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1601. (feed back ) would a dev read at this. - in Feedback/Requests [original thread]
BIind Shot wrote: pegasis prime wrote: BIind Shot wrote: If you're in the "thick of it" you wouldn't be having any rendering issues. In the thick of it = feont line. My rendering distance is 250m max rail turrets I the redline have a 6...
- by pegasis prime - at 2013.09.11 08:15:00
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1602. To tall tankers... - in General Discussions [original thread]
True Adamance wrote: richiesutie 2 wrote: True Adamance wrote: Yeah my Soma goes for about 6K Armour, its a tough little thing. Slow as hell though. Probably have to chuck a couple lai dais in aswell. :/ Those things eat me alive....
- by pegasis prime - at 2013.09.10 22:24:00
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1603. To tall tankers... - in General Discussions [original thread]
True Adamance wrote: pegasis prime wrote: Sir Dukey wrote: pegasis prime wrote: Dude youve obiously never came up against my maxed out falchion with maxed out xt accelerated missiles . I pop 80% of the maddys I meet in that beast. The ...
- by pegasis prime - at 2013.09.10 22:18:00
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1604. Why tanks suck... - in General Discussions [original thread]
Iron Wolf Saber wrote: How to be a tanker in Dust 514. Be absolutely afraid of everything! The combination of tanking and av buffs have turned me into a caffien riddled nervous wreck.
- by pegasis prime - at 2013.09.10 22:15:00
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1605. To tall tankers... - in General Discussions [original thread]
Sir Dukey wrote: pegasis prime wrote: Dude youve obiously never came up against my maxed out falchion with maxed out xt accelerated missiles . I pop 80% of the maddys I meet in that beast. The only maddys I have any oroblems popping are the ...
- by pegasis prime - at 2013.09.10 22:10:00
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1606. To tall tankers... - in General Discussions [original thread]
Dude youve obiously never came up against my maxed out falchion with maxed out xt accelerated missiles . I pop 80% of the maddys I meet in that beast. The only maddys I have any oroblems popping are the vet pilots.. that being said I do believe ei...
- by pegasis prime - at 2013.09.10 22:06:00
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1607. To tall tankers... - in General Discussions [original thread]
True Adamance wrote: ABadMutha13 wrote: Adorable infantry trying to impress tankers with their "insta" kills. lol'z One person is never anything to fear for a tank, two or more shooting is the only way any decent tanker gets taken down. ...
- by pegasis prime - at 2013.09.10 21:59:00
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1608. To tall tankers... - in General Discussions [original thread]
True Adamance wrote: Sir Dukey wrote: So you use proto rails to blow up militia and STD tanks? If you had proto AV you would probably use it.. Granted I sniped an Enforcer with a Militia Tank and Rail.... its all about where you position...
- by pegasis prime - at 2013.09.10 21:36:00
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1609. To tall tankers... - in General Discussions [original thread]
Proto rails are the only ones worth while this build and still do less dammage in comparison to similer tierd av. As I said tge best rail dose less dammage than an equivalent forge or swarm. 99% of rail tankers will use proto rails simply because ...
- by pegasis prime - at 2013.09.10 21:30:00
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1610. To tall tankers... - in General Discussions [original thread]
Sir Dukey wrote: pegasis prime wrote: Sir Dukey wrote: True Adamance wrote: "Little Soma that could" 29/0- 2000+ WP with four other squad members with 2000+ warpoints and a squad total of 70+ Kills and more total WP than the enemy team...
- by pegasis prime - at 2013.09.10 21:24:00
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1611. To tall tankers... - in General Discussions [original thread]
Sir Dukey wrote: True Adamance wrote: Sir Dukey wrote: True Adamance wrote: "Little Soma that could" 29/0- 2000+ WP with four other squad members with 2000+ warpoints and a squad total of 70+ Kills and more total WP than the enemy team...
- by pegasis prime - at 2013.09.10 20:27:00
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1612. To tall tankers... - in General Discussions [original thread]
Sir Dukey wrote: True Adamance wrote: "Little Soma that could" 29/0- 2000+ WP with four other squad members with 2000+ warpoints and a squad total of 70+ Kills and more total WP than the enemy team had between 4 people. Still lost the match...
- by pegasis prime - at 2013.09.10 20:26:00
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1613. Discouraging dual tanking - in Feedback/Requests [original thread]
Sigh no . Just no. Stop. The cal logis go down just as easy as everyone else especially now with the better hit detectuon and auto aim. Funny no o e has seen how op a dual tanked ammar logi can be . Off you should see how fast their armour can reg...
- by pegasis prime - at 2013.09.10 17:55:00
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1614. (REQUEST) DEFENSIVE TURRETS - in Feedback/Requests [original thread]
Iv been thinking and with all the changes coming to vehicles I thought having the ability to fit defensive small turrets to my hav would really increase the tactical uses of havs and vehicles in general. Now these defensive systems would be non ...
- by pegasis prime - at 2013.09.10 16:38:00
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1615. Nitrous modules tiers, faster? or a waste? - in General Discussions [original thread]
The fusion accelerator makes my gunlogi as fast as **** of a shovel. I get allot of ram kills with the fusion and allot less with the kinetic energy recovery system.
- by pegasis prime - at 2013.09.10 14:46:00
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1616. 2 Primary Weapon Assault Suit - in Feedback/Requests [original thread]
Hope not other wise all well get is ar swarm ans ar sniper assaults. The game would get rather boring .
- by pegasis prime - at 2013.09.10 11:31:00
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1617. (bug) colour missing from rare suits. - in Technical Support/Bugs [original thread]
Ccp are you going to fix my rare vanity suits?
- by pegasis prime - at 2013.09.10 11:17:00
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1618. Arirana welcome to 1.4!!! - in General Discussions [original thread]
Arirana wrote: Jade Hasegawa wrote: Came across Ari today in a pub,he/she had already melee glitched one guy in my squad but then someone turned a scanner on, Ari came at me knives out I opened up with the gek, ari goes for shotty, dies :D ...
- by pegasis prime - at 2013.09.10 11:12:00
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1619. (feed back ) would a dev read at this. - in Feedback/Requests [original thread]
BIind Shot wrote: If you're in the "thick of it" you wouldn't be having any rendering issues. In the thick of it = feont line. My rendering distance is 250m max rail turrets I the redline have a 600m range and no max rendering distance. Forg...
- by pegasis prime - at 2013.09.10 08:24:00
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1620. (feed back ) would a dev read at this. - in Feedback/Requests [original thread]
Funny enough any one who has rolled with me will tell you there is only really one thing that will force me into redli e railing and thsts the presence of a redline rail tank. Other than that im inbthe thick of it either running frontline rail/mis...
- by pegasis prime - at 2013.09.09 20:15:00
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