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121. [Feedback] Constructive: RDV's are stupid. I hate them. - in Feedback/Requests [original thread]
Sparrow Darkly wrote: Snaps Tremor wrote: How boring would it be if they delivered with 100% certainty... every request is an emotional rollercoaster. Really? Your opinion, sir, is absolute garbage. If someone has spent a lot of time and...
- by Nguruthos IX - at 2013.05.17 19:01:00
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122. [Feedback] Constructive: RDV's are stupid. I hate them. - in Feedback/Requests [original thread]
Skihids wrote: We have TCAS systems today, and I'd think that would only be improved in the future. Of course it would make sense for our RDV AI to do some air traffic controlling with other friendly air units. However even enemy RDV's AI ...
- by Nguruthos IX - at 2013.05.17 02:29:00
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123. [Feedback] Constructive: RDV's are stupid. I hate them. - in Feedback/Requests [original thread]
One solution would be a larger 'fake' collision bubble around them If it detects a vehicle inside this area, it will re-path or stop and move around to avoid it. Imagine holding two magnets together with the same charge. That sort of repelling mo...
- by Nguruthos IX - at 2013.05.17 02:05:00
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124. [Feedback] Constructive: RDV's are stupid. I hate them. - in Feedback/Requests [original thread]
They have cost me tens of millions of ISK each day crashing into my dropships without warning As if there was much a reason to use these now at all, considering how nerfed, bugged, and broken they are. I think I'm done for a little while. I cou...
- by Nguruthos IX - at 2013.05.16 23:53:00
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125. How is it not an exploit that people call in RDV for AV vs dropships? - in Feedback/Requests [original thread]
Are you ever going to make this ...Not A Thing?
- by Nguruthos IX - at 2013.05.16 05:07:00
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126. [Request] lower the base price of 690,000 ISK Assault dropships - in Feedback/Requests [original thread]
Lynn Beck wrote: Regardless, the idea of 1.5 million for a fast flying gunship that only takes 2 shots from a militia forge is a high price to ask, "Hey 8 people, run a pub and donate ALL the winnings to thecorp, so we can buy one guy a kitteny...
- by Nguruthos IX - at 2013.05.02 16:25:00
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127. [Request] lower the base price of 690,000 ISK Assault dropships - in Feedback/Requests [original thread]
1.5 million isk for a light flying LAV that can be 2 shot by a forge gun (which requires zero SP and less than 10k ISK ) is a bit much for a ship that also requires like 10 million SP invested
- by Nguruthos IX - at 2013.05.02 15:38:00
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128. [Feedback] Forge Guns are OP - in Feedback/Requests [original thread]
ladwar wrote: Texs Red wrote: My only question is how someone is able to carry and shoot a gun who's damage is equal to that of those mounted on tanks. How would you be able to even shoot one? "For every action there is an equal and opposite...
- by Nguruthos IX - at 2013.03.28 00:20:00
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129. Dropship Piloting - in Feedback/Requests [original thread]
Arc-08 wrote: Hello, I am a Dropship pilot. As a dropship pilot, i believe that you should get more points for owning a dropship and Flying it. For example, if you have a mobile CRU in your dropship, you need to get points for that. Otherwise b...
- by Nguruthos IX - at 2013.03.18 16:49:00
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130. [Feedback/Request] Active Fuel Injector & Dropships - in Feedback/Requests [original thread]
Yes, I find this slightly infuriating. I looked forward to playing this week but now I'm not sure I even care to reach cap. Aircraft is the only reason I play this game and if it's going to suck worse than anything else in game, the way CCP seems ...
- by Nguruthos IX - at 2013.03.17 18:18:00
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131. Vehicular stupidity - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: Vehicular laser turret - mmm. I speculate that the small ones on board NOT to suffer from platforms movement. Because of that they've got the potential to be superior to most other small turrets. So, CCP, care when implem...
- by Nguruthos IX - at 2013.03.14 16:45:00
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132. Possible solution to all the vehicle stealing thats apperntly going on. - in Feedback/Requests [original thread]
Primus Core wrote: I still come back to the fact that in EVE, you can't use what you can't fly. Just because I have the skills to fly a milita dropship does not mean I have the skills to fly a higher level dropship, just like in EVE where just ...
- by Nguruthos IX - at 2013.03.09 01:08:00
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133. Possible solution to all the vehicle stealing thats apperntly going on. - in Feedback/Requests [original thread]
Banjo Hero wrote: Meh. Just don't leave your car unoccupied and running in front of a gang of teenage hoodlums, man. ] Problem with this is what I posted in another thread: https://forums.dust514.com/default.aspx?g=posts&t=62728&...
- by Nguruthos IX - at 2013.03.09 00:39:00
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134. Possible solution to all the vehicle stealing thats apperntly going on. - in Feedback/Requests [original thread]
Coleman Gray wrote: The solution surely can be as simple as you can only drive that vehicle IF you have the required skills, or if you want to jump on one of the vehicles turrets you need to have the required skills for that turret. This will s...
- by Nguruthos IX - at 2013.03.08 22:37:00
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135. A solution for Tank Stealing - in Feedback/Requests [original thread]
Stinker Butt wrote: With the spawn points the way they are in ambush it makes it difficult to find an empty area to call in your vehicles. Within 15 seconds there's usually others spawning near you. New Eden or not, vehicles locks should be st...
- by Nguruthos IX - at 2013.03.08 21:22:00
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136. A solution for Tank Stealing - in Feedback/Requests [original thread]
noob 45 wrote: Django Quik wrote: Gratis Una wrote: LOL that's what your squad is for. They should hop into your driver seat if you want to get out and rep the tank. This isn't a game of "Lets be friends" this is a game of "Shoot him in t...
- by Nguruthos IX - at 2013.03.08 21:01:00
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137. A solution for Tank Stealing - in Feedback/Requests [original thread]
G Sacred wrote: Hello. I am emailing you to propose my solution to tank stealing. Earlier today a friend of mine nearly had his tank blown up, and when he jumped out to repair it, a team mate got in and refused to give it back. The teammate eve...
- by Nguruthos IX - at 2013.03.08 20:32:00
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138. [Request] Vehicle Driver Entry Control Button - in Feedback/Requests [original thread]
Option to lock driver seat at the very least. There could be one for whole vehicle too, but separate.
- by Nguruthos IX - at 2013.03.07 03:58:00
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139. A swarm launcher should not be better than a large missile turret, and a forge g... - in Feedback/Requests [original thread]
Charlotte O'Dell wrote: There seems to be a huge imbalance between AT weapons and their vehicle mounted counterparts. A proto breach forge does 2100dmg, a proto compressed railgun does 1700- how is this even possible, especially when the railg...
- by Nguruthos IX - at 2013.03.07 02:23:00
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140. [Feedback] Fixing Tanks Part 2: Broken Missiles and an easy Fix - in Feedback/Requests [original thread]
Oh god, I see tanks large turrets being balanced against killing tanks with large turrets. And the numbers make my dropship cry. a child in a man's world, these things are. sad sad vehicles.
- by Nguruthos IX - at 2013.03.06 06:21:00
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