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Bright Cloud
Namtar Elite Gallente Federation
7
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Posted - 2013.08.17 23:41:00 -
[1] - Quote
Normal grenades should be limited to 1 at a time and not 3. Its downright annoying to see every 1 spamming those things. AV grenades and flux should still be at 3 at a time cause flux grenades dont kill and Av grenades are used vs vehicles which require multiple grenades to kill it. just think of it like wiith contact grenades. 1 at a time to avoid spamming. |
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THE TRAINSPOTTER
ROMANIA Renegades C0VEN
150
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Posted - 2013.08.17 23:44:00 -
[2] - Quote
1 grenade is easy to avoid
usually first grenade is bait or a mean to retreat |
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Argon Gas
Krusual Covert Operators Minmatar Republic
120
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Posted - 2013.08.17 23:51:00 -
[3] - Quote
No he's right. If you COOK the grenade, it's unavoidable, and it's a instant kill because of their massive damage. 1 should be enough. |
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TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
2768
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Posted - 2013.08.17 23:54:00 -
[4] - Quote
For some reason, very few people use grenades to their full effect.
There'd be a lot more butthurt on the forums if people actually cooked them right. |
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Ynned Ivanova
Bragian Order Amarr Empire
52
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Posted - 2013.08.17 23:59:00 -
[5] - Quote
I'd have to agree with the OP, for maybe the first time, in the world ever, on these forums.
Ever! |
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Sgt Kirk
SyNergy Gaming EoN.
1177
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Posted - 2013.08.18 00:06:00 -
[6] - Quote
I agree with the Gallenteista. |
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ReGnYuM
TeamPlayers EoN.
745
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Posted - 2013.08.18 00:09:00 -
[7] - Quote
Argon Gas wrote:No he's right. If you COOK the grenade, it's unavoidable, and it's a instant kill because of their massive damage. 1 should be enough.
So because the person needs to a cook nade, and in the process becoming defenseless, he should only have one lol?
Don't get me wrong I all for nade nerf, because three is kinda ridiculous. However, how do easymode pokeball fluxes not get factored into this. The Flux nade has got to be one of the worst grenades in FFPs history. |
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BL4CKST4R
WarRavens League of Infamy
1104
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Posted - 2013.08.18 00:17:00 -
[8] - Quote
Bright Cloud wrote:Normal grenades should be limited to 1 at a time and not 3. Its downright annoying to see every 1 spamming those things. AV grenades and flux should still be at 3 at a time cause flux grenades dont kill and Av grenades are used vs vehicles which require multiple grenades to kill it. just think of it like wiith contact grenades. 1 at a time to avoid spamming.
No thank you, my only defense, and counter, against Mass drivers and Flaylocks was the contact grenade, now that those are nerfed I have to rely on the M1. |
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Sgt Kirk
SyNergy Gaming EoN.
1178
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Posted - 2013.08.18 00:19:00 -
[9] - Quote
ReGnYuM wrote:Argon Gas wrote:No he's right. If you COOK the grenade, it's unavoidable, and it's a instant kill because of their massive damage. 1 should be enough. So because the person needs to a cook nade, and in the process becoming defenseless, he should only have one lol? Don't get me wrong I all for nade nerf, because three is kinda ridiculous. However, how do easymode pokeball fluxes not get factored into this. The Flux nade has got to be one of the worst grenades in FFPs history. You must be a shield tanker then |
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TEBOW BAGGINS
Rebel Raiders Inc.
892
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Posted - 2013.08.18 00:23:00 -
[10] - Quote
cool yea i support this not because i agree but we need more random nerf threads to drown out the normal nerf threads |
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Aria Gomes
DUST CORE DARKSTAR ARMY
15
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Posted - 2013.08.18 00:27:00 -
[11] - Quote
I think I'm the only person that'll use AV grenades to scare someone out of spot. They see anything grenade like and gtfo quick. At least in the battles I do. They don't know till a few seconds what kind it is. |
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Nocturnal Soul
Immortal Retribution
444
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Posted - 2013.08.18 00:29:00 -
[12] - Quote
Aria Gomes wrote:I think I'm the only person that'll use AV grenades to scare someone out of spot. They see anything grenade like and gtfo quick. At least in the battles I do. They don't know till a few seconds what kind it is. nope i do the same |
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Argon Gas
Krusual Covert Operators Minmatar Republic
122
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Posted - 2013.08.18 00:57:00 -
[13] - Quote
ReGnYuM wrote:Argon Gas wrote:No he's right. If you COOK the grenade, it's unavoidable, and it's a instant kill because of their massive damage. 1 should be enough. So because the person needs to a cook nade, and in the process becoming defenseless, he should only have one lol? Don't get me wrong I all for nade nerf, because three is kinda ridiculous. However, how do easymode pokeball fluxes not get factored into this. The Flux nade has got to be one of the worst grenades in FFPs history. Nobody uses them. They don't kill you. Core locus grenades are enough to drop your shields anyway. Might as well have both the power to drop your shields and kill you.
If flux grenades got nerfed further they would have no reason to exist. |
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Michael Arck
sephiroth clones D.E.F.I.A.N.C.E
544
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Posted - 2013.08.18 01:02:00 -
[14] - Quote
It's downright annoying to see some people complain about standard tragedies of war.
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ladwar
Dead Six Initiative Lokun Listamenn
1157
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Posted - 2013.08.18 01:04:00 -
[15] - Quote
hm.. sounds like someone wants to go back to contact nades.. |
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ReGnYuM
TeamPlayers EoN.
745
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Posted - 2013.08.18 01:21:00 -
[16] - Quote
Argon Gas wrote:ReGnYuM wrote:Argon Gas wrote:No he's right. If you COOK the grenade, it's unavoidable, and it's a instant kill because of their massive damage. 1 should be enough. So because the person needs to a cook nade, and in the process becoming defenseless, he should only have one lol? Don't get me wrong I all for nade nerf, because three is kinda ridiculous. However, how do easymode pokeball fluxes not get factored into this. The Flux nade has got to be one of the worst grenades in FFPs history. Nobody uses them. They don't kill you. Core locus grenades are enough to drop your shields anyway. Might as well have both the power to drop your shields and kill you. If flux grenades got nerfed further they would have no reason to exist.
You clearly don't play PC
Check and Mate
Lord of General Discussion Winner of Closed Beta Tester Tournament Winner of Eve/Dust 514 PvP Fanfest Tournament
KDR > EVERYTHING |
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Aria Gomes
DUST CORE DARKSTAR ARMY
16
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Posted - 2013.08.18 01:26:00 -
[17] - Quote
Nocturnal Soul wrote:Aria Gomes wrote:I think I'm the only person that'll use AV grenades to scare someone out of spot. They see anything grenade like and gtfo quick. At least in the battles I do. They don't know till a few seconds what kind it is. nope i do the same I like when they run. Makes it easier to kill them because they are distracted by the grenade that may or may not go off in their face. |
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Lance 2ballzStrong
SyNergy Gaming EoN.
3415
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Posted - 2013.08.18 01:34:00 -
[18] - Quote
Michael Arck wrote:It's downright annoying to see some people complain about standard tragedies of war.
name 1 game that has 3 nades off the start... I'll wait.... |
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Michael Arck
sephiroth clones D.E.F.I.A.N.C.E
545
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Posted - 2013.08.18 01:43:00 -
[19] - Quote
Lance 2ballzStrong wrote:Michael Arck wrote:It's downright annoying to see some people complain about standard tragedies of war.
name 1 game that has 3 nades off the start... I'll wait....while you're at it, name a game that a nade does dmg over a 7m radius
Ok, what is it that you are trying to say actually? That because other games don't do it, that means that is the definitive for the FPS game?
Name one game that involves paying for your customization every time you die? Name one game that ties a console FPS game to a PC title?
You see what I did there? I can do it too. So what is really your point? I see a grenade and I know of the damage radius. I move from the grenade while watching out for enemy fire that tries to pick me off. So what's the deal here? Is it because it slows down your rush and attack style game play? I think so. |
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Seymor Krelborn
DUST University Ivy League
538
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Posted - 2013.08.18 01:46:00 -
[20] - Quote
I disagree... grenades are small and theres no reason to only have 1... plus it takes skill to cook and kill with them I see more people using them wrong than being effective with nades... skill trumps quantity 2-3 is a perfect amount. also keep in mind the mass driver is like a grenade and they get far more than 2-3 and are much more op than a few nades...you want to call down the nerf bat on something? nerf MDs.... |
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Lance 2ballzStrong
SyNergy Gaming EoN.
3415
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Posted - 2013.08.18 01:47:00 -
[21] - Quote
Michael Arck wrote:Lance 2ballzStrong wrote:Michael Arck wrote:It's downright annoying to see some people complain about standard tragedies of war.
name 1 game that has 3 nades off the start... I'll wait....while you're at it, name a game that a nade does dmg over a 7m radius Ok, what is it that you are trying to say actually? That because other games don't do it, that means that is the definitive for the FPS game? Name one game that involves paying for your customization every time you die? Name one game that ties a console FPS game to a PC title? You see what I did there? I can do it too. So what is really your point? I see a grenade and I know of the damage radius. I move from the grenade while watching out for enemy fire that tries to pick me off. So what's the deal here? Is it because it slows down your rush and attack style game play? I think so.
just as i thought, not a single game worth mentioning. I didn't even read what you had to say, cuz you answered my question in the first line 
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Nicholas Silverton
Granite Mercenary Division
26
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Posted - 2013.08.18 02:02:00 -
[22] - Quote
Honestly I have only been killed by grenades maybe 20-30 Times out of my 2500 deaths, maybe it's just my play style or maybe it's because most people don't know how to use them. Personally I use grenades to airburst beside enemy's in cover and grenades have got to count for at least 15% of my kills. |
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