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shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
423
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Posted - 2013.08.16 11:28:00 -
[1] - Quote
Again, no. What are you hiding there? Dinosaurs, Atlantis, a chest with combat rifles, magsec smg and all the race armor variants? No there is nothing out there, why can't we explore? Committing suicide or die for an unknown reason it's illogical.
There should be a redline/area of denial provided by our MCC, if you enter there you are informed that the MCC is targeting you and you will be treat as an obstile target and soon terminated. The rest of the map should be explorable. If you are worry about snipers, you should not be, if someone is not in his redline you can reach him. |
Mobius Kaethis
Molon Labe. League of Infamy
505
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Posted - 2013.08.16 11:36:00 -
[2] - Quote
Zoom out. The redline is huge. Eventually it will go away but for now it is there to give a redlined team a chance.
In earlier builds the redline was disposed of which meant we sat right in the enemy's spawn point, or under the MCC killing them as the spawned in or fell from the sky. A few of us started dropping RE onto the agressors below when this happened to us but we were few and far between. At least with the redline you can spawn without getting blown up right away. They need to stay for now, until the maps are opened up to thier full glory. |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
423
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Posted - 2013.08.16 11:46:00 -
[3] - Quote
Nevermind something, i have in mind ashland, there the MCC is near to the spawn zone. Btw, i don't want to completely eliminate redline, there should be a redline in the zone near the MCC and in the safe spawn zone, but provided by the MCC. For example if you enter this zone, the MCC target you and after 20 second it kills you.
The red zone i don't want is the lateral redzone, without it both team can take advantage, imagine if you are redlined and your team put a drop uplink in an area far away, it will take a little longer to reach the fighting area, but you will have another safe spawn, it's too easy for the enemy to camp around 2 spawn points, but if you have several access points, you will have less chances to be redlined. |
Blade Masterson
Hellstorm Inc League of Infamy
6
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Posted - 2013.08.16 13:00:00 -
[4] - Quote
Niether of you read. He wants to do away with redzones on the sides of the maps to allow for more exploration. I agree with him because if you scan the map before spawning there are some interesting places like highways tunnels actual citys
Edit- second post was op so just the first dude to comment |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
437
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Posted - 2013.08.18 07:54:00 -
[5] - Quote
Indiana jones |
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