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101. Anyone else decide to go straight anti vehicle? - in General Discussions [original thread]
That moment when you see a speeding jeep,charge the forge gun,get the lead just right and get that triple kil they never see it coming
- by KING ZUMA - at 2013.02.11 18:22:00
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102. Anyone else decide to go straight anti vehicle? - in General Discussions [original thread]
get a nice place with a view of the whole battle field and get a swarm launcher with a nano hive
- by KING ZUMA - at 2013.02.11 17:50:00
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103. MCC Critical Damage - in Feedback/Requests [original thread]
people like so that CCP can see this, its the little thing that make the game better Every body likes big things falling apart,crashing and exploding
- by KING ZUMA - at 2013.02.10 17:41:00
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104. MCC Critical Damage - in Feedback/Requests [original thread]
When the MCC is on its last 4 bars of health the robot lady thing says-"MCC damage critical". It doesnt really do any thing it just lets you know that you are about to lose/win. I think it should be made into something more than that. -When it re...
- by KING ZUMA - at 2013.02.09 18:20:00
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105. Dropship Shooting - in Feedback/Requests [original thread]
For the forge guns and MDs you must be pretty accurate and shooting from a moving dropship will be pretty hard, if the dropship stops moving to help them aim then there is a much bigger chance it will be shot down. To check what is changing in th...
- by KING ZUMA - at 2013.02.09 15:55:00
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106. Dropship Shooting - in Feedback/Requests [original thread]
In one of the trailer a guy was ariving in a dropship an he shot out of it and killed someone,which you cant do in the game only the two gunners can shoot. So why not when you open the doors you have the abilty to shoot out but also it give other ...
- by KING ZUMA - at 2013.02.09 11:27:00
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107. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
like the idea but how would shields burn and dropsuits are designed to with stand the extreme heat of the atmospheres of some planets so it may just shoot the same temp as the air around it
- by KING ZUMA - at 2013.02.09 11:17:00
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108. Ragdoll collision on bodies after they die - in Feedback/Requests [original thread]
Battlefield Bad Company 2 got the tank explosions right a small explosion where the armor plates and turret comes off and the a second much bigger explosion where it gets turned in to a twisted black lump of metal
- by KING ZUMA - at 2013.02.07 17:09:00
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109. Swarm Launchers and Tanks-hopefully a fix - in Feedback/Requests [original thread]
OK so lots of people have been complaining about swarm launchers killing tanks to easly especially the militia swarms. Here is a hopeful fix. Swarm Launchers have 2 settings- blind fire (no lock on) and locked fire. Blind fire takes more skill (a...
- by KING ZUMA - at 2013.02.07 17:06:00
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110. The Royal Assassin's are recruitting! JOIN A CORPORATION WITH A FUTURE! - in Corporation Recruitment [original thread]
wont be able to be online whats it about?
- by KING ZUMA - at 2013.02.06 17:55:00
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111. (Request) Deformable Terrain and destructible/ bullet damaged/ plasma scorched b... - in Feedback/Requests [original thread]
i think the scorching and bullet marks are part of the graphics, this is the beta, for ccp tp test stuff and i doubt they need to test bullet marks. It should come out when the actual game gets released?
- by KING ZUMA - at 2013.02.05 19:59:00
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112. [Feedback] Melee animation - in Feedback/Requests [original thread]
Shouldnt the gun just bounce off? I mean if you are hitting the armor i doubt you could hit it hard enough to break it, and it doesnt make sense that your elbow is doing more damage that a bullet.
- by KING ZUMA - at 2013.02.05 19:56:00
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113. The Royal Assassin's are recruitting! JOIN A CORPORATION WITH A FUTURE! - in Corporation Recruitment [original thread]
jst apply from the neocom, ticker is TROAS
- by KING ZUMA - at 2013.02.05 13:41:00
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114. What's something you like about eve that you want in Dust514? - in General Discussions [original thread]
CCP Eterne wrote: 500 vs 500 fights. 514vs514 fights
- by KING ZUMA - at 2013.02.05 13:36:00
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115. The Royal Assassin's are recruitting! JOIN A CORPORATION WITH A FUTURE! - in Corporation Recruitment [original thread]
always got room :D the ticker is TROAS
- by KING ZUMA - at 2013.02.03 10:53:00
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116. The Royal Assassins Corp Battle Suggestions - in The Locker Room [original thread]
can you kick inactive members?
- by KING ZUMA - at 2013.02.02 13:49:00
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117. The Royal Assassins Corp Battle Suggestions - in The Locker Room [original thread]
things the good corps have and we dont is 1. mics 2. disapline 3. active members 4. good gear
- by KING ZUMA - at 2013.02.02 13:38:00
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118. The Royal Assassins Corp Battle Suggestions - in The Locker Room [original thread]
We need these rule if we ever want to win. 1. before the contract is accepted the must be a guarenteed 8 players that will be online 2. more than half the team must have mics 3. NO ditching when it has started 4. listen to the commander 5. NO mil...
- by KING ZUMA - at 2013.02.02 13:24:00
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119. The Royal Assassin's are recruitting! JOIN A CORPORATION WITH A FUTURE! - in Corporation Recruitment [original thread]
Hey bro, ive decided that making your own corp is a luss so im hoping i cacan join the assassins again. the corp you have has alot of potential- your corp battle plans are good,but half the team usually doesnt have a mic or doesnt listen when you ...
- by KING ZUMA - at 2013.01.31 19:36:00
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120. THE MOST AMAZING DISCOVERY EVER!!!! - in General Discussions [original thread]
Just saying but im only learning this in grade 10, SA has the worst education system in the world *facepalm*
- by KING ZUMA - at 2013.01.31 16:33:00
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