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8921. {feedback} Assalt rifles are op - in Feedback/Requests [original thread]
Of course all weapons are deadly, they are weapons. That is not the issue, the issue is that the assault rifle is more deadly than any other gun, a militia assault rifle without any skills is extremely useful compared to standard, advanced, and ev...
- by KAGEHOSHI Horned Wolf - at 2012.10.03 17:34:00
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8922. [Request/Exploit] Limiting Refire needed for Tac AR - in Feedback/Requests [original thread]
Tried it yesterday, and it was automatic. That being said, I don't think it was OP because the magazine size balances it. Not sure if its a glitch, but there needs to be some kind of single fire assault rifle.
- by KAGEHOSHI Horned Wolf - at 2012.10.03 16:52:00
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8923. {feedback} Assalt rifles are op - in Feedback/Requests [original thread]
Avenger 245 wrote: Assault rilfes arnt OP just extremely useful and versitle, and the same things that make them so accuact at range is avalible for other weapons but who trains side arm skills? Versatility is a strength, one that isn't bala...
- by KAGEHOSHI Horned Wolf - at 2012.10.03 16:50:00
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8924. No need to be pessimistic - in General Discussions [original thread]
Remember when swarm launchers use to be OP? Remember the constant spam of remote explosives? Remember the super heavies? Remember the unreachable dropships that camped on top of the towers? Remember the unkillable tank spam? Remember the insanely ...
- by KAGEHOSHI Horned Wolf - at 2012.10.03 08:05:00
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8925. My issues with this build so far... - in Feedback/Requests [original thread]
Jaysin 011584 wrote: strafing is not tactical no solider would ever do that. Fused grenades that is tactical buy the gear that works well with your gameplay style However most everything else i agree with. Guess I have to copy paste th...
- by KAGEHOSHI Horned Wolf - at 2012.10.03 06:42:00
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8926. bring back straffing - in Feedback/Requests [original thread]
This isn't real life. This is a game set thousands of years in the future where you play as immortal clones equipped with technologies that transcend our warfare capabilities, and enhance the mercs to superhuman capabilities. Tactical means relat...
- by KAGEHOSHI Horned Wolf - at 2012.10.03 06:34:00
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8927. bring back straffing - in Feedback/Requests [original thread]
Auztin Dorriety wrote: I think stafing is great as it is now.Why should you go Socom 2 stafe mode in a first person game.People last build just shot from the hip like they do on Call of Duty running side to side not even trying to aim..Now it i...
- by KAGEHOSHI Horned Wolf - at 2012.10.03 06:26:00
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8928. {feedback} Assalt rifles are op - in Feedback/Requests [original thread]
The assault rifle is useful and versatile beyond all other infantry weapons. I think assault rifles are a bit overpowerd, but I don't think the range is too much. You might have encountered people with high level "light weapon sharpshooter" skills.
- by KAGEHOSHI Horned Wolf - at 2012.10.03 05:32:00
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8929. bring back straffing - in Feedback/Requests [original thread]
Asimov Black wrote: You know you could, oh maybe.... Take cover. Complicated I know but bare with me here. Taking cover can prevent you from being shot! Mind blowing right? What, you expect us to be hiding behind cover all the time? not p...
- by KAGEHOSHI Horned Wolf - at 2012.10.03 05:23:00
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8930. Assault rifles - in General Discussions [original thread]
Unlike every other weapon in the game, the assault rifle has no drawbacks for some reason. Its kind of sad, and the weird thing is that no one thinks assault rifles are overpowered. A while ago there was someone complaining that they weren't power...
- by KAGEHOSHI Horned Wolf - at 2012.10.03 05:10:00
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8931. [Feedback] Thank you CCP - in Feedback/Requests [original thread]
This build has problems, and they need to be addressed (and I'm sure they will), but I wanted to take the time to make it clear that despite some problems, I (and I assume many others) find many of the additions and tweaks awesome, and that these ...
- by KAGEHOSHI Horned Wolf - at 2012.10.03 04:55:00
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8932. [Suggestion] Phonetic Alphabet - in Feedback/Requests [original thread]
I would rather a phonetic alphabet use made up scifi terms or words. I really don't like hearing the Alpha, Bravo, Charlie; makes me think of bland military shooters. The basic idea of phonetic alphabet I do support. +1
- by KAGEHOSHI Horned Wolf - at 2012.10.03 04:42:00
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8933. [Suggestion] 3 Part recipe for balancing precision strikes. - in Feedback/Requests [original thread]
WP gains required to call a strike is squad specific.
- by KAGEHOSHI Horned Wolf - at 2012.10.03 04:16:00
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8934. bring back straffing - in Feedback/Requests [original thread]
Hael Arran wrote: Tosh Tearg wrote: So I've noticed that since they "fixed" the straffing the fight comes down to who has more damage mods on his gun. *snip* Whoever starts shooting first and has more damage mods ends up winning. Welcome ...
- by KAGEHOSHI Horned Wolf - at 2012.10.03 03:57:00
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8935. [Suggestion] 3 Part recipe for balancing precision strikes. - in Feedback/Requests [original thread]
Longshot Ravenwood wrote: KAGEHOSHI Horned Wolf wrote: I'm not exactly sure what the point you're making is, might be how you phrased it. If getting a strike is a collective effort, why shouldn't the reward be shared as well? Would you pre...
- by KAGEHOSHI Horned Wolf - at 2012.10.03 03:48:00
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8936. [Suggestion] 3 Part recipe for balancing precision strikes. - in Feedback/Requests [original thread]
Another way to limit them could be with a cooldown that affects the entire team. For example, each team can only use a strike once every 4 minutes.
- by KAGEHOSHI Horned Wolf - at 2012.10.03 03:37:00
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8937. in game eve clock - in Feedback/Requests [original thread]
Good idea, comment https://forums.dust514.com/default.aspx?g=posts&t=38885&find=unread since someone already suggested it today.
- by KAGEHOSHI Horned Wolf - at 2012.10.03 02:40:00
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8938. [Suggestion] 3 Part recipe for balancing precision strikes. - in Feedback/Requests [original thread]
I'm not exactly sure what the point you're making is, might be how you phrased it. If getting a strike is a collective effort, why shouldn't the reward be shared as well? Would you prefer if the points from the assists were proportional to the w...
- by KAGEHOSHI Horned Wolf - at 2012.10.03 02:28:00
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8939. [Suggestion] 3 Part recipe for balancing precision strikes. - in Feedback/Requests [original thread]
The squad leader doesn't earn them on his own, its based on the squad's collective ar points. Why should he be the only one who gets rewarded? The squad leader might not even do anything at all in the game, and just get a strike by virtue of havin...
- by KAGEHOSHI Horned Wolf - at 2012.10.03 02:04:00
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8940. [Suggestion] 3 Part recipe for balancing precision strikes. - in Feedback/Requests [original thread]
It counts as a KILL. No effort is put in to actually KILL someone. All you do is pick a place on the map, you're not the one doing the KILLING, so you should not get a KILL.
- by KAGEHOSHI Horned Wolf - at 2012.10.03 01:55:00
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