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281. Automatic Inertia Dampeners can now be disabled in Settings.... - in General Discussions [original thread]
Arkena Wyrnspire wrote: I'm sorry, were you expecting a non-AUR based feature? I'll freakin pay aur to turn that damn thing off...
- by robin williams' ghost - at 2015.02.04 17:05:00
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282. How do you resond to a stomp? - in General Discussions [original thread]
Nope. I exclusively run proto and when I'm stomping I continue to stomp and feel no shame. I'm a scrub like that.
- by robin williams' ghost - at 2015.02.04 14:32:00
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283. So, this experimental laboratory - in General Discussions [original thread]
Hmmm.... when you claim it, it.should tell you what you got....
- by robin williams' ghost - at 2015.02.04 14:27:00
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284. So, this experimental laboratory - in General Discussions [original thread]
Bright Steel wrote: robin williams' ghost wrote: xavier zor wrote: robin williams' ghost wrote: I've leveled it to 3, yet there's no change in the bonus... Bonus per day is still 1 and capacity is 2. No different from level 2 Also say...
- by robin williams' ghost - at 2015.02.04 14:10:00
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285. So, this experimental laboratory - in General Discussions [original thread]
Thor Odinson42 wrote: The coolest part is that when you claim it, you have no idea what you received. Lucky for me I have almost every weapon proto'd
- by robin williams' ghost - at 2015.02.04 14:02:00
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286. Why am I always on the blue team??? - in General Discussions [original thread]
Raven Exile McISKgrinder wrote: I swear it, every single time. I wish I could be on the red team, with those dam photostompers that always kills me. A change of "colour scenery" would be nice too. Join a good corp and you will be
- by robin williams' ghost - at 2015.02.04 13:35:00
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287. So where's this option to turn off auto dampener? - in General Discussions [original thread]
Dovallis Martan JenusKoll wrote: Fire extinguishers are mysterious. The Unicorns at the remote. For some reason I expected a response like this....
- by robin williams' ghost - at 2015.02.04 11:57:00
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288. Well then... 64 keys later... - in General Discussions [original thread]
demonkiller 12 wrote: robin williams' ghost wrote: I opened 350 or so boxes today and got garbage. Yesterday when I opened boxes I got good officer gear. Apparently ccp thinks a crappy quafe tank is equal to a good officer weapon drop becaus...
- by robin williams' ghost - at 2015.02.04 04:32:00
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289. So where's this option to turn off auto dampener? - in General Discussions [original thread]
?
- by robin williams' ghost - at 2015.02.04 04:27:00
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290. So, this experimental laboratory - in General Discussions [original thread]
xavier zor wrote: robin williams' ghost wrote: I've leveled it to 3, yet there's no change in the bonus... Bonus per day is still 1 and capacity is 2. No different from level 2 Also says next level is also the same. What gives? What?? Le...
- by robin williams' ghost - at 2015.02.04 04:21:00
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291. So, this experimental laboratory - in General Discussions [original thread]
TIGER SHARK1501 wrote: Do you think there's a crime lab too? Yes and they're investigating you right now. Best to ditch that evidence in the river.
- by robin williams' ghost - at 2015.02.04 04:19:00
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292. Well then... 64 keys later... - in General Discussions [original thread]
I opened 350 or so boxes today and got garbage. Yesterday when I opened boxes I got good officer gear. Apparently ccp thinks a crappy quafe tank is equal to a good officer weapon drop because that's all I got. And I'm not talking about bpo quafe s...
- by robin williams' ghost - at 2015.02.04 04:17:00
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293. So, this experimental laboratory - in General Discussions [original thread]
I've leveled it to 3, yet there's no change in the bonus... Bonus per day is still 1 and capacity is 2. No different from level 2 Also says next level is also the same. What gives?
- by robin williams' ghost - at 2015.02.04 04:05:00
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294. SP cap eliminates incentive to try. - in General Discussions [original thread]
Summa Militum wrote: robin williams' ghost wrote: Xocoyol Zaraoul wrote: They probably messed up and need to tweak something like usual, remember when the last patch hit and everyone's ISK payouts were ridiculously bugged? Yeah but that...
- by robin williams' ghost - at 2015.02.03 19:39:00
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295. SP cap eliminates incentive to try. - in General Discussions [original thread]
Xocoyol Zaraoul wrote: They probably messed up and need to tweak something like usual, remember when the last patch hit and everyone's ISK payouts were ridiculously bugged? Yeah but that glitch worked in my favor....
- by robin williams' ghost - at 2015.02.03 19:37:00
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296. SP cap eliminates incentive to try. - in General Discussions [original thread]
Please tell me you are trolling. I swear I will quit this game if it's true...
- by robin williams' ghost - at 2015.02.03 19:28:00
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297. I have a question - in General Discussions [original thread]
Self awareness is op. Nuff said
- by robin williams' ghost - at 2015.02.03 18:51:00
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298. I opened 256 strong boxes, here's what I got - in General Discussions [original thread]
deezy dabest wrote: Izlare Lenix wrote: Jebus McKing wrote: Izlare Lenix wrote: But I did spend the rest of my Aurum on the warbarge and now have 3% weapon damage bonus. May I ask how much AUR you spent for those 3%? I'm not ex...
- by robin williams' ghost - at 2015.02.03 18:44:00
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299. updates sp calculator - in General Discussions [original thread]
So now the bums just need to drop a couple uplinks before afk'ing
- by robin williams' ghost - at 2015.02.03 15:37:00
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300. skill point exhausted?? - in General Discussions [original thread]
TooMany Names AlreadyTaken wrote: robin williams' ghost wrote: TooMany Names AlreadyTaken wrote: robin williams' ghost wrote: What was it lowered to if I might ask? I think it's in the patch notes... READ Thanks for being so helpfu...
- by robin williams' ghost - at 2015.02.03 15:14:00
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