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Smooth Assassin
Condotta Rouvenor Gallente Federation
46
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Posted - 2013.08.22 12:48:00 -
[1] - Quote
Why don't they get extra damage on headshots like scrambler pistol, it makes sence. |
Knight Soiaire
Better Hide R Die
1941
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Posted - 2013.08.22 12:51:00 -
[2] - Quote
Should have extra backstab damage, although it does makes sense to have extra headshot damage too. |
Niuvo
The Phoenix Federation
380
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Posted - 2013.08.22 12:53:00 -
[3] - Quote
I don't think they need extra damage, the ZN-28 can kill just about anyone, aim for their upper-torso. The ishukone are just scary powerful. |
Anmol Singh
The Unholy Legion Of DarkStar DARKSTAR ARMY
247
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Posted - 2013.08.22 12:55:00 -
[4] - Quote
Smooth Assassin wrote:Why don't they get extra damage on headshots like scrambler pistol, it makes sence.
slice radius needs to be 180 degrees, its too dam hard to hit moving people from that close especially since they move and you cant see than anymore..... also please let us run with the charge. |
Maken Tosch
DUST University Ivy League
3709
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Posted - 2013.08.22 12:56:00 -
[5] - Quote
The zn-28 alone can already do decent damage even without the damage mods if you max out the appropriate skills. |
Knight Soiaire
Better Hide R Die
1941
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Posted - 2013.08.22 13:01:00 -
[6] - Quote
Maken Tosch wrote:The zn-28 alone can already do decent damage even without the damage mods if you max out the appropriate skills.
MORE DAMAGE!
I will not be satysfied until Nova Knives can kill Tanks.
*Looks back at Bruiser skill from Starhawk* |
Niuvo
The Phoenix Federation
380
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Posted - 2013.08.22 13:02:00 -
[7] - Quote
Have ya'll tried to jump-charge on an unexpected enemy? It feels awesome. How about dropping from above the enemy. That's ninja to the max. |
Knight Soiaire
Better Hide R Die
1941
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Posted - 2013.08.22 13:04:00 -
[8] - Quote
Niuvo wrote:Have ya'll tried to jump-charge on an unexpected enemy? It feels awesome. How about dropping from above the enemy. That's ninja to the max.
I've dropped on top of enemies before and knifed them, then ran off.
Make me feel like I'm playing Assassins Creed.
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Niuvo
The Phoenix Federation
380
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Posted - 2013.08.22 13:15:00 -
[9] - Quote
Knight Soiaire wrote:Niuvo wrote:Have ya'll tried to jump-charge on an unexpected enemy? It feels awesome. How about dropping from above the enemy. That's ninja to the max. I've dropped on top of enemies before and knifed them, then ran off. Make me feel like I'm playing Assassins Creed. So far I've dropped on two guys, both were "by chance" because I wasn't planning on spotting them. I was just messing around and exploring what I can walk on, like parkour. Man, I wish I knew parkour, back to topic. I wish I can record when we go scouting, what does it look like to another person. Like you sending me a video of your gameplay. If it wasn't for the NKs, this game will be dead to me. |
Scheneighnay McBob
Bojo's School of the Trades
3085
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Posted - 2013.08.22 14:05:00 -
[10] - Quote
A knife through the spine is easier and just as effective as trying to stab through someone's skull. |
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DeadlyAztec11
Max-Pain-inc Dark Taboo
1961
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Posted - 2013.08.22 14:06:00 -
[11] - Quote
Needs better hit detection! 1.1 seriously messed up the hit detection. Prior to that 1 in 6 hits did not tend to register, now it's like 1 in 4 slices register. I hear the sound of it hitting (so do they), I see sparks come out the ends and their shields go wack. Yet they take no damage.
Very, VERY frustrating. |
Smooth Assassin
Condotta Rouvenor Gallente Federation
46
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Posted - 2013.08.22 15:13:00 -
[12] - Quote
Scheneighnay McBob wrote:A knife through the spine is easier and just as effective as trying to stab through someone's skull.
/Sephiroth Exactly so they should upgrade it |
Smooth Assassin
Condotta Rouvenor Gallente Federation
46
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Posted - 2013.08.22 16:56:00 -
[13] - Quote
They should also put something up to tell us how much damage the fully charged up nova knife does and both the attacks cos it does two attacks in one |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
305
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Posted - 2013.08.22 17:03:00 -
[14] - Quote
Biggest issue with knives is the field of vision and the fact that interaction with the enemy dont play out physically how interaction with allies do.
I cant run "through" a team-mate but it seems that the opponent phases through you no problem and doesnt "exist" in a physical space and when this happens the bad field of vision causes you to lose them and your bearings. |
Niuvo
The Phoenix Federation
382
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Posted - 2013.08.22 20:54:00 -
[15] - Quote
I think their should be a visual difference between bsc, adv and pro knives. They are different Caldari knives after all. Remember: There's going to be racial knives and the Gallente's knives look sick, they look like hunting knives. Amarr's look like ceremonial daggers and Minmatars...well, they are just Minmatar lol Sometimes I scare myself as to how effective we can be with knives. Knive fights are way more intense then an AR shootout. |
Rusty Shallows
Black Jackals
283
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Posted - 2013.08.22 21:47:00 -
[16] - Quote
Anmol Singh wrote:Smooth Assassin wrote:Why don't they get extra damage on headshots like scrambler pistol, it makes sence. slice radius needs to be 180 degrees, its too dam hard to hit moving people from that close especially since they move and you cant see than anymore..... also please let us run with the charge. You're too kind. If hit detection is an issue CCP need to use pull out the code used for grenades and model a very small blast radius only hostile to red dots. If it means no reviviing then all the better. |
Anmol Singh
The Unholy Legion Of DarkStar DARKSTAR ARMY
266
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Posted - 2013.08.22 23:09:00 -
[17] - Quote
Knight Soiaire wrote:Niuvo wrote:Have ya'll tried to jump-charge on an unexpected enemy? It feels awesome. How about dropping from above the enemy. That's ninja to the max. I've dropped on top of enemies before and knifed them, then ran off. Make me feel like I'm playing Assassins Creed.
me 2 |
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