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2861. Day 3: another Quafe BPO - in General Discussions [original thread]
Joel II X wrote: Screw you. Give me thy luck! No can do... Well maybe once I get the Quafe IoP
- by Ripley Riley - at 2015.02.06 01:04:00
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2862. Day 3: another Quafe BPO - in General Discussions [original thread]
So I started sending videos to Rattati instead of just naughty pics.
- by Ripley Riley - at 2015.02.06 00:16:00
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2863. Upper limit to wp->sp conversion - in General Discussions [original thread]
MINA Longstrike wrote: Oh no, I mean like literally impossible not just 'exceptionally difficult'. I get what you mean. The get X SP missions are just 'Savant' missions in disguise.
- by Ripley Riley - at 2015.02.05 22:18:00
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2864. Upper limit to wp->sp conversion - in General Discussions [original thread]
MINA Longstrike wrote: As a sidenote this also means the 24k sp in one match mission is also literally impossible without using a booster. Pretty sure that was CCP's goal, homie
- by Ripley Riley - at 2015.02.05 22:12:00
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2865. The Last Playstation 3 - in General Discussions [original thread]
steadyhand amarr wrote: He also said dust was never going to get a client update, and was not going to any major changes... Did he actually say "Dust 514 will not be receiving client updates"? Because I don't remember him saying that. stead...
- by Ripley Riley - at 2015.02.05 21:29:00
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2866. Judge Rhadamanthus removed from CPM - in General Discussions [original thread]
Kane Spero wrote: It was his Destiny.
- by Ripley Riley - at 2015.02.05 18:35:00
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2867. The Last Playstation 3 - in General Discussions [original thread]
Roy Ventus wrote: I'd imagine that if Dust is successful on the PC, it'll cross right over for Xbox One because Xbox is supposed to allow easy transition for PC games... Maybe PC then PS4/Xbox One, sure, but PC is coming first and will probab...
- by Ripley Riley - at 2015.02.05 18:20:00
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2868. [Feedback] Random Number Generators - in Feedback/Requests [original thread]
Breakin Stuff wrote: But this still doesn't solve the lack of "feeling of value" that the strongboxes should have. Agreed. If we increase the chances of obtaining proto (or better) gear from the strongboxes then we are moving Dust 514 closer ...
- by Ripley Riley - at 2015.02.05 17:33:00
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2869. [Feedback] Random Number Generators - in Feedback/Requests [original thread]
Just curious, but would people be happier if there were different types of strongboxes? Weapon's cases, dropsuit cases, module boxes, and equipment boxes? At least then you have some agency over the contents of the box.
- by Ripley Riley - at 2015.02.05 17:27:00
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2870. Salvage - in General Discussions [original thread]
Salvage can be sold now for ISK, or stockpiled for when the 'Simple Crafting' feature is released.
- by Ripley Riley - at 2015.02.05 17:14:00
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2871. CCP please Refund my AUR - in General Discussions [original thread]
http://dust514.com/community/support/ Go here, open a ticket, be told "No", then hush.
- by Ripley Riley - at 2015.02.05 17:12:00
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2872. So, that Arr and Cr.. - in General Discussions [original thread]
Jack McReady wrote: Ripley Riley wrote: These are not facts, these are words on a forum. Facts involve evidence proving your point. burst length x fire interval + burst interval = total interval for each burst 60 / total interval for each...
- by Ripley Riley - at 2015.02.05 15:45:00
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2873. So, that Arr and Cr.. - in General Discussions [original thread]
Jack McReady wrote: 99,9% of dust players do not even realize/know that the real RPM of the CR is 857 and not the 1200 it has listed on paper. the CR is on the lower end of damage per clip without the minmatar assault bonus. factor in its real ...
- by Ripley Riley - at 2015.02.05 15:12:00
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2874. Dust development for ps4 - in Feedback/Requests [original thread]
Even if Dust 514 moved to the PS4 it would eventually have to move off it when that console is put out to pasture. PC will be here, and has been here, since the beginning. Aside from the occasional upgrade to a graphics card or stick of RAM, it w...
- by Ripley Riley - at 2015.02.05 15:09:00
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2875. So, that Arr and Cr.. - in General Discussions [original thread]
Atiim wrote: Ripley Riley wrote: Well, to properly troll the troll, we could have a spirited debate about the state of CR balance vs. the other service rifles. This sounds entertaining. The service rifles (CR, AR, RR, and ScR) are overall...
- by Ripley Riley - at 2015.02.05 15:03:00
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2876. So, that Arr and Cr.. - in General Discussions [original thread]
Atiim wrote: You should know by now that I never run out of arguments to make with people However he doesn't make any assertions in his reply and flat out admits that it's a troll post so there's no argument for me to make. Well, to properly...
- by Ripley Riley - at 2015.02.05 14:50:00
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2877. So, that Arr and Cr.. - in General Discussions [original thread]
Atiim wrote: \_____/ <--- It looks like there's still some tears left, you mind squeezing your eyelids a bit more? ^ This is what people do when they have no argument to speak of. It's an admittance that your point is valid OP and Atiim...
- by Ripley Riley - at 2015.02.05 14:43:00
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2878. [Idea] Introduction of Tech I, Tech II, and Pirate Faction Dropsuits - in Feedback/Requests [original thread]
As much as I love the post, Rattati is quite against the idea of Eve's tried and true methods of progression making it into Dust 514. Maybe one day he will see the light.
- by Ripley Riley - at 2015.02.05 14:31:00
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2879. [Idea] Skill Point Bonus Changes - in Feedback/Requests [original thread]
Liked it. Bump.
- by Ripley Riley - at 2015.02.05 14:30:00
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2880. [Idea] Racial Weapon Parity, New Modules, and Existing Module Chang... - in Feedback/Requests [original thread]
Forlorn Destrier wrote: 1. Shield Injector: This is a remote tool designed to jumpstart shields that has both heat build up and consequently cool down requirements. I would propose that this tool doesn't actually transfer shields - instead it n...
- by Ripley Riley - at 2015.02.05 14:29:00
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