Pages: [1] 2 |
1. loyalty rank points stopped updating - in Technical Support/Bugs [original thread]
I had aprox. 32k points more to go from rank 10 to 11, purchased a few boosters and a veteran pack. Then spend aur from pack on skins bundle. ~100,000 aur should have moved me up in rank, still need 22k to next rank, spend some more aur and note...
- by Ten-Sidhe - at 2015.06.25 20:19:00
|
2. War Barge Bugged after upgrading to level 3 - in Technical Support/Bugs [original thread]
Lv4 upgrade replaced isk module with skill point one for me. also, for those that don't know. Buying components from warbarge screen lets you buy more then 100 and saves time. Just try buying an upgrade you can't afford and it will promp you to ...
- by Ten-Sidhe - at 2015.02.05 04:57:00
|
3. 2 days to get a week's worth of SP or did I get that wrong? - in Technical Support/Bugs [original thread]
I suspect it may reset a day later. We used to have weekly reset on "tuesday", it actually reset at end of Tue on Wednesday morning. This would mean 2 days to grind weeks worth, then reset. So, current downtime is "tue", even though it is wednesda...
- by Ten-Sidhe - at 2013.02.06 11:20:00
|
4. Scout Suit and bullet dodging - in Technical Support/Bugs [original thread]
The speed is part of the there defense, they are hard to aim at when moving. It's not that you are bad at aiming, but that it is very hard to aim at them. More missed shots makes up for less hp to balance them. There was a bug last summer, but se...
- by Ten-Sidhe - at 2013.02.04 08:43:00
|
5. Complex Damage Modifier Bug - in Technical Support/Bugs [original thread]
it's not applying the stacking penalty. Bonus are multiplied, so current is 1*1.1*1.1=1.21 should be 1*1.1*(1+.1*0.8691199806)=1.19560319787, round to 1.2 on screen. formula for stacking penalty is p=a^((n-1)^2) Third mod penalty makes a diff...
- by Ten-Sidhe - at 2013.01.01 20:56:00
|
6. [BUG] can't assign items - in Technical Support/Bugs [original thread]
The screen to assign items won't work. I tried x button when the box is highlighted and it says x to select, when it is not highlighted on x is to confirm and the o button to cancel. All three take me to merc quarters without assigning anything....
- by Ten-Sidhe - at 2012.12.22 05:46:00
|
7. [ASK] Shield penetration - in Technical Support/Bugs [original thread]
EvE shield penetration would be nice, especially on vehicles, to help with sheild vs armour balance. To explain for none Eve players, at 25% and below the shield lets some damage through to armour. The same damage is done, just split between shi...
- by Ten-Sidhe - at 2012.11.01 07:41:00
|
8. Bought a new superslim PS3 bundle, added Dust514 code to account, no aurum - in Technical Support/Bugs [original thread]
aur is on account, not char. So, it should have just added in.
- by Ten-Sidhe - at 2012.10.04 17:31:00
|
9. [Bug] Zero shield, zero health = alive? - in Technical Support/Bugs [original thread]
EvE had shield, armour, structure. So, I assume we have Shield, armour, clone. No bar for the clone since 1-2 hits will kill unprotected human. I have had this happen several times also.
- by Ten-Sidhe - at 2012.10.04 16:30:00
|
10. How are tanks so *$%£ing hard!!! - in Technical Support/Bugs [original thread]
I have killed 2 gunnlogi in same match. Temp av nerf is part of problem Coming fix forge gun damage unnerfed and range boosted swarm getting +20% damage stacking penalty on resistance modules fixed(damage control is not suppose to have penalty, b...
- by Ten-Sidhe - at 2012.09.14 10:00:00
|
11. Sniper Shots Not Hitting? - in Technical Support/Bugs [original thread]
There is a glitch, if you move to a different spot then fire again it seems to start counting hits again.
- by Ten-Sidhe - at 2012.09.14 09:38:00
|
12. [Bug?]Black Ops tank CRU not working - in Technical Support/Bugs [original thread]
Not added yet, making black ops over priced for now. Scouts also have built in optic-camo by description, also not added yet.
- by Ten-Sidhe - at 2012.09.14 09:33:00
|
13. Complex AUR items missing. - in Technical Support/Bugs [original thread]
I think there is a separate team on each, one team is having more success. Nothing against that team, it could be the harder task, software bugs can be a kitten to fix. The stability and hit-detection need fixed before launch, I'm sure they are do...
- by Ten-Sidhe - at 2012.09.05 05:19:00
|
14. Good all day till now - in Technical Support/Bugs [original thread]
haven't been able to get game loaded for few hours now.
- by Ten-Sidhe - at 2012.08.19 10:13:00
|
15. [Bug] Vehicle fitting-cost-reducing skills not working - in Technical Support/Bugs [original thread]
Last build they all worked for infantry, except the two damage reduction mod ones since infantry have no modules to effect. The shield upgrade module worked for infantry but not vehicles. I assume they still work for infantry, since my sagaris f...
- by Ten-Sidhe - at 2012.08.15 18:45:00
|
16. Rail gun cooldown - in Technical Support/Bugs [original thread]
That explains why rail was acting weird not letting me fire at times. Charge and overheat should be fine for rail, I see no need for cooldown timer unless it overheated.
- by Ten-Sidhe - at 2012.08.13 21:10:00
|
17. BIG Problem that needs to be fixed - in Technical Support/Bugs [original thread]
I played a shooter that the sniper rifle swayed, but it only swayed once zoomed in. This made a window to take a more accurate shot while the zoom was in progress. If this is quick scoping then it is unrealistic, but a better fix is to add the swa...
- by Ten-Sidhe - at 2012.08.09 05:24:00
|
18. [Bug] Frozen target lock on screen - in Technical Support/Bugs [original thread]
I have had this happen many times. Also happens when clock turns on during lock, and if target is destroyed during lock. other two cases could be replicated by locking on the vehicle deployment drone and not firing to let it cloak. Locking on to a...
- by Ten-Sidhe - at 2012.08.09 05:09:00
|
19. Large Missile Turrets - in Technical Support/Bugs [original thread]
The weapon profile reminds me of swarm launcher. Instead of damage why not 4 missiles for standard, 5 for advanced, and 6 for prototype. Letting them lock-on would be nice too, description says good for anti-air. After using both, the rail works b...
- by Ten-Sidhe - at 2012.08.09 05:04:00
|
20. [BUG] Spawning Behind Enemy Red-Line - in Technical Support/Bugs [original thread]
I tried to spawn at rear defender spawn to retake c, instead spawned at attackers rear spawn. Worked out since I was in a scout suit to sprint out and take their cru and help retake objective b. Still freaked me out, and glad I didn't spawn with a...
- by Ten-Sidhe - at 2012.08.09 04:51:00
|
Pages: [1] 2 |
First page | Previous page | Next page | Last page |