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21. Buff Av grenades - in General Discussions [original thread]
Louis Domi AV grenade got nerfed for 1 good reason They where being used as a primary AV weapon so shut up man up get a swarm or a forge they are still good and take it out. you think you have the right to take out a vehicle and still fight infant...
- by Psychotic Shooter - at 2014.03.23 18:20:00
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22. Shield tanks passive shield rep - in Feedback/Requests [original thread]
Vegetation Monster wrote: Psychotic Shooter wrote: Ok I use both armour and shield tanks and I noticed when I. Get hit with av without hardeners the passive rep stops this is ok if you want to continue to rep you fit a booster but when I hav...
- by Psychotic Shooter - at 2014.03.10 21:56:00
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23. CCP idea for you - in General Discussions [original thread]
Ok I realise everyone including me wants new content but you can't throw it in all at once you need to focus on balancing as well. CCP what you need to do is alternate 1 month work on new content only, the next month focus on bug and balancing onl...
- by Psychotic Shooter - at 2014.02.28 01:51:00
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24. RE spam - in Feedback/Requests [original thread]
F****** hell RE means remote explosive any one who does not know that get off the game
- by Psychotic Shooter - at 2014.02.27 19:01:00
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25. RE spam - in Feedback/Requests [original thread]
Bump
- by Psychotic Shooter - at 2014.02.26 22:59:00
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26. Shield tanks passive shield rep - in Feedback/Requests [original thread]
Harpyja wrote: Passive shield recharge on tanks is fine. If you can't break it, either you're not trying hard enough or you're doing it wrong. Also, if there's a shield hardener, don't try to assault it when it's active! Wait for it go offline ...
- by Psychotic Shooter - at 2014.02.26 22:41:00
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27. RE spam - in Feedback/Requests [original thread]
Ok ccp you have to deal with people spamming REs by them throwing them down from high height and killing load We have 3 options 1 ccp make it so you have to set it on a flat area and you are in danger for 3 second why setting 2 reduce damage ...
- by Psychotic Shooter - at 2014.02.26 13:26:00
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28. Shield tanks passive shield rep - in Feedback/Requests [original thread]
G Torq wrote: Threshold for passive rep: 102hp Threshold for passive rep w/ 1 hardener: ca 255hp Threshold for passive rep w/ 2 hardeners: ca 523hp AV Grenades can generally stop the passive rep. PLC projectiles can generally stop the passive ...
- by Psychotic Shooter - at 2014.02.20 12:56:00
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29. Man The Harpoons !!!!...the minmatar harpoons :D - in General Discussions [original thread]
BAD FURRY wrote: so im sitting here thinking about when ill get in to the nexted fac battle and i was thinging about my Battle axe posts and how i looks like a lot of players like them ............ any ways i was trying to imagine some other ...
- by Psychotic Shooter - at 2014.02.20 11:02:00
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30. True Av'ers take on AV vs Vehicles Situation - in General Discussions [original thread]
Youdeadagain76 quit it last build it was a challenge to keep my tank alive now I roil unhindered and it ain't fair you think you a good tanker because you can stomp no I know I'm a good tanker cause I'm not a **** like you running every one down b...
- by Psychotic Shooter - at 2014.02.20 10:44:00
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31. Shield tanks passive shield rep - in Feedback/Requests [original thread]
AV is AV there passive inbuilt rep should stop when hit with av with the exception of av naded
- by Psychotic Shooter - at 2014.02.20 01:04:00
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32. How to fix tanks - in Feedback/Requests [original thread]
your right also restricting damage mods to 1 per fit would go along way to balancing militia and standard tanks has well. this would also make drop ship piloting more enjoyable has the rails will have less alpha damage.[/quote] No infantry don't ...
- by Psychotic Shooter - at 2014.02.19 20:23:00
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33. How to fix tanks - in Feedback/Requests [original thread]
.
- by Psychotic Shooter - at 2014.02.19 20:19:00
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34. How to fix tanks - in Feedback/Requests [original thread]
Eskimorris wrote: Its so simple I can't believe its never been proposed. Shooting your large cannon causes any active hardeners to go into immediate cool down. tank v tank is still equal , neither tanker has the benefit of a hardener while de...
- by Psychotic Shooter - at 2014.02.19 20:18:00
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35. True Av'ers take on AV vs Vehicles Situation - in General Discussions [original thread]
I agree I think with vehicles it should be strong at the front and on top the sides should tank 20% more damage and the rear should take 50% more damage this is kinda what other games do bit if you hit the very small power pack / file cells on the...
- by Psychotic Shooter - at 2014.02.19 18:41:00
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36. Shield tanks passive shield rep - in Feedback/Requests [original thread]
Ok I use both armour and shield tanks and I noticed when I. Get hit with av without hardeners the passive rep stops this is ok if you want to continue to rep you fit a booster but when I have 1 hardener on the only thing that can stop passive rep ...
- by Psychotic Shooter - at 2014.02.19 18:13:00
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37. True Av'ers take on AV vs Vehicles Situation - in General Discussions [original thread]
Berserker007 wrote: ok, before the main area of the topic; give you some background so maybe what I say have some credibility. From the start of REPLICATION (that's May 2012), I have ran some form of proto AV (be sworms, FG w/ AV nades) from th...
- by Psychotic Shooter - at 2014.02.19 17:57:00
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38. [Bug] When dying while shooting swarms, not all swarms fire - in Technical Support/Bugs [original thread]
Well if you wanted to shoot the whole volley you should not of died noob
- by Psychotic Shooter - at 2014.02.15 22:08:00
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39. Sunvisor - in General Discussions [original thread]
I think ccp should incorporate some sort of sunvisor that you can toggle in vehicles and drop suit since there is always a map when the sun is blinding and you can see when you look in certain directions. Also ccp should give nightvison goggles a...
- by Psychotic Shooter - at 2014.02.13 17:25:00
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40. MCC Shield generator - in General Discussions [original thread]
This is my third post about this and ccp keeps dismissing it basically the idea is the mcc's come together to form the battle area they also form a shield using power from both mcc's this shield allow no weapon to shot through no tanks to fire thr...
- by Psychotic Shooter - at 2014.02.13 16:53:00
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