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81. TAC AR - in General Discussions [original thread]
18 is about on par with what the scrambler gets before overheat, i love the tac but it could use a little more range
- by punksnowmash - at 2014.11.28 12:01:00
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82. On the subject of my new favorite weapon. - in General Discussions [original thread]
It just needs a little more range, everything else is great where it sits now
- by punksnowmash - at 2014.11.27 09:37:00
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83. Calling all assaults! Show me your fits. - in General Discussions [original thread]
http://www.protofits.com/fittings/shared/0/9664 My trusty gal assault
- by punksnowmash - at 2014.11.26 14:04:00
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84. From a 23m SP player - All changes for the good! - in General Discussions [original thread]
I only have the RR to ops 3, but i'm not seeing why there's so much QQ over the kick in CQC. Its bad if you wanna go full auto at sub 15m but bursts and using a good sidearm does the trick for me. If only all the ARs had the scope thats on the ta...
- by punksnowmash - at 2014.10.31 17:03:00
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85. From a 23m SP player - All changes for the good! - in General Discussions [original thread]
I hate the FOTM so much, my playstyle hasn't brought the nerf bat but I had to sit out for most of this month cause the bolt pistol spam really did me in Im hoping 1.9 is as good as the hype
- by punksnowmash - at 2014.10.31 16:35:00
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86. From a 23m SP player - All changes for the good! - in General Discussions [original thread]
I agree with you 100% Just cracked 24mil with my login today Stopped using my RR to go back to all my ARs and loving them, just the tac needs a smidge more range but the game feels so much better now than it had in a long long time
- by punksnowmash - at 2014.10.31 13:16:00
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87. You should be rewarded based on K/D - in General Discussions [original thread]
hold that wrote: hey guys, there should be no logis in this game, the only thing that should rep are nanohives Care to lose that proto suit when you go down then?
- by punksnowmash - at 2014.10.05 17:03:00
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88. You should be rewarded based on K/D - in General Discussions [original thread]
Pushing Charlie wrote: Nothing Certain wrote: Pushing Charlie wrote: I also forgot to mention, dropping below a K/D of 2.0 sends you back to the Academy. Math isn't your strong point is it? You going to elaborate on that? Why do...
- by punksnowmash - at 2014.10.05 16:50:00
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89. Running Bug/Glitch - in Technical Support/Bugs [original thread]
jNs Vit4l wrote: punksnowmash wrote: I know the feeling, it happens everyday with my logi and crouching in the middle of battle often gets me killed when it could have been avoided. Now imagine using the fastest unit on this game: mk.0 sc...
- by punksnowmash - at 2014.09.30 13:57:00
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90. Terrain OP, Nerf Please. - in General Discussions [original thread]
Everything Dies wrote: punksnowmash wrote: How about having a heavy who gets stuck cause there's a 3in high ledge they can't jump over That stupid bar that's like two inches off of the ground...why is it impossible for my clone to simply...
- by punksnowmash - at 2014.09.30 13:43:00
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91. Server unavailable - in General Discussions [original thread]
An extra 20 minutes won't hurt too much, but eve offline is such a great website for this game when you wanna know if/is something is up
- by punksnowmash - at 2014.09.30 13:39:00
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92. Server unavailable - in General Discussions [original thread]
Being serious though, server was supposed to come back at 1300 and its now 1330 and still unavailable. My space marine wants to start the days worth of killing
- by punksnowmash - at 2014.09.30 13:29:00
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93. Running Bug/Glitch - in Technical Support/Bugs [original thread]
I know the feeling, it happens everyday with my logi and crouching in the middle of battle often gets me killed when it could have been avoided.
- by punksnowmash - at 2014.09.30 13:25:00
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94. Rail weapon hit detection - in Technical Support/Bugs [original thread]
Have you filed a support ticket? This fourm in particular doesn't get looked at to often and that would be your best bet to try and bring attention to the problem
- by punksnowmash - at 2014.09.30 13:22:00
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95. Running Bug/Glitch - in Technical Support/Bugs [original thread]
That sprint glitch has been around for ages, ccp knows about it but their probably not going to fix it because it may require a client update
- by punksnowmash - at 2014.09.30 13:19:00
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96. Terrain OP, Nerf Please. - in General Discussions [original thread]
How about having a heavy who gets stuck cause there's a 3in high ledge they can't jump over
- by punksnowmash - at 2014.09.30 13:07:00
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97. Officer Sidearm Stands - in General Discussions [original thread]
Smg and magsec
- by punksnowmash - at 2014.09.28 21:02:00
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98. trouble connecting - in General Discussions [original thread]
I did the connection test on the ps3 and it failed connecting every time. Im not having any issues with the fourms so hmm.... But as of now i cant use netflix on the console cause everytime it asks me to login and just get the "you have been si...
- by punksnowmash - at 2014.09.27 19:27:00
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99. trouble connecting - in General Discussions [original thread]
John ShepardIII wrote: Yeah I can't get on -_- damn it CCP I would like to atleast be able to log on or is this going to be a regular thing now http://downdetector.com/status/playstation-network the map on this site is why I am pretty su...
- by punksnowmash - at 2014.09.27 19:07:00
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100. trouble connecting - in General Discussions [original thread]
Dude stop being a troll for just a sec, this is a problem and just shitting all over someones post does nothing to help **** off dude no one likes you Edit Blaze not directed at you
- by punksnowmash - at 2014.09.27 19:02:00
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