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R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
346
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Posted - 2013.08.21 19:36:00 -
[1] - Quote
Who says they don't have the manpower to work on both? You're making stupid assumptions without even knowing the facts... |
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R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
346
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Posted - 2013.08.21 20:05:00 -
[2] - Quote
Star Citizen looks cool...but the entire time they describe the game, I think to myself "Eve already does all that". The only exception are that fights are more like TIE fighter and Wing Commander. And even in that respect EVE is catching up.
In short: They seem to wanna do exactly what EVE already does or soon will do...the only difference is, EVE already has thousands of players that make the universe "come alive"...while Star Citizens doesn't have a single user so far.
What will Star Citizen offer that EVE won't when it's released?
*crickets*
Fact is, over the years I've heard tons of "omg, game xyz will be released in a month...it'll destroy EVE...I'm gone". Those people then leave EVE for a few months just to return after a while. Happened so many times, I lost count. I belong in that camp myself, tested tooooons of MMOs over the years including SWTOR. Always ended up coming back to EVE because the "world" just feels more alive with real politics and real consequences.
PS: I hope Star Citizen won't just be a dumbed down version of EVE (in terms of complexity) with Wing Commander fights...would be a massive let down. Part of EVE's attraction is a certain complexity. |
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R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
346
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Posted - 2013.08.21 20:16:00 -
[3] - Quote
Baal Roo wrote:R'adeh Hunt wrote:Star Citizen looks cool...but the entire time they describe the game, I think to myself "Eve already does all that". The only exception are that fights are more like TIE fighter and Wing Commander. And even in that respect EVE is catching up.
In short: They seem to wanna do exactly what EVE already does or soon will do...the only difference is, EVE already has thousands of players that make the universe "come alive"...while Star Citizens doesn't have a single user so far.
What will Star Citizen offer that EVE won't when it's released?
*crickets*
Fact is, over the years I've heard tons of "omg, game xyz will be released in a month...it'll destroy EVE...I'm gone". Those people then leave EVE for a few months just to return after a while. Happened so many times, I lost count. I belong in that camp myself, tested tooooons of MMOs over the years including SWTOR. Always ended up coming back to EVE because the "world" just feels more alive with real politics and real consequences.
PS: I hope Star Citizen won't just be a dumbed down version of EVE (in terms of complexity) with Wing Commander fights...would be a massive let down. Part of EVE's attraction is a certain complexity. Star citizen is primarily a game about having intense dogfights in space. Eve is primarily a game about meta-diplomacy and spreadsheets. Star citizen is being developed to support the Oculus Rift, which gets ridiculously rave reviews from basically every single reviewer that puts the thing on. I personally would greatly prefer Star Citizen be a "dumbed down" version of EVE. I don't care about 90% of the things people who play EVE care about, which is why I don't play EVE. I want to fly a spaceship and shoot other guys flying spaceships... and that's something EVE does not offer. Now that CCP is offering a game in which I will be able to fly a spaceship and shoot other guys flying spaceships AND it's being developed for the Rift, I'm interested.
You do realise EVE will support the Oculus Rift too...right? And it will have dog fights too!
So you get both, complexity of EVE and the more arcade style fun of dogfights. Oh, and a huge existing userbase.
I think you misunderstood me, I said I hope Star Citizen won't become a dumbed down version of Eve...which is exactly what you hope it'll turn out to be it seems.
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![R'adeh Hunt R'adeh Hunt](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
346
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Posted - 2013.08.21 20:36:00 -
[4] - Quote
Backers don't automatically translate into long term players. And we can't know how many will actually turn into long term players because not enough details are know about the game to date.
Don't get me wrong, I hope Star Citizen will be a good game...I don't mind competition since i don't work for CCP. All I want is good games.
People need to understand though that CCP generally works differently than other game companies. Dice for example develops a finished game and then sells it. Very little changes after that. CCP on the other hand constantly adds to their games. So yeah, Dust might not be all that connected to EVE yet, but judging from how EVE changed over the years, there's a big chance it eventually will be connected a lot more. People expecting a "finished" product from CCP will be constantly disappointed, especially if they have the attention span of a monkey on LSD. |
![R'adeh Hunt R'adeh Hunt](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
346
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Posted - 2013.08.21 20:44:00 -
[5] - Quote
Cosgar wrote:To be honest, Valkyrie looks like they were testing out new ways for EVE to have better interaction with Dust, but grew into what it is now.
I can't wait for the day when all of it is fully integrated. One world with real consequences and politics...and you can chose to play a FPS, wing commander style space shooter or a complex MMORPG like EVE.
I know it'll be a long time before this is done...but one can dream ![P](https://forums.dust514.com/Images/Emoticons/ccp_p.png) |
![R'adeh Hunt R'adeh Hunt](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
346
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Posted - 2013.08.21 20:45:00 -
[6] - Quote
Skihids wrote:The Robot Devil wrote: Real time? Do you mean it isn't a first person view? It is 100% real time until about 2300 people are in the same system. What does real time mean?
It's more that it's turn based rather than not being real time. The poling runs a a far lower rate than in a FPS where you need to know what your opponent is doing thirty times a second. EVE Spaceship combat doesn't need split second response time so CCP can accommodate several hundred ships one server with no lag. You would notice immediately if DUST were running with the update frequency of EVE. Now build a FP dogfight game and you will need the same update frequency and response time of DUST. You can't just throw EVR on TQ and expect it to work. That's why DUST has a bunch of battle servers.
Clearly you never had any good interceptor fights ;) |
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