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721. Python vs. Incubus - in General Discussions [original thread]
Darth-Carbonite GIO wrote: Talos Vagheitan wrote: The Incubus on the other hand is often a semi-invincible flying tank which takes multiple AV users to make it ever consider leaving the area. This verges into hyperbole, as calling any dro...
- by Talos Vagheitan - at 2015.07.15 05:06:00
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722. Where are the Gallente skins? - in General Discussions [original thread]
I have serpentis for my dragonfly Scout. It's aight. Caldari have the best SKINS by far imo.
- by Talos Vagheitan - at 2015.07.15 02:00:00
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723. [Suggestion] add bandwidth to the u/i - in Feedback/Requests [original thread]
Got you covered ... But +1 anyways
- by Talos Vagheitan - at 2015.07.14 23:04:00
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724. Python vs. Incubus - in General Discussions [original thread]
EternalRMG wrote: As a vet Dropship pilot, i have to say that it all depends on your playstyle. if you go full hit and run like i do, Incubus are bad because you have worse maneuvering, less Dps (even if it is barely noticiable now), have penal...
- by Talos Vagheitan - at 2015.07.14 22:55:00
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725. Vehicle lock toggle [How to implement] - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Talos Vagheitan wrote: Alena Ventrallis wrote: I would rather have it mapped to a button Suppose I load up on active modules. Will my lock then disappear? Will I lose the ability to turn on one of my modules? Hav...
- by Talos Vagheitan - at 2015.07.14 22:46:00
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726. Yo - in General Discussions [original thread]
I'm sica these posts
- by Talos Vagheitan - at 2015.07.14 22:08:00
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727. PC changes - in Feedback/Requests [original thread]
Would still like to hear from PC active CEO's and grunts
- by Talos Vagheitan - at 2015.07.14 21:40:00
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728. Why So Many Domination Matches? - in General Discussions [original thread]
I've come to realize Dom is actually the worst game type. It's the least balanced, the points are all in such defensive locations, meaning whoever gets there first and gets links in are almost impossible to force out. Acquisition makes for much ...
- by Talos Vagheitan - at 2015.07.14 21:32:00
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729. CPM elections coming - in General Discussions [original thread]
Ripley Riley wrote: I promise to continue shitposting with regularity. Upon running my shitposts through a complicated cipher you will be given hints about the upcoming CCP point-and-click adventure, match 3, tower defense game: Legion 512 The ...
- by Talos Vagheitan - at 2015.07.14 21:28:00
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730. Vehicle lock toggle [How to implement] - in Feedback/Requests [original thread]
Alena Ventrallis wrote: I would rather have it mapped to a button Suppose I load up on active modules. Will my lock then disappear? Will I lose the ability to turn on one of my modules? Have it so you pull up the weapon wheel, then push a but...
- by Talos Vagheitan - at 2015.07.14 20:39:00
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731. Python vs. Incubus - in General Discussions [original thread]
See, I run a Python semi-often and I feel it's arguably 'fine' as it is. It's great as a hit-and-run vehicle, and knowing when you've overstayed your welcome. That's how an ADS should function. The Incubus on the other hand is often a semi-invin...
- by Talos Vagheitan - at 2015.07.14 20:10:00
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732. Python vs. Incubus - in General Discussions [original thread]
Tesfa Alem wrote: Talos Vagheitan wrote: It seems to me that over 3/4's of ADS called in are Incubus' (Incubi?) It's certainly the all-round superior dropship, with nearly twice as much durability, and for which it doesn't really sacrifice...
- by Talos Vagheitan - at 2015.07.14 16:57:00
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733. Python vs. Incubus - in General Discussions [original thread]
Louis Domi wrote: This a nerf thread? On a ads? Ha no.... Just no... Can we get a nerf thread on damn swarms? No, this is a thread about better balancing the Python to the Incubus. Here is the swarm launcher thread you asked for.
- by Talos Vagheitan - at 2015.07.14 15:46:00
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734. Python vs. Incubus - in General Discussions [original thread]
Mina Longstrike wrote: Why are we nerfing vehicles that are already in a terrible spot? The Incubus is in anything but a terrible spot.
- by Talos Vagheitan - at 2015.07.14 15:25:00
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735. Python vs. Incubus - in General Discussions [original thread]
It seems to me that over 3/4's of ADS called in are Incubus' (Incubi?) It's certainly the all-round superior dropship, with nearly twice as much durability, and for which it doesn't really sacrifice anything. It might be marginally slower and 'c...
- by Talos Vagheitan - at 2015.07.14 15:11:00
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736. Why can't we go upstairs? - in General Discussions [original thread]
Joel II X wrote: Because it leads to the tram system. They've been working on that tram for a while now
- by Talos Vagheitan - at 2015.07.14 03:58:00
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737. DUST514 iOS/Android App - in Feedback/Requests [original thread]
Sony wouldn't allow it. They want people to buy PS Vita's to interact with Playstation games, not download free phone apps.
- by Talos Vagheitan - at 2015.07.14 03:57:00
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738. Vehicle lock toggle [How to implement] - in Feedback/Requests [original thread]
Put it in the vehicle command wheel. When pilot (and original owner) of vehicle brings up command wheel, vehicle lock will be at the very bottom of the command wheel. Selecting will toggle it ON, selecting it again will toggle OFF, etc. When ...
- by Talos Vagheitan - at 2015.07.14 03:55:00
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739. Weapon Profile Damage mods - in Feedback/Requests [original thread]
I like it. It's logical, and increases racial parity. +1
- by Talos Vagheitan - at 2015.07.14 03:47:00
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740. Swarm nerf [New idea] - in Feedback/Requests [original thread]
TheEnd762 wrote: You have some good concepts, just not the best implementation. Make dumbfire lock-on time %25 of what it is currently. Raise guided lock-on time %25. Pilots receive no warning until full guided lock-on has been achieved. ...
- by Talos Vagheitan - at 2015.07.14 03:42:00
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