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141. Now that I've gotten some experience again in PC - in The War Room [original thread]
Dust User wrote: Kardia Scorpio wrote: Best ADS pilot in Dust514 I'm sorry but did Lions-Fan post in here or did I miss it? From the perspective of someone who runs dedicated AV in almost every PC, been vs all these ADS for freaking EV...
- by Poncho Polous - at 2014.12.22 22:32:00
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142. Experimental Mercenary Marketplace - in The War Room [original thread]
Z3dog wrote: I'm essentially buying the opportunity for a reputation. The 500k gets my foot in the door. I see no problem with this. I don't do PCs for the sake of making ISK, I do them because I like being in PCs. Dunno y every1 is hatin o...
- by Poncho Polous - at 2014.12.22 19:03:00
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143. [WTB] Valentines 'Quafe', Daemon SG, Toxin SMG - in Code Bazaar [original thread]
TRULY ELITE wrote: I have the dragonfly assault, toxin AR + SMG and another SMG (Syndacite) which is red whilst the toxins are green. Are these not bought in-game, and thus are not code based and untradeable?
- by Poncho Polous - at 2014.12.22 15:11:00
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144. Experimental Mercenary Marketplace - in The War Room [original thread]
SP: 68,000,000 Kills: 60,000 KDR: 3.85 Suits: AK0 Sent, GK0 Sent, GK0 Logi, GK0 Scout, MK0 Scout, MK0 Commando. Weaps with prof 5: HMG, FG -- RR, CR, AR, MD, SL, SG -- Mag SMG, SMG, Scr Pistol. Price: Always free for any team. Affiliations: Wi...
- by Poncho Polous - at 2014.12.21 13:44:00
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145. Offer - in The War Room [original thread]
Texas Killionaire wrote: omg... Why didn't we think of that??? I'm sending you 5 million for offering that great suggestion. I'm excited to see if talking to our players and seeing what they are good at actually works... o7 Oh, come now,...
- by Poncho Polous - at 2014.12.21 05:06:00
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146. Offer - in The War Room [original thread]
Shepherd Grey wrote: Yea poncho, really as many recordings as I can get of our matches from as many "angles" (both my team and enemy team). Just want to be able to go all John Gruden on the guys after a match, help improve someone here and ther...
- by Poncho Polous - at 2014.12.20 19:30:00
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147. Offer - in The War Room [original thread]
Denchlad 7 wrote: Think thats what he meant. I know a few people that could, I'll drop you a mail later. Well this is a few weeks old now but here you go.
- by Poncho Polous - at 2014.12.20 15:30:00
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148. [WTB] Valentines 'Quafe', Daemon SG, Toxin SMG - in Code Bazaar [original thread]
JL3Eleven wrote: I have toxin's available if needed. Just message me. how much?
- by Poncho Polous - at 2014.12.20 15:27:00
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149. Offer - in The War Room [original thread]
Shepherd Grey wrote: Wanted to see how a match plays out from a different POV. If someone out there still plays with recording capabilities, hmu. Would like to see you on either enemy/friendly team if can be set up properly. Coms audio not nece...
- by Poncho Polous - at 2014.12.20 11:23:00
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150. Tso's try hard team - in The War Room [original thread]
derbasti87 wrote: Therm, get a decent TV please. My eyes are hurting... Good job gunnerz though! fixed for accuracy. lol had to double take like 5 of those names tryna read that fuzz... good stuff though musta been some ggs
- by Poncho Polous - at 2014.12.19 10:39:00
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151. Get your Respecs! - in Code Bazaar [original thread]
D4GG3R wrote: I'm trading an in game item for in game currency. It would be just like trading an aurem dropsuit for isk, there's nothing against it to my knowledge:) Yeah, like I said I'm not saying ur doing anything wrong at all, just to tre...
- by Poncho Polous - at 2014.12.19 05:29:00
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152. Get your Respecs! - in Code Bazaar [original thread]
D4GG3R wrote: As you all know, simple trading is on CCPs list of things to add to the game in the near future. Just letting everyone know that once this is implemented I will be selling Respecs for 60 mil isk a piece. Let me know if thats somet...
- by Poncho Polous - at 2014.12.19 03:15:00
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153. [WTB] Valentines 'Quafe', Daemon SG, Toxin SMG - in Code Bazaar [original thread]
DozersMouse XIII wrote: when and if player trading comes out I have a few to get rid of 3 dragonfly assault C-I's 2 covenant assault C-I's I don't understand this, I bought the Mercenary pack probably 5 or 6 times during my time on dust, as...
- by Poncho Polous - at 2014.12.19 03:09:00
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154. Help on using the shotgun - in General Discussions [original thread]
Luna McDuffing wrote: The shotgun is a tool that requires patience. You have to outflank your enemy and wait for the right opportunity to strike. It has taken me a long time to go from God awful to sucky. With the shotgun speed is your friend a...
- by Poncho Polous - at 2014.12.19 03:05:00
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155. What Swarm Launchers Should Have Been - in General Discussions [original thread]
Immortal John Ripper wrote: I think they should work like this http://youtu.be/oosZX9tXTJ4?t=9s Dat RYNO III is so dank! Lol I miss the hell out of those games. (isn't there a ratchet & clank movie currently in production?)
- by Poncho Polous - at 2014.12.19 02:49:00
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156. Devils Advocate - Speed Sentinels - in General Discussions [original thread]
CommanderBolt wrote: Atiim wrote: CommanderBolt wrote: Atiim wrote: This can easily be answered with a simple question: Q.Does using Kinetic Catalyzers allow them to perform outside of their intended role? A. No Well, guess the answe...
- by Poncho Polous - at 2014.12.18 15:43:00
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157. What Swarm Launchers Should Have Been - in General Discussions [original thread]
DeadlyAztec11 wrote: It would actually be pretty good for AV if you turned up the damage. = greater splash damage = back to your AP problem. No offense dude, it's just a bad idea in my view.
- by Poncho Polous - at 2014.12.18 12:19:00
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158. What Swarm Launchers Should Have Been - in General Discussions [original thread]
DeadlyAztec11 wrote: Poncho Polous wrote: DeadlyAztec11 wrote: Can you just imagine 3-4 people in the redline firing those out...... They would be sniper bait. Think about it, this basically imobalizes the user. If you're paranoid about...
- by Poncho Polous - at 2014.12.18 12:04:00
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159. What Swarm Launchers Should Have Been - in General Discussions [original thread]
DeadlyAztec11 wrote: Can you just imagine 3-4 people in the redline firing those out...... They would be sniper bait. Think about it, this basically imobalizes the user. If you're paranoid about it then take out the tacnet while piloting the ...
- by Poncho Polous - at 2014.12.18 11:20:00
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160. What Swarm Launchers Should Have Been - in General Discussions [original thread]
DeadlyAztec11 wrote: Valkyrie Missiles (00:16) Would have been a lot more fun and a lot easier to balance. Just add an arming timer to prevent suicide explosions from up close, reduce the number of missiles you get and increase direct damage...
- by Poncho Polous - at 2014.12.18 11:13:00
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