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221. (video) missile fail tank round deuce. - in General Discussions [original thread]
ZDub 303 wrote: I feel as though the large missile turrets seem too weak to shields because it was meant as a hard counter to armor. Shield tanks atm have no natural predators and will continue to be 'overpowered' until a heavy laser AV weapon...
- by nakaya indigene - at 2014.03.11 03:39:00
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222. (video) missile fail tank round deuce. - in General Discussions [original thread]
Harpyja wrote: nakaya indigene wrote: noobsniper the 2nd wrote: Complex hardener complex dmg mod proto turret complex shield extender armor hardener so switch out one of the damage mod for a shield extender.. Hmm I'll try that one out ...
- by nakaya indigene - at 2014.03.11 03:04:00
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223. (video) missile fail tank round deuce. - in General Discussions [original thread]
CLONE117 wrote: when u give a large missile turret 2 damage mods. its a weapon to be feared. although combat efficiency puts it into hit and run tactics. put it together with a rail or blaster and its combat ability increases by a good amount. ...
- by nakaya indigene - at 2014.03.11 00:04:00
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224. (video) missile fail tank round deuce. - in General Discussions [original thread]
Vulpes Dolosus wrote: I'm going to keep saying this: we need an EM missile variant - +20% to shield, -20% to armor -Obviously good against shields, but walled by armour -Requires teamwork to be truly effective, and will prevent a single enemy ...
- by nakaya indigene - at 2014.03.10 23:23:00
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225. (video) missile fail tank round deuce. - in General Discussions [original thread]
noobsniper the 2nd wrote: Complex hardener complex dmg mod proto turret complex shield extender armor hardener so switch out one of the damage mod for a shield extender.. Hmm I'll try that one out
- by nakaya indigene - at 2014.03.10 21:59:00
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226. (video) missile fail tank round deuce. - in General Discussions [original thread]
So I revisit the missile tank here http://youtu.be/2GC6XOc9uRk I'm having fun with it. but missiles seemed just too weak against shields. Or its just that DMG modded rail tanks are a bit OP. Let me know what you think. I dunno. Suggest a fitting...
- by nakaya indigene - at 2014.03.10 21:44:00
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227. EVE gets a chat filter. Bring back the kittening kitten filter! - in General Discussions [original thread]
Bring back the kitten filter..
- by nakaya indigene - at 2014.03.10 17:40:00
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228. (video) Sakulda 6 from space - in General Discussions [original thread]
BAD FURRY wrote: nakaya indigene wrote: http://youtu.be/eU9ZJGSKtgY I did a flyby and talked about the map and the planet, plus the people that inhabit it. let me know If you would like a planet covered. OMG !!! MY LIFE WHY DID I WAST IT...
- by nakaya indigene - at 2014.03.08 02:57:00
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229. (video) Sakulda 6 from space - in General Discussions [original thread]
Ronan Elsword wrote: Knight Soiaire wrote: A good one would be Oddelulf III, or as its known to the community PFC (Planetary Fight Club). Would be a good choice since it has a lot of history attached to it, and was built by the community to ...
- by nakaya indigene - at 2014.03.08 01:31:00
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230. (video) Sakulda 6 from space - in General Discussions [original thread]
Knight Soiaire wrote: A good one would be Oddelulf III, or as its known to the community PFC (Planetary Fight Club). Would be a good choice since it has a lot of history attached to it, and was built by the community to create a ground in which...
- by nakaya indigene - at 2014.03.08 01:22:00
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231. (video) Sakulda 6 from space - in General Discussions [original thread]
Yagihige wrote: You know, if you're going to dedicate these flyovers to planets that Dust players are attached to, you either won't leave Molden Heath and will run out of planets to visit or you'll have to show us flyovers from our planets of r...
- by nakaya indigene - at 2014.03.08 00:34:00
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232. (video) Sakulda 6 from space - in General Discussions [original thread]
http://youtu.be/eU9ZJGSKtgY I did a flyby and talked about the map and the planet, plus the people that inhabit it. let me know If you would like a planet covered.
- by nakaya indigene - at 2014.03.07 22:23:00
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233. (video) reaction to 1.8 dev blog - in General Discussions [original thread]
LT SHANKS wrote: Ludvig Enraga wrote: Spkr4theDead wrote: Ludvig Enraga wrote: nakaya indigene wrote: bump no opinions? I love how it's the guy who runs a tank in a pub that provides an 'in-depth' analysis of balancing in 1.8. H...
- by nakaya indigene - at 2014.03.07 22:21:00
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234. (video) reaction to 1.8 dev blog - in General Discussions [original thread]
Crimson ShieId wrote: Mmm... don't really think I can argue with that. Scouts have really never been the newbie class, and to get the full advantages of a scout, you really have to sink a ton of points into the core skills. Though I will disagr...
- by nakaya indigene - at 2014.03.06 06:12:00
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235. (video) reaction to 1.8 dev blog - in General Discussions [original thread]
Crimson ShieId wrote: nakaya indigene wrote: Crimson ShieId wrote: Honestly, the only nerf I see that's going to make a decent difference is the nerf to the damage mods, mostly because it will likely just end up making everyone go duel ta...
- by nakaya indigene - at 2014.03.06 06:03:00
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236. (video) reaction to 1.8 dev blog - in General Discussions [original thread]
Egonz4 wrote: Ludvig Enraga wrote: nakaya indigene wrote: bump no opinions? I love how it's the guy who runs a tank in a pub that provides an 'in-depth' analysis of balancing in 1.8. How's that for an opinion? Oooooh burn!!!! ^ I ha...
- by nakaya indigene - at 2014.03.06 05:45:00
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237. (video) reaction to 1.8 dev blog - in General Discussions [original thread]
Viktor Hadah Jr wrote: The weapons nerfs are not that bad imo, just the damage mod nerfs are a bit over the top. yeh.. like how a militia asslut rifle can kill in half a sec because they put 3 complex mods on.. yeah
- by nakaya indigene - at 2014.03.06 05:38:00
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238. (video) reaction to 1.8 dev blog - in General Discussions [original thread]
Crimson ShieId wrote: Honestly, the only nerf I see that's going to make a decent difference is the nerf to the damage mods, mostly because it will likely just end up making everyone go duel tanking. I kind of wish CCP would put out more high s...
- by nakaya indigene - at 2014.03.06 05:37:00
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239. (video) reaction to 1.8 dev blog - in General Discussions [original thread]
Beeeees wrote: Are you dissing on KB/M users, kid? Also, before anyone else desides to klick on the link, that guy-¦s videos are monetized. He-¦s just klickbaiting. EDIT: I also have one question. How did someone this much of a scrub end up i...
- by nakaya indigene - at 2014.03.06 05:33:00
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240. (video) reaction to 1.8 dev blog - in General Discussions [original thread]
bump no opinions?
- by nakaya indigene - at 2014.03.06 04:23:00
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