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41. OP Forge Gun - in Feedback/Requests [original thread]
fitting is everything. just like eve ships. do not try to mix and match as best as you can. play to the tanks strength and not even a forge gun will stop you. also i use a forge when the situation calls for one. and most tanks iv noticed do have ...
- by Vetis Cato - at 2012.07.02 10:00:00
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42. Dropship Campers - in Feedback/Requests [original thread]
them i can live with. i can fight them its the f*****rs who sit in a drop ship above spawn points. drop it as soon as you spawn killing you before you can mve out from under it. 0 chance to do anything at all
- by Vetis Cato - at 2012.07.01 23:27:00
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43. [Request] AUR = bad blood - in Feedback/Requests [original thread]
even if i didnt know dust, even if i didnt know dust. if i was a new player with a f2p game with an aur system, how much commen sense would it take to spend 5 mins on a forum and look into how to spend my real money.
- by Vetis Cato - at 2012.06.30 23:45:00
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44. [Request] AUR = bad blood - in Feedback/Requests [original thread]
Eirik DenRoue wrote: The concept isn't that I don't want to pay. I don't mind paying. It's how I'm paying The concept is that CCP may do much better if they change the pricing system. This isn't game play feedback, it's business. This isn't a...
- by Vetis Cato - at 2012.06.30 23:14:00
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45. [Request] AUR = bad blood - in Feedback/Requests [original thread]
tbh if you spend all your aur on a constant use of suits and equipement then yea. but thats stupid. you bring in your aur equipment at the right moment. use standard isk equipment most of the time. aur will allow you to save isk. or have an edge a...
- by Vetis Cato - at 2012.06.30 22:58:00
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46. Isk suit costs (request) - in Feedback/Requests [original thread]
please put in a total isk cost of a suit. maybe in the fitting screen. or better still at the end of the roung it would be nice if they summerised expediture. really will help us maintain profitabilty
- by Vetis Cato - at 2012.06.30 22:38:00
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47. Another KBM Thread - in Feedback/Requests [original thread]
its more likly balancing issues. i highly doubt there going to put kb/m straight in as is. its to unbalanced and considering this is a console game and majority of players will be pad players they have to make kb/m fair. so how to do you nerf kb/...
- by Vetis Cato - at 2012.06.30 22:36:00
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48. [Feedback] HMGs are now underpowered - in Feedback/Requests [original thread]
I said it pre build (and told I was over dramatic) that this nerf would kill the heavy. And I was right. Tbh over heating increase was needed. (not this bad granted) but the rest was fine! Over heating forced people to be a little more accurate. ...
- by Vetis Cato - at 2012.06.30 14:55:00
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49. Remove/Alter Lessening of SP - in Feedback/Requests [original thread]
Raynor Ragna wrote: I enjoyed how this thread went. im so glad we managed to entertain as well as inform. now if you would like to leave in an orderly fasion, the exit is located at the rear of the building.
- by Vetis Cato - at 2012.06.30 00:24:00
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50. Please Add A Mute Option For Individual Players - in Feedback/Requests [original thread]
oh god please yes! atm i keep my mic off so i dont have to listen to the background noise of some people or the plain idoit who think there gods gift to consoles and try to tell everyone how crap they are.
- by Vetis Cato - at 2012.06.29 23:52:00
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51. Remove/Alter Lessening of SP - in Feedback/Requests [original thread]
bare in mind atm were getting 4x the sp as its in beta. so yes the drop is major. but on release you would get 20k before, 7/8k after anti-grind. so it not that much of a drop.
- by Vetis Cato - at 2012.06.29 23:34:00
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52. [Request] dropsuit organisation - in Feedback/Requests [original thread]
a simple request but one i would find useful. give us the abilty to reorganise the drop suits into a different order in the list. i know its not much just to scroll down but i dont like having to scroll down through the default suits everytime i w...
- by Vetis Cato - at 2012.06.29 23:13:00
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