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21. [BUG] Armor Tank Turrents - in Technical Support/Bugs [original thread]
lol, nobody uses shield tanks anyways, why even bother? Even my soma can drive over shield tanks and 1hit them after - lol
- by daishi mk03 - at 2013.07.27 10:39:00
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22. Hit Detection Getting Worse? - in Technical Support/Bugs [original thread]
Syther Shadows wrote: daishi mk03 wrote: Syther Shadows wrote: it must be the fix to the Asia severs they are improving them so connection in Asia to the servers are better but this inadvertently decreases the frame rate and ping for othe...
- by daishi mk03 - at 2013.07.22 12:22:00
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23. [Bug] Vehicle armor reps repair 3x what they should. - in Technical Support/Bugs [original thread]
God, I love how shield tankers think they will be viable now. Now, and even after a radical bug fix armor tanks are and will be superior to shield tanks. Armor tanks will always survive way more damage income, due to hardeners, passive resistance...
- by daishi mk03 - at 2013.07.22 12:20:00
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24. Hit Detection Getting Worse? - in Technical Support/Bugs [original thread]
Syther Shadows wrote: it must be the fix to the Asia severs they are improving them so connection in Asia to the servers are better but this inadvertently decreases the frame rate and ping for other country connecting to them i would recommen...
- by daishi mk03 - at 2013.07.22 08:06:00
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25. Lower the splash damage and make the shoot time on Flaylock Pistols!!!!! - in Technical Support/Bugs [original thread]
I can one shot flaylock infantry with my tank. Railgun to the face.
- by daishi mk03 - at 2013.07.21 16:45:00
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26. [Bug] Render issues with Railguns - in Technical Support/Bugs [original thread]
Bro, you are absolutely right. I don't know why the guys of CCP couldn't verify this bug. I know this situation you describe perfectly. Every enemy infantry, vehicle and installation should always draw, no matter how far away. It doesn't.
- by daishi mk03 - at 2013.07.21 16:43:00
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27. [bug] DS/ADS can`t frago - in Technical Support/Bugs [original thread]
I would like to order one of those fragos with cheese, please.
- by daishi mk03 - at 2013.07.17 15:58:00
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28. easy money exploit? - in Technical Support/Bugs [original thread]
Yolo. You create an alt, transfer money and wait 10 h until you can delete him to create a new one FOR 200k ISK when you could get 300k ISK for one 15 mins game. YOLO.
- by daishi mk03 - at 2013.07.16 19:13:00
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29. its not the lav hit box , its the player in the lav (also may affect scout suits) - in Technical Support/Bugs [original thread]
Yesterday a LAV was heading in my direction. When I shot with my railgun the driver was instantly dead, the LAV was unharmed. Clean kill :D
- by daishi mk03 - at 2013.07.16 11:12:00
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30. Stop the farming - in Technical Support/Bugs [original thread]
Don't give any of them a reward or better, just ban them. :) No need for such people.
- by daishi mk03 - at 2013.07.14 17:42:00
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31. [BUG?] Railguns stop rendering after about 300 meters - in Technical Support/Bugs [original thread]
People get invisible above ~ 200 m range, Forgegun has a range of 299 m -> often I see blue balls coming out of nowhere. Only chance is a sniper in my squad who marks me the targets, but yeah, sucks. I would love to have the (bugged) sniper dra...
- by daishi mk03 - at 2013.07.12 22:27:00
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32. [BUG?] Railguns stop rendering after about 300 meters - in Technical Support/Bugs [original thread]
Could at least a Dev Member say anything, like "This is interesting", "We have noticed this, too", "Really?", "Working as intended" or "stfu and play"
- by daishi mk03 - at 2013.07.11 11:37:00
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33. [BUG?] Railguns stop rendering after about 300 meters - in Technical Support/Bugs [original thread]
Yeah, we know that Dust is on Unreal 3 engine, only this one guys does not. But please lower all texture details and stuff and give me back my 600 m visual range in my railgun tank. I spend millions of ISK per tank and millions of SP to stay bli...
- by daishi mk03 - at 2013.07.11 08:18:00
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34. [BUG?] Railguns stop rendering after about 300 meters - in Technical Support/Bugs [original thread]
This is a serious bug. My railgun has a range of 599 m and I want to use all 599 m. Especially for redline artillery tanks, which depend on the range between 400 m and 599 m this is crucial. Last domination I was struggeling and had to shoot most ...
- by daishi mk03 - at 2013.07.08 07:31:00
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