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OZAROW
A.N.O.N.Y.M.O.U.S.
431
|
Posted - 2013.08.28 07:37:00 -
[1] - Quote
K devs I've seriously reached my breaking point with this game, I went from double digit games to barely 10 a game since 1.2 it's been months of trying to adapt an figure out what I'm doing wrong, an honestly I die from the dumbest crap over an over again that would never happen if you gave us some love.
This happens too me every game:
See a loner stalk him down , shot gunn his back , nothing, switch to my knives an sprint at him , hit him in the back , nothing, he turns around, back him into a corner jumping an slashing, nothing, sg his face , nothing, take too many shots an run an drop r/e wait for him to turn the corner , remote fizzles , I'm out of stamina with no where to go an my weapons are out of range, shot to pieces!
Please fix these weapons an our stamina or some other type of love, it's so frustrating its bad for a humans health that this can infuriate a person so much that we're forced to quit a game cuz broken mechanics make some one so damn mad. Enough is enough I have 17 million skills in a broken character.
You won't see another dime from me till it's fixed |
ALPHA DECRIPTER
M.E.R.C. Conventional Forces D.E.F.I.A.N.C.E
346
|
Posted - 2013.08.28 07:49:00 -
[2] - Quote
That last part wasn't really neccisary (won't make a lick of difference) but I can feel your pain (shouldn't be out matched at CQC when you the only one with a CQC weapon).
There are too possible stamina fixes that would make most ppl happy.
- Make jumping consume an exact amount of stamina instead of 33% for everyone.
- Scale stamina consumption to fit the frames;
- Heavy - 30% (this way you still have a little (10%) after jumping)
- Medium - 25% (you should be able to jump more times then a heavy)
- Light - 20% (much better)
This way you can jump over a wall and still have enough stamina to at least find cover.
`Sigh. Just another fun game of DUST. |
bacon blaster
BIG BAD W0LVES Eternal Syndicate
147
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Posted - 2013.08.28 10:31:00 -
[3] - Quote
OZAROW wrote:K devs I've seriously reached my breaking point with this game, I went from double digit games to barely 10 a game since 1.2 it's been months of trying to adapt an figure out what I'm doing wrong, an honestly I die from the dumbest crap over an over again that would never happen if you gave us some love.
This happens too me every game:
See a loner stalk him down , shot gunn his back , nothing, switch to my knives an sprint at him , hit him in the back , nothing, he turns around, back him into a corner jumping an slashing, nothing, sg his face , nothing, take too many shots an run an drop r/e wait for him to turn the corner , remote fizzles , I'm out of stamina with no where to go an my weapons are out of range, shot to pieces!
Please fix these weapons an our stamina or some other type of love, it's so frustrating its bad for a humans health that this can infuriate a person so much that we're forced to quit a game cuz broken mechanics make some one so damn mad. Enough is enough I have 17 million skills in a broken character.
You won't see another dime from me till it's fixed
Firstly, work on your bloody aim. Shotgun scout is one of the hardest fits to deal with, so if you aren't getting kills, then you're doing something wrong. Maybe try using something better than militia gear. It really does make an improvement.
Or, maybe you need to check your connection status. That could be really screwing you up, as everything is authenticated server side. So, if the server didn't read that you did some shooting, then those shots count for nothing.
About the only thing I agree with are the remote explosives. All of their variants need a serious fix. |
bacon blaster
BIG BAD W0LVES Eternal Syndicate
147
|
Posted - 2013.08.28 10:32:00 -
[4] - Quote
ALPHA DECRIPTER wrote:That last part wasn't really neccisary (won't make a lick of difference) but I can feel your pain (shouldn't be out matched at CQC when you the only one with a CQC weapon). There are too possible stamina fixes that would make most ppl happy.
- Make jumping consume an exact amount of stamina instead of 33% for everyone.
- Scale stamina consumption to fit the frames;
- Heavy - 30% (this way you still have a little (10%) after jumping)
- Medium - 25% (you should be able to jump more times then a heavy)
- Light - 20% (much better)
This way you can jump over a wall and still have enough stamina to at least find cover.
`Sigh. Just another fun game of DUST . Jumping stamina consumption is the way it is to reduce bunny hoping. Unless you get us another, better fix, it will not be changed. |
OZAROW
A.N.O.N.Y.M.O.U.S.
432
|
Posted - 2013.08.28 10:39:00 -
[5] - Quote
bacon blaster wrote:OZAROW wrote:K devs I've seriously reached my breaking point with this game, I went from double digit games to barely 10 a game since 1.2 it's been months of trying to adapt an figure out what I'm doing wrong, an honestly I die from the dumbest crap over an over again that would never happen if you gave us some love.
This happens too me every game:
See a loner stalk him down , shot gunn his back , nothing, switch to my knives an sprint at him , hit him in the back , nothing, he turns around, back him into a corner jumping an slashing, nothing, sg his face , nothing, take too many shots an run an drop r/e wait for him to turn the corner , remote fizzles , I'm out of stamina with no where to go an my weapons are out of range, shot to pieces!
Please fix these weapons an our stamina or some other type of love, it's so frustrating its bad for a humans health that this can infuriate a person so much that we're forced to quit a game cuz broken mechanics make some one so damn mad. Enough is enough I have 17 million skills in a broken character.
You won't see another dime from me till it's fixed Firstly, work on your bloody aim. Shotgun scout is one of the hardest fits to deal with, so if you aren't getting kills, then you're doing something wrong. Maybe try using something better than militia gear. It really does make an improvement. Or, maybe you need to check your connection status. That could be really screwing you up, as everything is authenticated server side. So, if the server didn't read that you did some shooting, then those shots count for nothing. About the only thing I agree with are the remote explosives. All of their variants need a serious fix. My aim could suck, but then again I've hit when I'm not on target an miss when I am, but my knives don't miss! There is a server issues that register two people in the same spot as one person from what I've been told |
Lucifalic
Baked n Loaded
62
|
Posted - 2013.08.28 12:57:00 -
[6] - Quote
Anyone who doesn use the shotgun cannot comment. It is ridiculous how it works. My scout play effectiveness also halved the moment 1.2 dropped. The stamina delay killed us and whatever happened to our hitbox. |
OZAROW
A.N.O.N.Y.M.O.U.S.
435
|
Posted - 2013.08.28 13:32:00 -
[7] - Quote
Lucifalic wrote:Anyone who doesn use the shotgun cannot comment. It is ridiculous how it works. My scout play effectiveness also halved the moment 1.2 dropped. The stamina delay killed us and whatever happened to our hitbox. Thanks brother, ya the hotbox increases in size as we run now which makes us take shots even after we turn corners, I found that if I run away I'm dead, but if I zigzag at themi have a better chance, they can only jump maybe 3 times so as long as no one interfers I can run out their clip an get em when there stuck on the ground reloading , an that's actually when hit detection works best; when they're out of stamina |
Lucifalic
Baked n Loaded
64
|
Posted - 2013.08.28 13:45:00 -
[8] - Quote
Yea I hear you. Used to be so much fun zig zagging in a fight taking a couple reds down, jumping a rail and be able to cheese it outta there without being shot up a second after you turn a corner. I did better with standard bpo fits then my advanced fits now. Hopefully 1.4 will offer some perks, hit detection and tacnet changes the most hopeful. But without a buff to CPU/pg, maybe a bit more base speed, perhaps 1 more equipment slot, And of course our very flawed hitboxes it's hard to see too much silver lining. |
ALPHA DECRIPTER
M.E.R.C. Conventional Forces D.E.F.I.A.N.C.E
348
|
Posted - 2013.08.28 18:35:00 -
[9] - Quote
bacon blaster wrote:Jumping stamina consumption is the way it is to reduce bunny hoping. Unless you get us another, better fix, it will not be changed.
Bunny hopping is a poor reason to drain stamina like that. When ever I get into a shoot out with my SMG, it's usually me who wins because my opponent keeps screwing up his own aim by jumping.
`Sigh. Just another fun game of DUST. |
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