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201. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
Breakin Stuff wrote: New game, new platform, new possibilities. A lot of the limitations on the PS3 are no longer valid, so we're all shooting in the dark, because infantry combat changes drastically without the slideshow. How will dropship pi...
- by Maken Tosch - at 2016.07.09 19:38:00
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202. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
Mobius Wyvern wrote: That's incorrect. We came up with many ideas that would were agreed on by both sides, like lock-on warnings and countermeasure modules. The reason nothing ever came out of those discussions is because the solutions we foun...
- by Maken Tosch - at 2016.07.09 19:20:00
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203. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
This is why I am glad Nova will be on the PC so that we can finally have access to our own test server and try things out without breaking the game on the live server.
- by Maken Tosch - at 2016.07.09 18:09:00
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204. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
DUST Fiend wrote: I just worry about that idea a lot since LAVs were already tremendously useless despite having potential to be useful additions to the battle. They're already paper trucks as is, so if kept similarly there would literally neve...
- by Maken Tosch - at 2016.07.09 18:06:00
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205. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
DUST Fiend wrote: Maken Tosch wrote: CCP has already made it clear that vehicles are not likely to be available upon release because the first-person-shooter aspect of the game (the very core of it) NEEDS to be stable and enjoyable for every...
- by Maken Tosch - at 2016.07.09 17:57:00
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206. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
Unholy HateGore wrote: Vehicles should stay. Without them it would be just like any other shooter. I hate the small map COD type games. I love Dust for what it was and could have been. I agree as well but we have to face the harsh reality...
- by Maken Tosch - at 2016.07.09 17:44:00
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207. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
That brings me to my next point. How big do you feel the ground map needs to be in order for vehicles to be of actual use? For me that's 5km^2 but that was based on the original terrain size in Dust 514. However only a fraction of that terrain w...
- by Maken Tosch - at 2016.07.09 15:15:00
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208. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
Scheneighnay McBob wrote: Maken Tosch wrote: LAVs What is its purpose? Long distance travel at very high speeds. In other words, strictly as a transport. Sure there can be a turret but the turret should only serve as a defensive tool to ...
- by Maken Tosch - at 2016.07.09 15:11:00
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209. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
Breakin Stuff wrote: Bear in mind a vehicle alowed by siege mode would become more vulnerable to weakpoint assault, which was why I am always against EVE "Dreadnaught" style immobile siege modes. I would honestly like to see tanks used more li...
- by Maken Tosch - at 2016.07.09 01:36:00
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210. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
Let's not forget that vehicles are not likely to be included in Project Nova on release. It will take a long time for vehicles to be implemented as that would require maps that are probably going to be built from scratch. For now, we are going to ...
- by Maken Tosch - at 2016.07.08 22:06:00
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211. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
Slayer Deathbringer wrote: So HAVs will either be slow or immobile why I never mentioned they would be slow. At least outside of siege mode. The speed I left that out so you guy can debate it. EDIT: Lore wise I would say that the HAV goin...
- by Maken Tosch - at 2016.07.08 03:09:00
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212. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
Let's not forget one very important thing here. For us to even get a chance to see vehicles in Project Nova in the future (and by future I mean distant) we have to ask ourselves some very important questions. Do these vehicle types (LAVs, HAV &am...
- by Maken Tosch - at 2016.07.08 01:57:00
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213. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
Mobius Wyvern wrote: Maken Tosch wrote: I like your idea except for the last one. Energy Vamps and Neutralizers should only be limited to vehicles as modules since those logically take up a lot of power and processing to do what they do. If ...
- by Maken Tosch - at 2016.07.07 23:44:00
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214. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
I like your idea except for the last one. Energy Vamps and Neutralizers should only be limited to vehicles as modules since those logically take up a lot of power and processing to do what they do. If you look at Eve Online you will often see ship...
- by Maken Tosch - at 2016.07.07 23:03:00
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215. keep the spirit of dust in nova - in General Discussions [original thread]
It is already well documented by both the community and CCP that Project Nova will be the spiritual successor to Dust 514. CCP Rattati even said certain aspects of Dust are likely to carry over. Which part is not known.
- by Maken Tosch - at 2016.07.07 03:29:00
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216. Switch the servers back on until Nova is ready for testing. - in General Discussions [original thread]
God you people are so desperate.
- by Maken Tosch - at 2016.07.05 21:21:00
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217. CLICK ME - in General Discussions [original thread]
Coffee
- by Maken Tosch - at 2016.07.05 21:02:00
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218. Interview With : CCP Snorri Arnason ( Project Nova : Progress ) - in General Discussions [original thread]
Fox Gaden wrote: I just canceled my last EVE subscription. All my EVE character was doing was supporting my DUST Corp anyway. I have taken to running in the morning to fill the time when I used to play DUST. I have not played another video game...
- by Maken Tosch - at 2016.07.04 21:14:00
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219. Interview With : CCP Snorri Arnason ( Project Nova : Progress ) - in General Discussions [original thread]
Pokey Dravon wrote: Fair point. Though Im guessing even with EVE integration, awful game engine is still awful. Awful Engine = No Game. (Aweful Engine + Aweful Coding) * N = No Game Where 'N' is the number of years Dust was running.
- by Maken Tosch - at 2016.07.04 02:59:00
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220. Interview With : CCP Snorri Arnason ( Project Nova : Progress ) - in General Discussions [original thread]
Before I go to my main point I just want to say that I am usually one of those people who would prefer CCP to stay quiet and just finish their work. That way when they do finish they will have something concrete to say and show for it. I remember ...
- by Maken Tosch - at 2016.07.02 17:33:00
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