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21. restock "to" option, fit cost column, isk tracked stats, fit build qui... - in Feedback/Requests [original thread]
In the fit restock menu, can current qty owned be added near the additional units to buy slider as a reminder. Under the restock slider can a top off slider be added. E.g. if I have 10 suits, 5 weapons and 3 grenades in a fit; so we would have "...
- by Rustonius - at 2013.01.31 08:23:00
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22. character build time - in Rookie Training Grounds [original thread]
oh you are right, i was comparing regular to tactical, which is available at every level. yes i dint think about the costs as well, right now the ISK reward seems fixed in a very small range no matter how bad or well i do, 150-250k i think. And so...
- by Rustonius - at 2013.01.28 23:12:00
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23. Confused by skill multipliers, me too. I made these tables for you!!!!! - in Rookie Training Grounds [original thread]
gunner take a look at skill point/rank-levels also look at the stickies above, which would lead you to goody links that includes a link to skill point charts.
- by Rustonius - at 2013.01.28 21:34:00
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24. character build time - in Rookie Training Grounds [original thread]
Thanks for the great replies, but in my view they dont answer my question still. In one year why would a person deciding to pick up a game want to come into this game, so why should i play this? They will always be at a disadvantage, doesnt sound ...
- by Rustonius - at 2013.01.28 21:18:00
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25. character build time - in Rookie Training Grounds [original thread]
XXfootnoteXX wrote: This isn't EvE. We are not in flying Spreadsheets. There is a level of skill involved. come on, i quoted the relevant part twice. the current advantage is set to: Quote: using a weapon that already does 50% more base...
- by Rustonius - at 2013.01.28 09:28:00
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26. character build time - in Rookie Training Grounds [original thread]
thanks about those 3 skills I would arguably add in the hacking one in as worthless, but my question remains the same. It's not what i want or need, this is going to be the case in 1 year. It would still take 1 year for some to catch up to the r...
- by Rustonius - at 2013.01.28 08:54:00
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27. character build time - in Rookie Training Grounds [original thread]
Hi all, Trying to wrap my head around some numbers for character builds using numbers from mark shirey skill list and Dust skill point requirements per rank/level (google docs) and this dev post ccp frame: skill point earn rate . Looking at...
- by Rustonius - at 2013.01.28 08:33:00
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28. character build time - in Rookie Training Grounds [original thread]
I am failing to follow how this works in an FPS. I've tried to do my research so hopefully i missed something. I keep seeing references to new players catching up in a few months ... not even close. 1.2 years to catch up to someone who is using...
- by Rustonius - at 2013.01.28 08:33:00
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