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2621. Limit scouts to 1 HP module. - in General Discussions [original thread]
Droopy Bawlz wrote: Why should scouts only be limited to going to homepoint? This made me laugh.
- by deezy dabest - at 2015.05.14 14:08:00
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2622. Limit scouts to 1 HP module. - in General Discussions [original thread]
Tech De Ra wrote: Logis should be limited to only equipment and no weapon because thats their job Why stop there. Armor heavies should not be able to equip reps since they are also able to have someone rep them.
- by deezy dabest - at 2015.05.14 14:07:00
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2623. Limit scouts to 1 HP module. - in General Discussions [original thread]
Scouts already have the speed to avoid any engagement where they will take damage so why should they be able to tank as well. I hope you all see how silly you sound.
- by deezy dabest - at 2015.05.14 14:03:00
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2624. perma scans - in General Discussions [original thread]
After the change to myofibs I said that it was going to start a dangerous path of limiting random fittings which goes against all that is New Eden and here we are. Why would it even make sense to limit a logi to one scanner? We already just hav...
- by deezy dabest - at 2015.05.14 13:54:00
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2625. EVENT - BUCKET OF BLOOD - in General Discussions [original thread]
Good stuff. I do not feel like grinding so will not be participating but this is a pretty cool idea.
- by deezy dabest - at 2015.05.14 13:17:00
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2626. FW desperately needs District selection and/or Team Deploy - in General Discussions [original thread]
Location selection being handled totally by Eve is a bit broken. I think Eve should be able to open certain areas for attack and then Dust can select from those. That would open up a deeper link between the two games.
- by deezy dabest - at 2015.05.14 13:14:00
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2627. CCP Can you Confirm? OR Deny? - in General Discussions [original thread]
I feel like boosters will probably be on the block next. I do not think anything should be added to the trade list until: a) notifications are fixed so that you consistently know if something is received. b) categories are added to the trade s...
- by deezy dabest - at 2015.05.14 12:57:00
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2628. [WTS] Templar BPO set - 150 Million - in Code Bazaar [original thread]
Sanchez has claimed one and do to an error on my part while trying to verify the code one was claimed on my account so unfortunately this sale is closed for now. I will still have the items from the code for sale once they are able to be traded. ...
- by deezy dabest - at 2015.05.13 23:26:00
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2629. Flamethrowers - in General Discussions [original thread]
True Adamance wrote: Isa Lucifer wrote: How do you know? Rattati/One of the Devs used to talk about two potential concepts for AV weapons which were the Gallentean Plasma Mortar and the Amarrian Scrambler Lance. I think like the re...
- by deezy dabest - at 2015.05.13 22:07:00
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2630. APEX suits are same as STD suits! - in General Discussions [original thread]
Working exactly as intended but I feel like it still needs to be worked on. Just removing the skill bonuses may be all that is needed but it is hard to say.
- by deezy dabest - at 2015.05.13 19:21:00
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2631. Flamethrowers - in General Discussions [original thread]
Maybe we can get heavy weapons for all the races and hit detection that actually works first? I know that asking for a completed game is pretty extreme but some dare to challenge the unknown.
- by deezy dabest - at 2015.05.13 19:15:00
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2632. [Request] Add items to the wallet transaction history - in Feedback/Requests [original thread]
Dead Cavino wrote: And please fix the notification log when trading. I only receive one approximately 1 out 5 trades. Would be nice to add notifications for isk transfers as well. This actually makes me wonder if an overall trading log would...
- by deezy dabest - at 2015.05.13 19:11:00
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2633. [Request] Add items to the wallet transaction history - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Even a notification --- Item(s) Received --- Would be handy We already have that but it works pretty inconsistently. There does seem to be a pattern of it popping up if you are in certain screens when you receive...
- by deezy dabest - at 2015.05.13 19:06:00
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2634. Idea: New PC payout system - in Feedback/Requests [original thread]
I think PC is very close to the right place and the new system will bring it into a realm of being all set. I think this idea could work nicely for pub matches tho. We really need to get rid of passive ISK over there as well.
- by deezy dabest - at 2015.05.13 18:51:00
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2635. Is There is an Exploit? - in General Discussions [original thread]
Just another reason to always double tap. Make sure they lose their stuff and make sure it takes as long as possible to spawn.
- by deezy dabest - at 2015.05.13 17:51:00
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2636. When do we finally get Team deploy? - in General Discussions [original thread]
Adding Isk payouts without at least making 8 man squads (much preferably 16) will be a giant mess. What is really needed is to be able to form a squad that once it is at 13 people or more all blueberries are locked out of that battle even if it...
- by deezy dabest - at 2015.05.13 17:49:00
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2637. How would you roughly summarize the dust 514 player base? - in General Discussions [original thread]
75% fall into what is at its root Stockholhm Syndrome, 15% are new players who will be gone and replaced soon, 5% are newbies who just love being killed. While the number presented above are probably off by some margin I feel like the general r...
- by deezy dabest - at 2015.05.13 08:38:00
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2638. A NEW brand new game mode (CCP Frame/Rattati?) - in General Discussions [original thread]
Thanks to our passive SP system this would be a disaster. People would grab 150 WP and AFK until next week.
- by deezy dabest - at 2015.05.12 23:45:00
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2639. [REQUEST] Remove MCC damage when null cannon is held - in Feedback/Requests [original thread]
Removing passive damage is very needed. I have watched so many matches go to crap just because the team thought we had done enough damage that there was no need to defend the letter. This grey area leaves people guessing and some of those guess ...
- by deezy dabest - at 2015.05.12 23:42:00
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2640. Simple, long overdue, redline solution - in General Discussions [original thread]
A single beam orbital that comes down directly on enemies heads randomly after 10 seconds. Staying in the friendly redline gives damage kind of like that toxic green stuff on some maps after 2 minutes.
- by deezy dabest - at 2015.05.12 23:03:00
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