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Harpyja
DUST University Ivy League
503
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Posted - 2013.08.13 02:47:00 -
[1] - Quote
Table of contents I. Introduction II. The Basic Principle III. Operational Mechanics IV. Rewards and Consequences V. Potential Bolas II Attributes VI. Additional Mechanics
I. Introduction A corpmate and I were testing to see if we can get a HAV on top of a dropship so that you can fly it anywhere, just like you can "surf" dropships. We started small with an LAV first, but after multiple trials it was determined that any vehicle would simply push down on the dropship until it slipped off. In severe cases this could even roll a dropship onto its side and cause it to crash.
This is where I thought out loud "What if we could pilot our own RDVs?"
Throughout this thread I will use "RDV" as the vehicle in question. But this is more or less a suggestion for a vehicle where players can transport other vehicles.
II. The Basic Principle Piloting RDVs should not be a profession for the lone wolf, but rather it should be focused on improving teamwork and cooperative play. The job of the RDV pilot will be to transport other vehicles already active on the battlefield. The pilot can perform the deployment of battle-ready vehicles and their pilots into a contested battlefield or even the evacuation of a friendly vehicle from a contested battlefield.
RDV pilots should be relied on when the battlefield is too hot for relying on a conventional RDV drone to deploy a vehicle or to recall a vehicle. The risk of the pilot getting killed before the vehicle is deployed or recalled is too high and this would be an ideal situation for an RDV pilot.
III. Operational Mechanics First and foremost, when an RDV pilot is transporting another vehicle, both pilots have control of the crane. This means that either the RDV pilot can drop the vehicle or the vehicle can drop itself. If a vehicle drops itself, it will have negative consequences for the RDV pilot but the RDV pilot will be rewarded if he drops the vehicle. More on this later. This is to ensure cooperative play and to prevent lone wolves from harassing friendly vehicles.
Note: there will be a FoF Avoidance System which will prevent a vehicle being dropped onto any player or vehicle. This is to prevent trolling of friends and enemies alike by dropping vehicles on their heads.
The lifting of a vehicle would not be immediate. It would take a few seconds during which the RDV pilot has to be relatively stable above the target vehicle. As soon as the RDV pilot gets within range* of any vehicle, he can start the process. It would take a longer amount of time to secure the vehicle if the pilot is unstable in the air. Picking up a vehicle while moving would have the same consequence as if a helicopter tries to lift a heavy object while moving horizontally, and "securing" a vehicle prevents such catastrophic disasters. During this time, the target vehicle has the option to cancel any attempt by the RDV pilot which would have the same consequences as dropping itself.
In addition, any pilotable RDV should be a little slower to maneuver than a STD dropship. This is to mainly help prevent players using these pilotable RDVs as a means to ram dropships out of the sky.
*Max range can be 10m; area of operation will have to be above 45 degrees of elevation from the target vehicle
Note: Bolas II will only have a single pilot and no passengers. There are also no weapon systems, making it a pure logistics vehicle.
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Harpyja
DUST University Ivy League
503
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Posted - 2013.08.13 02:47:00 -
[2] - Quote
reserved
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BL4CKST4R
WarRavens League of Infamy
1048
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Posted - 2013.08.13 04:40:00 -
[3] - Quote
This would be a good idea but could possibly lead to massive trolling, imagine somebody is tasked with transporting your very expensive 1.5M ISK Madrugar. But to your misfortune the person tasked with this job gives it to the enemy. Also how would the RDV distinguish what vehicle belongs to whom, and also how would the person calling in for his unique vehicle manage to get it to the RDV pilot and from the RDV pilot to the player. Would the customized vehicle spawn out of nowhere and then the RDV pilot picks it up and takes it to his destination? If so why not cut out the middle man and just pilot your own RDV and get your own vehicle.
There are a lot of quirks that could come with player piloted RDVs, I personally think RDVs should be scrapped and have a system where the vehicles are spawned as a hull and whenever a pilot enters them they are given a screen to quickly choose a loadout for that hull. While the RDVs can be converted for another purpose, possibly a solo piloted logistics aerial vehicle. |
Harpyja
DUST University Ivy League
505
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Posted - 2013.08.13 13:07:00 -
[4] - Quote
BL4CKST4R wrote:This would be a good idea but could possibly lead to massive trolling, imagine somebody is tasked with transporting your very expensive 1.5M ISK Madrugar. But to your misfortune the person tasked with this job gives it to the enemy. Also how would the RDV distinguish what vehicle belongs to whom, and also how would the person calling in for his unique vehicle manage to get it to the RDV pilot and from the RDV pilot to the player. Would the customized vehicle spawn out of nowhere and then the RDV pilot picks it up and takes it to his destination? If so why not cut out the middle man and just pilot your own RDV and get your own vehicle.
There are a lot of quirks that could come with player piloted RDVs, I personally think RDVs should be scrapped and have a system where the vehicles are spawned as a hull and whenever a pilot enters them they are given a screen to quickly choose a loadout for that hull. While the RDVs can be converted for another purpose, possibly a solo piloted logistics aerial vehicle. You remain inside your vehicle while it's being transported across the field. The mechanic is fairly simple, and I apologize if it got you confused.
For example, you want to deploy your HAV near a contested objective to help your team, but it might be too late if you go back to your redline to call it in or to drive to it from the other side of the map. You ask your squadmate that's already flying an RDV to come pick you up, and then transports you to where you want. You never have to get out of your vehicle.
As for trolling, I doubt that it can happen. Why would you ever want to get picked up by an RDV you can't trust? You can cancel the operation before you are even lifted off the ground. I can imagine squads and even PC matches effectively using these RDVs to enhance battlefield logistics and get vehicles from point A to point B quickly. Of course vehicles should be balanced by then such that there's a reason to push objectives with vehicles in PC. |
CLONE117
Planetary Response Organization Test Friends Please Ignore
115
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Posted - 2013.08.13 16:49:00 -
[5] - Quote
hmmm transporting lavs would mean this could be a fun way to kill the enemy team..
yes i would like to drop a tough logi lav on a random redberries as he is running for an objective...
your avoidance system should work only with avoiding friendlies... |
Talos Vagheitan
D3M3NT3D M1NDZ
7
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Posted - 2013.08.13 17:01:00 -
[6] - Quote
Definitely a cool idea... although I can't see it being particularly useful on the current map sizes. Perhaps once we get larger maps with more players this might be something to look at.
More vehicles might help too. Particularly ones that need help moving. I had an idea for some sort of multi-purpose utility vehicle, which could be outfitted as a mobile supply depot, or shield re-generator, or even active scanner etc... Something like that would probably be pretty slow, and perhaps could be transported by RDV?
As it is tho, I don't particularly see the need for an RDV on the maps we have. |
ALPHA DECRIPTER
M.E.R.C. Conventional Forces D.E.F.I.A.N.C.E
271
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Posted - 2013.08.13 18:40:00 -
[7] - Quote
"Reds are camped up on a tower!" *RDV pilot grabs a friendly HAV and drops it on the tower.* "Tower cleared!"
Since RDVs (or the new vehicle in question) has a larger width, an AV player could surf it much easier then a DS and even use his SL to blow the enemy's DS out the sky!
Lol this new toy seems fun and I don't even use vehicles XD
`Sigh. Just another fun game of DUST. |
Valeryy Igunen
Nexus Marines
6
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Posted - 2013.08.20 16:05:00 -
[8] - Quote
Player controled RDV's are already in progress, we just have to fix the loading issue
http://www.youtube.com/watch?v=KoJZUW_4Zw8 |
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