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2461. Please enlighten me - in General Discussions [original thread]
Yes, yes it should have 2 lows.
- by Pokey Dravon - at 2014.07.22 17:47:00
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2462. Scouts should not have a light weapon slot - in General Discussions [original thread]
Onesimus Tarsus wrote: Pokey Dravon wrote: I feel the same way about this as I do Logistics. Scouts are for all intensive purposes a support class, much like Logistics. Granted they are probably more combat focused than Logistics, but suppor...
- by Pokey Dravon - at 2014.07.22 15:40:00
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2463. Scouts should not have a light weapon slot - in General Discussions [original thread]
I feel the same way about this as I do Logistics. Scouts are for all intensive purposes a support class, much like Logistics. Granted they are probably more combat focused than Logistics, but support nonetheless. Indirect Combat should be part of ...
- by Pokey Dravon - at 2014.07.22 15:18:00
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2464. Basic heavy... What's the point?? - in General Discussions [original thread]
Frame suits should have strong but generic bonuses that don't really tie it to any particular role. Overall it should be general purpose and useful for any role, but fall behind in specific roles taken by the specialty suits.
- by Pokey Dravon - at 2014.07.22 07:47:00
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2465. I dont understand - in General Discussions [original thread]
ACT1ON BASTARD wrote: Still doesnt make sense why trade everything that defines the gallente sentinel with the amaar sentinel. The amaar sentinel will basically be what the gal sentinel Is now. That's because the slot layouts were stupid fr...
- by Pokey Dravon - at 2014.07.19 00:20:00
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2466. I dont understand - in General Discussions [original thread]
ACT1ON BASTARD wrote: Pokey Dravon wrote: Chunky Munkey wrote: Velociraptor antirrhopus wrote: you're stupid because Amarr are annoyed about it too. We can't even use shield extenders or sidearm mods anymore.
Try a shield exten...
- by Pokey Dravon - at 2014.07.18 23:55:00
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2467. It's time to restore the Vehicle and Dropsuit core skill trees. - in General Discussions [original thread]
JIMvc2 wrote: I agree. They should make the MCC's move around the battlefield then it can get rid of the ugly Redline. Im not sure if I'm confused or if you are? Also to the OP. I believe if memory serves (and this was over 2 years ago min...
- by Pokey Dravon - at 2014.07.18 23:32:00
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2468. An Appeal for re-spec. - in General Discussions [original thread]
I don't understand the mentality that you can't try new things without a respec. I don't know about you but when I want to try something new I just grind out some matches for extra SP and start skilling into it. ****, when characters get transferr...
- by Pokey Dravon - at 2014.07.18 23:04:00
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2469. I dont understand - in General Discussions [original thread]
Chunky Munkey wrote: Velociraptor antirrhopus wrote: you're stupid because Amarr are annoyed about it too. We can't even use shield extenders or sidearm mods anymore.
Try a shield extender out. It'll save your ass from remote explosi...
- by Pokey Dravon - at 2014.07.18 22:30:00
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2470. Should a Heavy with an HMG be able to strafe as fast as a scout? - in General Discussions [original thread]
AFK Godfather wrote: Pokey Dravon wrote: Well and there's the thing, the Heavy has such a significantly larger hitbox that even if it could strafe as fast as a scout, the benefit is still significantly smaller. Woah woah woah... get logic...
- by Pokey Dravon - at 2014.07.18 20:44:00
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2471. Should a Heavy with an HMG be able to strafe as fast as a scout? - in General Discussions [original thread]
Well and there's the thing, the Heavy has such a significantly larger hitbox that even if it could strafe as fast as a scout, the benefit is still significantly smaller.
- by Pokey Dravon - at 2014.07.18 20:35:00
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2472. Should a Heavy with an HMG be able to strafe as fast as a scout? - in General Discussions [original thread]
Yokal Bob wrote: iv come across these high strafing heavies. does using a kb/m make a difference? iv not used them so im not sure No, strafe speed is locked by the movement speed of the suit an cannot be increased. It can only be decreased b...
- by Pokey Dravon - at 2014.07.18 20:19:00
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2473. Should a Heavy with an HMG be able to strafe as fast as a scout? - in General Discussions [original thread]
B145PH3M3R wrote: Pokey Dravon wrote: Bormir1r wrote: Pokey Dravon wrote: I believe strafe speed is set to 90% of movement (not sprint) speed. So no, they don't strafe as fast as a scout. Movement speed for a heavy is pretty close t...
- by Pokey Dravon - at 2014.07.18 20:16:00
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2474. Should a Heavy with an HMG be able to strafe as fast as a scout? - in General Discussions [original thread]
Bormir1r wrote: Pokey Dravon wrote: I believe strafe speed is set to 90% of movement (not sprint) speed. So no, they don't strafe as fast as a scout. Movement speed for a heavy is pretty close to a scout's....kin cats don't change movemen...
- by Pokey Dravon - at 2014.07.18 19:50:00
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2475. Should a Heavy with an HMG be able to strafe as fast as a scout? - in General Discussions [original thread]
I believe strafe speed is set to 90% of movement (not sprint) speed. So no, they don't strafe as fast as a scout.
- by Pokey Dravon - at 2014.07.18 19:02:00
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2476. How about that CCP? - in General Discussions [original thread]
Or the fact that Destiny really isn't that amazing?
- by Pokey Dravon - at 2014.07.18 18:55:00
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2477. An Appeal for re-spec. - in General Discussions [original thread]
Jace Silencerwolf wrote: ccp can not give the corp skill back or corps will be lost. aka disbanded and all their isk gone. Actually that's not true, it'll just prevent the corp from accepting any more applications until that skill is re-trai...
- by Pokey Dravon - at 2014.07.18 18:53:00
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2478. Where is the shield nerf information? - in General Discussions [original thread]
Basically they changed the progression from an exponential growth to a linear growth. In short, buff for Enhanced and basic Basic, no change for Complex.
- by Pokey Dravon - at 2014.07.17 19:46:00
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2479. Payout n Scanner Questions...... - in General Discussions [original thread]
Ahh gotcha. I doubt it, since the ISK isn't 'destroyed' if they get revived. So always double tap to get that pay out ;)
- by Pokey Dravon - at 2014.07.15 17:51:00
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2480. Payout n Scanner Questions...... - in General Discussions [original thread]
There is some correlation between how much ISK you cost the enemy, but it is not a direct conversion to your payout.
- by Pokey Dravon - at 2014.07.15 17:19:00
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