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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Anmol Singh
The Unholy Legion Of DarkStar DARKSTAR ARMY
276
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Posted - 2013.08.23 13:25:00 -
[1] - Quote
this module jams swarms, the basic jams 1 volly of swarms and the second one jams 2 and the advanced jams 3 vollys. recharge time 60 seconds. Once activated it stays on until it jams the said number of swarms... |
SCAT mania
Seraphim Initiative..
387
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Posted - 2013.08.23 13:47:00 -
[2] - Quote
Anmol Singh wrote:this module jams swarms, the basic jams 1 volly of swarms and the second one jams 2 and the advanced jams 3 vollys. recharge time 60 seconds. Once activated it stays on until it jams the said number of swarms... that sounds a little op tbh. it would have to be only active while the module stays active. and you'd have to put a downside to it. so say eg, it shares the same power as your shields, so once activated you would loose some of your hp due to the interference caused by the jam. although im just musing id say this idea is completely out of the question since it doesnt take long to get out of harms way. 1 - 2 volleys and your safe. would be better if we had some kind module that helped decrease our tanks signature so swarms took longer to lock on or av nades need to be thrown closer to the tank in order to hone in on the target. though infantry would also need a module to counter this |
Sgt Kirk
SyNergy Gaming EoN.
1252
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Posted - 2013.08.23 13:50:00 -
[3] - Quote
You dare suggest a countermeasure against a weapon of CCP beloved poster boy.
You've got gutts, I'll give you that. |
DeadlyAztec11
Max-Pain-inc Dark Taboo
1973
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Posted - 2013.08.23 13:59:00 -
[4] - Quote
Lore wise, the Swarm Launcher is immune to counters. |
Sgt Kirk
SyNergy Gaming EoN.
1252
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Posted - 2013.08.23 14:01:00 -
[5] - Quote
DeadlyAztec11 wrote:Lore wise, the Swarm Launcher is immune to counters. of course it is -_- |
pegasis prime
BIG BAD W0LVES Eternal Syndicate
658
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Posted - 2013.08.23 14:01:00 -
[6] - Quote
DeadlyAztec11 wrote:Lore wise, the Swarm Launcher is immune to counters.
Not immune . The reason 6 missiles are launched is ensure that at least some hit and overcome basic countermeasures. Bit we dont even have countermesures. So go figure.
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GTA-V FTW
Mannar Focused Warfare Gallente Federation
327
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Posted - 2013.08.23 14:11:00 -
[7] - Quote
Yeah and while we are at it lets get a AR bullet jammer module, and a MD jammer module, and a .................................................
More derp tears.
Never fear 1.5 is only @ 30 days away. |
WUT ANG
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
26
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Posted - 2013.08.23 14:17:00 -
[8] - Quote
A counter av mod that takes 800-1200 pg on the low side. If you vehicle guys don't Like av don't use vehicles. |
Racro 01 Arifistan
The Surrogates Of War
24
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Posted - 2013.08.23 14:39:00 -
[9] - Quote
remove tracking from av grenades and make people aim with them they wanna throw nades at me i get to shoot back |
pegasis prime
BIG BAD W0LVES Eternal Syndicate
658
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Posted - 2013.08.23 14:43:00 -
[10] - Quote
WUT ANG wrote:A counter av modconcluded es 800-1200 pg on the low side. If you vehicle guys don't Like av don't use vehicles.
After reading your post I have concluded You sir are too stupid to have an oppinion so jog on pal |
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Takahiro Kashuken
Red Star. EoN.
997
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Posted - 2013.08.23 14:51:00 -
[11] - Quote
A module that stops swarms
Careful before CCP bans you for such a suggestion |
Doyle Reese
OSG Planetary Operations Covert Intervention
404
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Posted - 2013.08.23 14:58:00 -
[12] - Quote
I'm not sure I like the idea of countermeasures, I mean, people say that Swarms are easy mode fire and forget weapons, but countermeasures will be the exact same thing (free get out of swarms free card). This is why I prefer letting people shoot down swarm warheads with your vehicle turret. Am I crazy? |
Takahiro Kashuken
Red Star. EoN.
998
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Posted - 2013.08.23 15:19:00 -
[13] - Quote
Doyle Reese wrote:I'm not sure I like the idea of countermeasures, I mean, people say that Swarms are easy mode fire and forget weapons, but countermeasures will be the exact same thing (free get out of swarms free card). This is why I prefer letting people shoot down swarm warheads with your vehicle turret. Am I crazy?
But thats OP
It means vehicle users with aim aka 100% of us will be able to counter the fire and forget swarms meaning they wont get kills with it |
WUT ANG
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
26
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Posted - 2013.08.23 17:27:00 -
[14] - Quote
Big bad billy goat talking.. why have I not seen you in game or have I and your too low on the battle report too notice.
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Anmol Singh
The Unholy Legion Of DarkStar DARKSTAR ARMY
281
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Posted - 2013.08.23 23:47:00 -
[15] - Quote
WUT ANG wrote:Big bad billy goat talking.. why have I not seen you in game or have I and your too low on the battle report too notice.
? |
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