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21. [BUG] Spawning glitch - in Technical Support/Bugs [original thread]
Was choosing to spawn behind 'B' via link. Count was at 18. Link was destroyed. I immediately spawned by 'C'....but we did not have control of 'C' at the time. Weird. Zon
- by Zondervin Tau - at 2012.07.25 04:16:00
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22. [Request] Show ISK loss after a match. - in Feedback/Requests [original thread]
This would probably be very easy to implement. There are three things (or so) I would like to see: 1 - The total isk of what I used up in the battle. This is based on the purchase price of the gear when I bought it. 2 - Replacement cost of gear ...
- by Zondervin Tau - at 2012.07.18 00:47:00
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23. [REQUEST] Spawn Protection - in Feedback/Requests [original thread]
Rule #76 - No Excuses, play like a champion.
- by Zondervin Tau - at 2012.07.17 23:56:00
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24. [REQUEST] Spawn Protection - in Feedback/Requests [original thread]
Lets talk strictly about being red lined for a second. This is a crapy place to be but I will agree that, frankly, its your own fault. I also agree with an eariler post that said you need a scout build to run fast and drop an uplink. That kinda sa...
- by Zondervin Tau - at 2012.07.17 20:31:00
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25. The Points System: - in General Discussions [original thread]
Reviving should give the same points as a kill if not more. seeing as its quite difficult to do now and I don't see it improving anytime soon. Plus it encourages player to get good at reviving.
- by Zondervin Tau - at 2012.07.16 15:22:00
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26. [BUG] Hacking Problem - in Technical Support/Bugs [original thread]
Was in game trying to hack objective 'A'. The enemy had a dropship parked/touching 'A' on the opposite side from me. To be clear the dropship was not flying and I'm guessing no one was inside at the time. My hack was affecting the drop ship and n...
- by Zondervin Tau - at 2012.07.15 18:22:00
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27. [REQUEST] Spawn Protection - in Feedback/Requests [original thread]
Ok, Hear me out. I know lots of people want none of this but I believe I have a workable solution. On spawn you have1,2,3 sec of total immunity (CCP can figure out the length of time). If you do ANYTHING you lose your immunity. What that time ...
- by Zondervin Tau - at 2012.07.13 21:20:00
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28. Needed changes to active skill boosters - in Feedback/Requests [original thread]
The 1, 3, & 7 day boosters as they stand now are fine. I have no argument against them. I would like to see the addition of skill boosters by-the-hour of in game time. See CoD Elite for how this works. As gaming is not my primary hobby I would...
- by Zondervin Tau - at 2012.07.02 01:07:00
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