 2013.08.28 22:30:00 -
[7] - Quote
Hmm.
Now I think about it, grenades have way more radius then they should. They should have a max of 5m radius.
Keep damage.
Keep grenade count. Make nanos unable to resupply nades.
Change explosive damage profile to +15% to armor, -15% to shields.
Done. |

GET ATMESON
Dem Durrty Boyz Public Disorder.
111
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Posted - 2013.08.29 03:09:00 -
[8] - Quote
CCP Logibro wrote:Moved to Feedback/Reqests
Sorry about that. |
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