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181. DEATH TO HAVs - in General Discussions [original thread]
OP pretty much agree 100%, I don't post to often due to the fact I genuinely feel that what I say has fallen on deaf ears in the past the HAV and vehicles in general are broken, why is the armour tanking Gallente HAV faster than the Caldari sh...
- by Shley Ashes - at 2013.05.07 11:39:00
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182. [Feedback] For the Dev in charge of HAV stats, clarification and Feedback - in Feedback/Requests [original thread]
sisi info never contains item stats, its like the TQ items, they are there as items with no stats just a volume, I've looked, patched a test client to go check it out, this was indeed taken straight from the .csv file from the above mentioned De...
- by Shley Ashes - at 2013.05.05 15:13:00
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183. [Feedback] For the Dev in charge of HAV stats, clarification and Feedback - in Feedback/Requests [original thread]
Hello, whomever the Dev for this maybe, So after having a very brief look through the dust_market_items.csv I come across what I've been looking for the HAV's, specifically the shield ones, item ID: 364344 - Falchion - 2000HP shield - 770HP Ar...
- by Shley Ashes - at 2013.05.04 21:55:00
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184. Recall vehicles and hacked vehicles - in General Discussions [original thread]
+1
- by Shley Ashes - at 2013.04.30 19:54:00
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185. Announcement:Dev Blog: Skill System Changes in Uprising Update - in Announcement and Events [original thread]
Does this include Officer drops/salvage ?
- by Shley Ashes - at 2013.04.18 02:51:00
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186. [IDEA] Target Painters for Indirect Fire - in Feedback/Requests [original thread]
Jason Pearson wrote: I like it, If im correct we could use Tanks with Large Missiles? If so, this would give them a buff against other tanks, especially stationary rail tanks. But there is one issue I see, we have no way to shoot down missiles,...
- by Shley Ashes - at 2013.04.15 21:59:00
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187. [IDEA] Target Painters for Indirect Fire - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=68807&find=unread I threw an idea together with a turret system, for the HAV for this, +1 OP
- by Shley Ashes - at 2013.04.15 19:37:00
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188. [Request] Missile bombardment - Tank Missile Turret - in Feedback/Requests [original thread]
I was unable to view the forum, however I found some reference to it in one of the Q&A's, thanks for looking
- by Shley Ashes - at 2013.04.14 02:33:00
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189. [Request] Missile bombardment - Tank Missile Turret - in Feedback/Requests [original thread]
Shouper of BHD wrote: L missle turrets are soppused to lock on in the future hopefulyl soon, but has them as artilery? thats a minimatar projectile turret skill that comes witht he turrets: Artilery and cannon. note in Uprising S railguns turr...
- by Shley Ashes - at 2013.04.14 01:17:00
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190. [Feedback] Moving away from traditional racial bonuses? - in Feedback/Requests [original thread]
+1 good job !
- by Shley Ashes - at 2013.04.14 01:03:00
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191. [Request] Missile bombardment - Tank Missile Turret - in Feedback/Requests [original thread]
@ Wojciak, Yeah, more like the hand scanner(new equipment thing) or possibly some form of laser tag, hold on target, I was thinking that they still have the current ability to engage as normal, but also have the bombardment ability as well, or d...
- by Shley Ashes - at 2013.04.14 00:57:00
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192. [Request] Missile bombardment - Tank Missile Turret - in Feedback/Requests [original thread]
Just an idea, with regards to the current state of the Missile turret, I'm not saying buff it, except maybe I feel it would make a better area denial turret, as opposed to direct combat, Main idea - increase the current blast radius of each miss...
- by Shley Ashes - at 2013.04.13 20:47:00
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193. Why don't tanks have any gun deppresion??? - in Feedback/Requests [original thread]
+1 OP
- by Shley Ashes - at 2013.04.13 20:24:00
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194. Active booster, when to activate? - in General Discussions [original thread]
So, I was wondering about how to get the best out of active boosters, and I was considering doing a test or two so the weekly cap is 190k what if I did the weekly cap (gained the 190k SP) and THEN activated an active sp booster, would I gain ...
- by Shley Ashes - at 2013.03.13 21:02:00
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