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CaoticFox
Axis of Chaos
21
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Posted - 2013.08.17 03:15:00 -
[1] - Quote
LAVs were annoying... so we Killed the infinite problem... GOOD JOB (seriously, no complaints) but now a new problem arises out of the ashes... GTA (car thieves)... this isn't new, yet it is now WIDELY done... I know you guys at CCP are trying, but... this needs a HOT-FIX... Blue Dots are doing more damage to our wallets than the red...
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CaoticFox
Axis of Chaos
21
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Posted - 2013.08.17 03:23:00 -
[2] - Quote
CaoticFox wrote:LAVs were annoying... so we Killed the infinite problem... GOOD JOB (seriously, no complaints) but now a new problem arises out of the ashes... GTA (car thieves)... this isn't new, yet it is now WIDELY done... I know you guys at CCP are trying, but... this needs a HOT-FIX... Blue Dots are doing more damage to our wallets than the red...
oh... and btw... u notice... NO IMPUT... ive no idea how to fix it... I 9personally) don't use vehicles... but I play with enough of you to know, this is a serious GAME BREAKING issue |
gargantuise aaron
Sanguine Knights
62
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Posted - 2013.08.17 03:58:00 -
[3] - Quote
15 second timer allowing only owner to get in also +1 personaly i run away to call for lavs this happened to me in A 180 k isk ds |
Zan Azikuchi
Guardian Solutions DARKSTAR ARMY
0
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Posted - 2013.08.17 04:01:00 -
[4] - Quote
What you want are Squad locked vehicles. Thats how you fix the carpet baggers! |
Mobius Kaethis
Molon Labe. League of Infamy
518
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Posted - 2013.08.17 04:07:00 -
[5] - Quote
Zan Azikuchi wrote:What you want are Squad locked vehicles. Thats how you fix the carpet baggers!
I thought CCP already said they were doing this in 1.5. Am I wrong? |
Tal-Rakken
DUST University Ivy League
60
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Posted - 2013.08.17 04:16:00 -
[6] - Quote
at present there already is a few seconds once the vehicle spawns in where only the owner can jump in. if your not fast enough to get to it well you called it in in the wrong spot.... |
Meeko Fent
Seituoda Taskforce Command Caldari State
626
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Posted - 2013.08.17 05:08:00 -
[7] - Quote
Do what the MGS lore does.
Anybody not qualified for Vehicle or weapon usage gets locked from using the equipment.
TacNet is to SOP as Corps are to the PMC's.
tl;dr, If somebody doesn't have the skills to use a vehicle, then they can't be in the driver seat. If they don't have the skills to operate the turret in that spot, they can't use the turret seat. Etc, etc, etc. |
D legendary hero
THE WARRIORS OF LEGEND
650
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Posted - 2013.08.17 06:31:00 -
[8] - Quote
CaoticFox wrote:LAVs were annoying... so we Killed the infinite problem... GOOD JOB (seriously, no complaints) but now a new problem arises out of the ashes... GTA (car thieves)... this isn't new, yet it is now WIDELY done... I know you guys at CCP are trying, but... this needs a HOT-FIX... Blue Dots are doing more damage to our wallets than the red...
bring back the infinite cars. they were easy enough to take out anyway. just limit the amount that can be called in per match. in a 16v16. each player should be aloted 5 free balochs per match. |
Midas Fool
Guardian Solutions DARKSTAR ARMY
163
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Posted - 2013.08.17 06:59:00 -
[9] - Quote
Meeko Fent wrote:Do what the MGS lore does.
Anybody not qualified for Vehicle or weapon usage gets locked from using the equipment.
TacNet is to SOP as Corps are to the PMC's.
tl;dr, If somebody doesn't have the skills to use a vehicle, then they can't be in the driver seat. If they don't have the skills to operate the turret in that spot, they can't use the turret seat. Etc, etc, etc. THIS THIS THIS OH GOD THIS 1999% THIS THIS SOLVES SO MANY PROBLEMS.
That would stop scrubs from stealing anything except militia vehicles. That would stop scrubs from stealing turrets from dedicated gunners. That would stop the scrubs that shoot at the MCCs/Installations/Red Turrets. That would emphasize the transportation potential of LAVs and Dropships. That would encourage scrubs to put some SP into turret damage.
I would sht my pants if they put this in. |
Breakin Stuff
Goonfeet Top Men.
1151
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Posted - 2013.08.17 08:13:00 -
[10] - Quote
Quote:Do what the MGS lore does.
Anybody not qualified for Vehicle or weapon usage gets locked from using the equipment.
I'm sorry, you are not allowed to make sense in any discussion regarding vehicles.
All good ideas and rational arguments must forthwith be removed and ceased, and mindless chest-beating and roaring are to immediately to proceed. |
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CaoticFox
Axis of Chaos
21
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Posted - 2013.08.17 20:14:00 -
[11] - Quote
D legendary hero wrote:CaoticFox wrote:LAVs were annoying... so we Killed the infinite problem... GOOD JOB (seriously, no complaints) but now a new problem arises out of the ashes... GTA (car thieves)... this isn't new, yet it is now WIDELY done... I know you guys at CCP are trying, but... this needs a HOT-FIX... Blue Dots are doing more damage to our wallets than the red...
bring back the infinite cars. they were easy enough to take out anyway. just limit the amount that can be called in per match. in a 16v16. each player should be aloted 5 free balochs per match. lol... u MUST be AV!!! |
CaoticFox
Axis of Chaos
21
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Posted - 2013.08.17 20:16:00 -
[12] - Quote
Midas Fool wrote:Meeko Fent wrote:Do what the MGS lore does.
Anybody not qualified for Vehicle or weapon usage gets locked from using the equipment.
TacNet is to SOP as Corps are to the PMC's.
tl;dr, If somebody doesn't have the skills to use a vehicle, then they can't be in the driver seat. If they don't have the skills to operate the turret in that spot, they can't use the turret seat. Etc, etc, etc. THIS THIS THIS OH GOD THIS 1999% THIS THIS SOLVES SO MANY PROBLEMS. That would stop scrubs from stealing anything except militia vehicles. That would stop scrubs from stealing turrets from dedicated gunners. That would stop the scrubs that shoot at the MCCs/Installations/Red Turrets. That would emphasize the transportation potential of LAVs and Dropships. That would encourage scrubs to put some SP into turret damage. I would sht my pants if they put this in.
quoting both for this reason... I LOVE this IDEA... BUT... BUT... BUT>>> take the expire times off so a qualified individual can have time to get to it, or destroy it... not just blow up in 30sec... (or so we can camp it and kill its owner repeatedly... lol)... but I repeat... I LOVE THE IDEA OF SKILL USAGE!!! |
Meeko Fent
Seituoda Taskforce Command Caldari State
637
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Posted - 2013.08.17 20:33:00 -
[13] - Quote
Midas Fool wrote:Meeko Fent wrote:Do what the MGS lore does.
Anybody not qualified for Vehicle or weapon usage gets locked from using the equipment.
TacNet is to SOP as Corps are to the PMC's.
tl;dr, If somebody doesn't have the skills to use a vehicle, then they can't be in the driver seat. If they don't have the skills to operate the turret in that spot, they can't use the turret seat. Etc, etc, etc. THIS THIS THIS OH GOD THIS 1999% THIS THIS SOLVES SO MANY PROBLEMS. That would stop scrubs from stealing anything except militia vehicles. That would stop scrubs from stealing turrets from dedicated gunners. That would stop the scrubs that shoot at the MCCs/Installations/Red Turrets. That would emphasize the transportation potential of LAVs and Dropships. That would encourage scrubs to put some SP into turret damage. I would sht my pants if they put this in. That's the point.
Now, if they had the skills to operate your gear, it would allow stealing, but very few people have skills in vehicles. |
CaoticFox
Axis of Chaos
21
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Posted - 2013.08.18 04:13:00 -
[14] - Quote
im only moving this to the top in hopes a DEV will see this TERRIFIC idea sooner... lol... no need for further suggestions, problem solved with the above statement... however... think of this... LDS... (unusable turrets)... lol... good luck with this. of course they could use it as designed, unless they are ACTUAL GUNNERS, again... still a great idea. even locking blueberries from using my AT-1's unless they invest in some useful extra damage. maybe they will actually get out... or in my Eryx's case... ACTUALLY USE IT (SPAWN HERE PLEASE!) |
CaoticFox
Axis of Chaos
69
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Posted - 2013.09.08 02:09:00 -
[15] - Quote
latest update on the LAV crisis: CCP... ur getting kinda ridiculously stupid here... really...all you've done is take them off the battle field... except for the BPOs... now we get guys standing in the redzone, just spamming FREE-V's for the team... and the car thievery in those matches without the FREE-V spammers is redonkulous... really... fix this... legitimately fix it |
Cosgar
ParagonX
4946
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Posted - 2013.09.08 02:21:00 -
[16] - Quote
Midas Fool wrote:Meeko Fent wrote:Do what the MGS lore does.
Anybody not qualified for Vehicle or weapon usage gets locked from using the equipment.
TacNet is to SOP as Corps are to the PMC's.
tl;dr, If somebody doesn't have the skills to use a vehicle, then they can't be in the driver seat. If they don't have the skills to operate the turret in that spot, they can't use the turret seat. Etc, etc, etc. THIS THIS THIS OH GOD THIS 1999% THIS THIS SOLVES SO MANY PROBLEMS. That would stop scrubs from stealing anything except militia vehicles. That would stop scrubs from stealing turrets from dedicated gunners. That would stop the scrubs that shoot at the MCCs/Installations/Red Turrets. That would emphasize the transportation potential of LAVs and Dropships. That would encourage scrubs to put some SP into turret damage. I would sht my pants if they put this in. ^This, all of it. |
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