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101. Caldari Missiles [rifle] and Gallente drones [equipment] - in Feedback/Requests [original thread]
ok Rocket rifle would be interesting, but do we really need it is the question what combat role would this serve. The drone would be more like a vehicle AND a nuisance oh hurray another thing that bobs around me shooting me as if scouts were not b...
- by wiseguy12 - at 2014.04.05 20:49:00
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102. Weapons and equipment - in Feedback/Requests [original thread]
Thats some terrible ideas about the sidearms. The sword would be under used because you would just like the knife.The jet pack would be great for my scout.Just think about it cloak and jetpack. Oh or my logi Fly, snipe, and drop uplinks and nanohi...
- by wiseguy12 - at 2014.04.05 20:33:00
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103. Plasma and rail mortars - in Feedback/Requests [original thread]
Explain
- by wiseguy12 - at 2014.03.24 23:20:00
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104. Armored Personnel Carrier - in Feedback/Requests [original thread]
Maken Tosch wrote: MAV are already in the 5-year road map just so you know. WOW thats a long time
- by wiseguy12 - at 2014.03.24 23:19:00
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105. Request weapon : Bow(with plan, have a look plz) - in Feedback/Requests [original thread]
Buster Friently wrote: thomas mak wrote: I guess no one want a bow? Explain to me why any of the features/ammo/etc of the bow concept would not be better suited, more lore friendly, and more believable as some other weapon type? Do you...
- by wiseguy12 - at 2014.03.24 22:41:00
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106. Request weapon : Bow(with plan, have a look plz) - in Feedback/Requests [original thread]
Alright listen bows are not practical unless you can kill the enemy with 1 or to 2 shots and after 1.8 all weapons are gonna be minimum 6 shots. Direct impacting infantry with a railgun might not kill them.
- by wiseguy12 - at 2014.03.24 22:40:00
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107. Assault Rifle - in Feedback/Requests [original thread]
They are only doing that to increase time to kill. This isn't CoD. There should be higher TTK than 2 sec for a full proto caldari who is stacking extenders
- by wiseguy12 - at 2014.03.24 22:24:00
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108. new maps and themes - in Feedback/Requests [original thread]
Big Boss XIII wrote: wiseguy12 wrote: Bizar Wolf wrote: wiseguy12 wrote: If there are trees there is oxygen and no use for a dropsuit. I would rather them focus on new game modes and training modes W/ a firing range. We need more modes...
- by wiseguy12 - at 2014.03.24 22:00:00
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109. Plasma and rail mortars - in Feedback/Requests [original thread]
Magpie Raven wrote: Rail Artillery wouldn't exist. Kinda goes against the very concept of rail technology. The Caldari artillery would most likely be some kind of missile/rocket battery Thanks for that. that is a really good idea.
- by wiseguy12 - at 2014.03.24 21:53:00
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110. Armored Personnel Carrier - in Feedback/Requests [original thread]
Objective mobbing is already a problem. Plus this would prevent organised squads from calling in multiple LAV.
- by wiseguy12 - at 2014.03.24 21:45:00
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111. Backseats - in Feedback/Requests [original thread]
When an lav has no back turret it looks stupid why not add a backseat that allows 1 extra merc. to ride in it.
- by wiseguy12 - at 2014.03.23 22:03:00
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112. Armored Personnel Carrier - in Feedback/Requests [original thread]
A new type of vehicle a medium assault vehicle. dropships can hold lots of people,but everyone can see them and shoot them down. Im proposing a land vehicle that holds the same amount of people as dropship. It would only have one small turret. Als...
- by wiseguy12 - at 2014.03.23 21:57:00
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113. Flashbangs. They'd be awesome. - in Feedback/Requests [original thread]
N1ck Comeau wrote: wiseguy12 wrote: N1ck Comeau wrote: noob cavman wrote: 1 second? *pats shotgun* Il take 50 haha. Some think one second is to short, but, it's a long time in a multiplayer game. Especially with guns that can kill...
- by wiseguy12 - at 2014.03.23 21:40:00
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114. Plasma and rail mortars - in Feedback/Requests [original thread]
Large artillery is good too. but I was talking infantry portable.
- by wiseguy12 - at 2014.03.23 21:37:00
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115. Increase Turret Hp decrease wp reward - in Feedback/Requests [original thread]
Nevyn Tazinas wrote: An interesting point to consider, well, Several actually. 1. What if we had small blaster & rail turrets. More like a small swivel shield that covers the operator. These could be smaller WP obviously. And would also wo...
- by wiseguy12 - at 2014.03.23 21:33:00
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116. new maps and themes - in Feedback/Requests [original thread]
Bizar Wolf wrote: wiseguy12 wrote: If there are trees there is oxygen and no use for a dropsuit. I would rather them focus on new game modes and training modes W/ a firing range. We need more modes that impact EVE such as boarding parties, c...
- by wiseguy12 - at 2014.03.23 21:24:00
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117. Rework Swarm launcher(with dumbfire) - in Feedback/Requests [original thread]
That would end up being to OP and then get nerfed to near uselessness
- by wiseguy12 - at 2014.03.23 20:11:00
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118. Flashbangs. They'd be awesome. - in Feedback/Requests [original thread]
N1ck Comeau wrote: noob cavman wrote: 1 second? *pats shotgun* Il take 50 haha. Some think one second is to short, but, it's a long time in a multiplayer game. Especially with guns that can kill you in less time. TTK is getting incre...
- by wiseguy12 - at 2014.03.23 20:04:00
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119. Plasma and rail mortars - in Feedback/Requests [original thread]
You see your wrong the mortars would be different in a sci-fi Game and to my knowledge has never been done before in a sci-fi game. The mortars would be similar to plasma cannon but be indirect. there could be different variants large blast radius...
- by wiseguy12 - at 2014.03.23 19:54:00
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120. new maps and themes - in Feedback/Requests [original thread]
If there are trees there is oxygen and no use for a dropsuit. I would rather them focus on new game modes and training modes W/ a firing range. We need more modes that impact EVE such as boarding parties, capture the anti-ship cannon, Scavenging d...
- by wiseguy12 - at 2014.03.23 19:41:00
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