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441. Pre-Emptive Q.Q forgeguns and cloaking modules. - in General Discussions [original thread]
Maken Tosch wrote: Severance Pay wrote: Sinboto Simmons wrote: Last I heard it's equipment so no firing and being cloaked at the same time. Also heavy suits don't have equipment slots Why is it called a cloaking module I suppose? If...
- by Severance Pay - at 2013.07.11 20:56:00
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442. Pre-Emptive Q.Q forgeguns and cloaking modules. - in General Discussions [original thread]
Sinboto Simmons wrote: BARDAS wrote: I'm hoping that it is for light suits ONLY or that there are severe penalties for using it on anything other than a light suit. Seriously, Scouts need some lovin' Also invisible proto assault with proto...
- by Severance Pay - at 2013.07.11 20:55:00
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443. Pre-Emptive Q.Q forgeguns and cloaking modules. - in General Discussions [original thread]
Commando 2x PLC and cloaking? Hmmmm new FOM?
- by Severance Pay - at 2013.07.11 20:45:00
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444. Pre-Emptive Q.Q forgeguns and cloaking modules. - in General Discussions [original thread]
Sinboto Simmons wrote: Last I heard it's equipment so no firing and being cloaked at the same time. Also heavy suits don't have equipment slots Why is it called a cloaking module I suppose?
- by Severance Pay - at 2013.07.11 20:42:00
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445. Pre-Emptive Q.Q forgeguns and cloaking modules. - in General Discussions [original thread]
Oso Peresoso wrote: the chances that heavy suits will be able to use cloaking mods at all is near zero. Why is that?
- by Severance Pay - at 2013.07.11 20:40:00
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446. Pre-Emptive Q.Q forgeguns and cloaking modules. - in General Discussions [original thread]
Everyone is so excited about cloaking mods. We all wanna put them on snipers fits and shotgunners, tac fits, pr logis that wanna farm rez points. What about a force as devastating as forgeguns? What kind of Q.Q can we expect from infantry, dropsh...
- by Severance Pay - at 2013.07.11 20:34:00
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447. Plasma cannon guide(revised) - in Rookie Training Grounds [original thread]
I shudder to imagine this gun with cloaking tech.
- by Severance Pay - at 2013.07.11 14:48:00
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448. ARs are OP; come at me bro - in General Discussions [original thread]
Sinboto Simmons wrote: Surprising, no trolls yet Also: that's the most colorful horse I've ever seen How can you say that? It starting with a troll.
- by Severance Pay - at 2013.07.11 01:38:00
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449. Are Light Damage modifiers worth it? - in General Discussions [original thread]
Dmg modifiers are for roles that don't typically get shot at a lot or suits with a ton of hp already. Namely, forge gunners and snipers,glass cannon fits like plasma or nova knives, and hmgs or commando fits. Everything else should probably be shi...
- by Severance Pay - at 2013.07.11 01:36:00
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450. Why do you play dust? - in The Locker Room [original thread]
I don't play DUST.
- by Severance Pay - at 2013.07.11 01:01:00
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451. How about a lottery? - in General Discussions [original thread]
Lol. Scam. Seriously, unless this became Hello Kitty Online, I am inclined to suspect that we still play in the EVE universe. Which means nobody is getting my ISK except for the market.
- by Severance Pay - at 2013.07.10 23:16:00
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452. hit box sprint question... - in General Discussions [original thread]
DJINN Marauder wrote: when you sprint....does your hitbox really get bigger? that would explain why im getting recked when im sprinting more Nope, the scout suit had issues with hit detections. I remember once when I was heavy I sprayed an ...
- by Severance Pay - at 2013.07.10 13:51:00
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453. Matchmaking, why not? - in General Discussions [original thread]
Garrett Blacknova wrote: Severance Pay wrote: Then go into the STD match. It is your choice. Dont think you read my post. If you hve STD gear go to STD matches if you have PRO weapon but no pro fitting you can go to PRO match but it is your ...
- by Severance Pay - at 2013.07.10 13:46:00
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454. Matchmaking, why not? - in General Discussions [original thread]
Skipper Jones wrote: Severance Pay wrote: Skipper Jones wrote: Severance Pay wrote: CCP FRAME said at E3, "matchmaking works, it just needs a few small adjustments." They intended to adjust matchmaking to be gear based. I just don't kn...
- by Severance Pay - at 2013.07.10 12:42:00
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455. My theory on gamemodes - in General Discussions [original thread]
Anyway, my theory is that they are holding back content until the player base grows.
- by Severance Pay - at 2013.07.10 03:42:00
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456. Matchmaking, why not? - in General Discussions [original thread]
Skipper Jones wrote: Severance Pay wrote: CCP FRAME said at E3, "matchmaking works, it just needs a few small adjustments." They intended to adjust matchmaking to be gear based. I just don't know how that can work though. Skill based match ...
- by Severance Pay - at 2013.07.10 03:38:00
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457. My theory on gamemodes - in General Discussions [original thread]
So where are gamemodes? People are crying for new content and to be honest there isn't a whole lot to do. Keep doing what you're doing CCP, I'm just theorycrafting. I may have stumble onto something while writing another thread. Wht exactly is ou...
- by Severance Pay - at 2013.07.10 03:31:00
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458. Matchmaking, why not? - in General Discussions [original thread]
ZeHealingHurts HurtingHeals wrote: Ya know, I bet if they made a game mode with actual incentives over basic ambush and skirmish and "whateverthoseonesthatarebasicallythesamething" that people with greater skill and gear would naturally migrate...
- by Severance Pay - at 2013.07.10 03:13:00
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459. Matchmaking, why not? - in General Discussions [original thread]
CCP FRAME said at E3, "matchmaking works, it just needs a few small adjustments." They intended to adjust matchmaking to be gear based. I just don't know how that can work though. Skill based match making. My skills could be all spread out or I c...
- by Severance Pay - at 2013.07.10 03:05:00
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460. CCP Mintchip = Pregnancy-leave rituals - in General Discussions [original thread]
Pregnancy-leave rituals wrote: I'm not Mintchip! By the way, my like count is close to 666~ She denied it! Must be true.
- by Severance Pay - at 2013.07.10 02:30:00
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