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41. [Feedback] Effective Range of Weapons - in General Discussions [original thread]
EKH0 0ne wrote: You think you know what i was talking about better than i do noobtard? says the man who is trying to force his opinion on everyone else, im with the op on this one, stay on topic, quite trollin and once you doneyour 6 month...
- by hows mydriving whocares - at 2013.06.07 11:40:00
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42. [Feedback] Effective Range of Weapons - in General Discussions [original thread]
Ridoc FC wrote: @hows mydriving whocares yes, your absolutely right! i Updated my first Post a bit with more details cheers dude, this is an interesting topic, I can just see all the ex boys sitting around the table tell old war storys. th...
- by hows mydriving whocares - at 2013.06.07 11:20:00
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43. [Feedback] Effective Range of Weapons - in General Discussions [original thread]
Ridoc FC wrote: hows mydriving whocares wrote: im not having a go friend, yes the ranges should be put up, I was mearly pointing out a formula I was thought, that poped into my head many times down the years, it still pops in there while pl...
- by hows mydriving whocares - at 2013.06.07 11:09:00
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44. [Feedback] Effective Range of Weapons - in General Discussions [original thread]
im not having a go friend, yes the ranges should be put up, I was mearly pointing out a formula I was thought, that poped into my head many times down the years, it still pops in there while playing this game, if the ranges were tweaked it would...
- by hows mydriving whocares - at 2013.06.07 10:39:00
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45. [Feedback] Effective Range of Weapons - in General Discussions [original thread]
Cass Barr wrote: He said "hit the enemy," not "leisurely take your time lining up a shot on a stationary, highly visible target that isn't utilizing cover nor shooting back at you." Slightly different circumstances. right on man, in a real...
- by hows mydriving whocares - at 2013.06.07 10:27:00
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46. gun emplacments/ turrets - in General Discussions [original thread]
Nebra Tene wrote: I believe the "useless" turrets at the back of maps that can't really hit anything are more of an anti-air measure, at least that's what they seem to be most useful for. The rest of the turret placement s fine, put them in pl...
- by hows mydriving whocares - at 2013.06.07 09:55:00
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47. [Feedback] Effective Range of Weapons - in General Discussions [original thread]
your not looking at big picture here fella, that's just numbers, I was taught 1 on 1 at 100 yrds , 10 on 1 at 300 yrds, 30 on 1 at 600 yrds, or something like that, it means in a 1 on 1 situation at 100 yards it should take you 1 mag to hit the en...
- by hows mydriving whocares - at 2013.06.07 09:49:00
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48. gun emplacments/ turrets - in General Discussions [original thread]
im not on about that, im on about the ones that are provided at the start of the map, and one of those piddle turrets doesn't make up for a decent static mg position with a few sand bags.
- by hows mydriving whocares - at 2013.06.07 09:32:00
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49. gun emplacments/ turrets - in General Discussions [original thread]
why is it that on any given map 70% of the turrets are in useless positions, either in a crater, up on hill, in a corner facing nothing but the other side of a wall. and the missile turrets are the worst I can only think of 1 or 2 that lets you ai...
- by hows mydriving whocares - at 2013.06.07 09:14:00
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50. Drone combat PvE - in General Discussions [original thread]
its already in game, its called academy
- by hows mydriving whocares - at 2013.06.06 15:26:00
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