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          Coleman Gray 
          GunFall Mobilization Covert Intervention
  456
  
          
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        Posted - 2013.08.18 07:03:00 -
          [1] - Quote 
          
           
          A weapon with an overheat bar that doesn't overheat is...questionable? | 
      
      
      
          
          Mobius Kaethis 
          Molon Labe. League of Infamy
  532
  
          
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        Posted - 2013.08.18 07:07:00 -
          [2] - Quote 
          
           
          It will overheat if you run it through 2 mags without stopping.
  The larger issue as I see it is that the ASR does not receive any benefit from the SR Operations skill. This skill needs to be altered to make the weapon more effective. | 
      
      
      
          
          Nocturnal Soul 
          Immortal Retribution
  452
  
          
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        Posted - 2013.08.18 07:07:00 -
          [3] - Quote 
          
           
          Over heats on second clip and while we are on the subject. The AR has this feature too but doesn't jam this is questionable to me as well. | 
      
      
      
          
          Coleman Gray 
          GunFall Mobilization Covert Intervention
  456
  
          
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        Posted - 2013.08.18 07:10:00 -
          [4] - Quote 
          
           
          Mobius Kaethis wrote:It will overheat if you run it through 2 mags without stopping.
  The larger issue as I see it is that the ASR does not receive any benefit from the SR Operations skill. This skill needs to be altered to make the weapon more effective.  
 
  I'm 50/50 on that. I do see the prolem that a weapon does not benefit from it's own skill, however the ASR is a scary weapon regardless, I feel I still chew through armor, not as much as shields but, it's rapid damage | 
      
      
      
          
          Mobius Kaethis 
          Molon Labe. League of Infamy
  535
  
          
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        Posted - 2013.08.18 07:14:00 -
          [5] - Quote 
          
           
          It is pretty close to being on par with the AR, which to me says balanced. I'm sure some would disagree though. | 
      
      
      
          
          Viktor Zokas 
          187.
  241
  
          
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        Posted - 2013.08.18 07:15:00 -
          [6] - Quote 
          
           
          Mobius Kaethis wrote:It will overheat if you run it through 2 mags without stopping.
  The larger issue as I see it is that the ASR does not receive any benefit from the SR Operations skill. This skill needs to be altered to make the weapon more effective.  
  1.5 mags. All the people saying it needs tweaking are just heretics. | 
      
      
      
          
          Coleman Gray 
          GunFall Mobilization Covert Intervention
  456
  
          
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        Posted - 2013.08.18 07:17:00 -
          [7] - Quote 
          
           
          Viktor Zokas wrote:Mobius Kaethis wrote:It will overheat if you run it through 2 mags without stopping.
  The larger issue as I see it is that the ASR does not receive any benefit from the SR Operations skill. This skill needs to be altered to make the weapon more effective.  1.5 mags. All the people saying it needs tweaking are just heretics.  
  It's always Heretics this, or Heretics that with you Amarr   | 
      
      
      
          
          True Adamance 
          PIE Inc. Praetoria Imperialis Excubitoris
  1331
  
          
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        Posted - 2013.08.18 07:30:00 -
          [8] - Quote 
          
           
          Coleman Gray wrote:A weapon with an overheat bar that doesn't overheat is...questionable?    Can and does overheat.
  Before you even suggest tweaking you should at least have tested the gun enough to know this. | 
      
      
      
          
          Shattered Mirage 
          D.A.R.K Academy D.E.F.I.A.N.C.E
  117
  
          
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        Posted - 2013.08.18 07:30:00 -
          [9] - Quote 
          
           
          Coleman Gray wrote:Viktor Zokas wrote:Mobius Kaethis wrote:It will overheat if you run it through 2 mags without stopping.
  The larger issue as I see it is that the ASR does not receive any benefit from the SR Operations skill. This skill needs to be altered to make the weapon more effective.  1.5 mags. All the people saying it needs tweaking are just heretics.  It's always Heretics this, or Heretics that with you Amarr    
  I have to agree with them... 
  I was wondering when a thread about the Scrambler Rifles would pop up... | 
      
      
      
          
          Coleman Gray 
          GunFall Mobilization Covert Intervention
  456
  
          
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        Posted - 2013.08.18 07:33:00 -
          [10] - Quote 
          
           
          True Adamance wrote:Coleman Gray wrote:A weapon with an overheat bar that doesn't overheat is...questionable?   Can and does overheat. Before you even suggest tweaking you should at least have tested the gun enough to know this.  
  I use it as a weapon of choice, and honestly, by the time I reloaded it's cooled down enough for me to kill another player before it overheats in which then I reload and move onto the next guy | 
      
      
      
          
          Viktor Zokas 
          187.
  243
  
          
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        Posted - 2013.08.18 07:44:00 -
          [11] - Quote 
          
           
          I say the AR should have a chance to jam if we're whining about the ascr not overheating enough. Fair is fair. | 
      
      
      
          
          Coleman Gray 
          GunFall Mobilization Covert Intervention
  456
  
          
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        Posted - 2013.08.18 07:48:00 -
          [12] - Quote 
          
           
          Viktor Zokas wrote:I say the AR should have a chance to jam if we're whining about the ascr not overheating enough. Fair is fair.  
  I hope you don't assume I use the AR over the SR which goes "pew pew" thats the only reason I even chose to use the Scrambler rifles to begin with | 
      
      
      
          
          Breakin Stuff 
          Goonfeet Top Men.
  1159
  
          
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        Posted - 2013.08.18 08:29:00 -
          [13] - Quote 
          
           
          I find asscram to be as effective as the assault rifle overall.
  Nothing to see here. | 
      
      
      
          
          Aaroniero d'Lioncourt 
          The Southern Legion
  32
  
          
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        Posted - 2013.08.18 08:33:00 -
          [14] - Quote 
          
           
          I thought you said assault scrambler rifle needs "twerking" don't drop that dun dun dun | 
      
      
      
          
          Michael Arck 
          sephiroth clones D.E.F.I.A.N.C.E
  546
  
          
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        Posted - 2013.08.18 08:37:00 -
          [15] - Quote 
          
           
          I don't understand this at all. 
  It reads like...
   "I know this rifle overheats but controlled bursts keeps it from overheating. So I want it overheating. And when it does, expect a QQ thread complaining about the overheating problem"
 
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          Coleman Gray 
          GunFall Mobilization Covert Intervention
  457
  
          
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        Posted - 2013.08.18 09:32:00 -
          [16] - Quote 
          
           
          Michael Arck wrote:I don't understand this at all. 
  It reads like...
   "I know this rifle overheats but controlled bursts keeps it from overheating. So I want it overheating. And when it does, expect a QQ thread complaining about the overheating problem"
 
   
  Almost as if I was trying to waste peoples time... | 
      
      
      
          
          Nocturnal Soul 
          Immortal Retribution
  454
  
          
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        Posted - 2013.08.18 09:39:00 -
          [17] - Quote 
          
           
          Aaroniero d'Lioncourt wrote:I thought you said assault scrambler rifle needs "twerking" don't drop that dun dun dun   Dont drop that durka durk | 
      
      
      
          
          True Adamance 
          PIE Inc. Praetoria Imperialis Excubitoris
  1332
  
          
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        Posted - 2013.08.18 09:42:00 -
          [18] - Quote 
          
           
          Coleman Gray wrote:True Adamance wrote:Coleman Gray wrote:A weapon with an overheat bar that doesn't overheat is...questionable?   Can and does overheat. Before you even suggest tweaking you should at least have tested the gun enough to know this.  I use it as a weapon of choice, and honestly, by the time I reloaded it's cooled down enough for me to kill another player before it overheats in which then I reload and move onto the next guy    That's not strictly true.... and Im an Amarrian Assault, who uses only Amarrian weaponry and equipment...... | 
      
      
      
          
          Argon Gas 
          Krusual Covert Operators Minmatar Republic
  136
  
          
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        Posted - 2013.08.18 09:47:00 -
          [19] - Quote 
          
           
          Viktor Zokas wrote:I say the AR should have a chance to jam if we're whining about the ascr not overheating enough. Fair is fair.   Actually it wouldn't be fair. The ASCR has the same DPS, but 12 more bullets in a clip and (supposed to) has more range. And faster reload. And a better sight. | 
      
      
      
          
          Nocturnal Soul 
          Immortal Retribution
  454
  
          
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        Posted - 2013.08.18 09:50:00 -
          [20] - Quote 
          
           
          Argon Gas wrote:Viktor Zokas wrote:I say the AR should have a chance to jam if we're whining about the ascr not overheating enough. Fair is fair.  Actually it wouldn't be fair. The ASCR has the same DPS, but 12 more bullets in a clip and (supposed to) has more range. And faster reload. And a better sight.   the mussel flash the kick are set backs | 
      
      
      
          
          Argon Gas 
          Krusual Covert Operators Minmatar Republic
  136
  
          
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        Posted - 2013.08.18 09:51:00 -
          [21] - Quote 
          
           
          Nocturnal Soul wrote:Argon Gas wrote:Viktor Zokas wrote:I say the AR should have a chance to jam if we're whining about the ascr not overheating enough. Fair is fair.  Actually it wouldn't be fair. The ASCR has the same DPS, but 12 more bullets in a clip and (supposed to) has more range. And faster reload. And a better sight.  the mussel flash the kick are set backs   AR kicks more, even with maxed out AR skill. I actually tested that instead of repeating things like a parrot that I hear on the forums.
  Oh and it has more accurate hip fire. | 
      
      
      
          
          Breakin Stuff 
          Goonfeet Top Men.
  1160
  
          
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        Posted - 2013.08.18 09:52:00 -
          [22] - Quote 
          
           
          Argon Gas wrote:Viktor Zokas wrote:I say the AR should have a chance to jam if we're whining about the ascr not overheating enough. Fair is fair.  Actually it wouldn't be fair. The ASCR has the same DPS, but 12 more bullets in a clip and (supposed to) has more range. And faster reload. And a better sight.  
  don't forget higher recoil. Musn't forget that! | 
      
      
      
          
          True Adamance 
          PIE Inc. Praetoria Imperialis Excubitoris
  1332
  
          
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        Posted - 2013.08.18 10:04:00 -
          [23] - Quote 
          
           
          Breakin Stuff wrote:Argon Gas wrote:Viktor Zokas wrote:I say the AR should have a chance to jam if we're whining about the ascr not overheating enough. Fair is fair.  Actually it wouldn't be fair. The ASCR has the same DPS, but 12 more bullets in a clip and (supposed to) has more range. And faster reload. And a better sight.  don't forget higher recoil. Musn't forget that!    Yeah but its amarrian made and we are the superior people. | 
      
      
      
          
          Viktor Zokas 
          187.
  246
  
          
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        Posted - 2013.08.18 10:09:00 -
          [24] - Quote 
          
           
          Argon Gas wrote:Nocturnal Soul wrote:Argon Gas wrote:Viktor Zokas wrote:I say the AR should have a chance to jam if we're whining about the ascr not overheating enough. Fair is fair.  Actually it wouldn't be fair. The ASCR has the same DPS, but 12 more bullets in a clip and (supposed to) has more range. And faster reload. And a better sight.  the mussel flash the kick are set backs  AR kicks more, even with maxed out AR skill. I actually tested that instead of repeating things like a parrot that I hear on the forums. Oh and it has more accurate hip fire.  
  Armor vs. Shield damage bonuses. Whine more heretic. | 
      
      
      
          
          Delta 749 
          Kestrel Reconnaissance
  1763
  
          
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        Posted - 2013.08.18 10:12:00 -
          [25] - Quote 
          
           
          Nocturnal Soul wrote:Over heats on second clip and while we are on the subject. The AR has this feature too but doesn't jam this is questionable to me as well.  
  The AR will jam you just need to be using a Krins to see it | 
      
      
      
          
          steadyhand amarr 
          Imperfects Negative-Feedback
  1112
  
          
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        Posted - 2013.08.18 10:20:00 -
          [26] - Quote 
          
           
          for the high cpu cost i just use a gek, also with me i can never seem to hit the backside of barn with it and when i do hit it does smeg all :( | 
      
      
      
          
          True Adamance 
          PIE Inc. Praetoria Imperialis Excubitoris
  1332
  
          
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        Posted - 2013.08.18 10:36:00 -
          [27] - Quote 
          
           
          steadyhand amarr wrote:for the high cpu cost i just use a gek, also with me i can never seem to hit the backside of barn with it and when i do hit it does smeg all :(  
  You do use a Gek. You shot me with it the other day when I refused to fire at you. | 
      
      
      
          
          Arx Ardashir 
          Imperium Aeternum
  182
  
          
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        Posted - 2013.08.18 10:52:00 -
          [28] - Quote 
          
           
          Argon Gas wrote: AR kicks more, even with maxed out AR skill. I actually tested that instead of repeating things like a parrot that I hear on the forums.
  Oh and it has more accurate hip fire.
   Wat. Unless the higher tier ARs have more kick than the Militia Variant (the only variant I have any amount of real experience with), then I don't know what you've been huffing. The AScr dispersion is so bad it's a built in "kick" that you can't even counter with skilled recoil control. Shots just fly everywhere for no good reason.
  The hip fire thing I can't check at the moment but I have my doubts about because of the aforementioned dispersion.
  And I know you ain't claiming my boy Adamance ain't been usin' no Amarrian weapons!  
  On the topic of overheats and jams, however, I would like to see a reactor-fueled rifle that fires molten slugs, and with every trigger pull you're gambling that this next shot isn't going to be the one that causes your reactor to randomly overload and meltdown. | 
      
      
      
          
          Patrick57 
          GunFall Mobilization Covert Intervention
  53
  
          
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        Posted - 2013.08.18 22:22:00 -
          [29] - Quote 
          
           
          Coleman Gray wrote:True Adamance wrote:Coleman Gray wrote:A weapon with an overheat bar that doesn't overheat is...questionable?   Can and does overheat. Before you even suggest tweaking you should at least have tested the gun enough to know this.  I use it as a weapon of choice, and honestly, by the time I reloaded it's cooled down enough for me to kill another player before it overheats in which then I reload and move onto the next guy   He does use it, he has Proto Scrambler Rifles. Maybe YOU should get some facts before making assumptions! | 
      
      
      
          
          Shattered Mirage 
          D.A.R.K Academy D.E.F.I.A.N.C.E
  129
  
          
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        Posted - 2013.08.19 07:45:00 -
          [30] - Quote 
          
           
          I wonder... How long before the Scrambler Rifle gets nerfed because of this? | 
      
      
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