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1. Playstation Move and Sharpshooter Support Thread - in Technical Support/Bugs [original thread]
bump
- by JonnyAugust - at 2012.08.20 08:08:00
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2. Playstation Move and Sharpshooter Support Thread - in Technical Support/Bugs [original thread]
bump. Modal Turn mode please! Btw, calibration seemed to be better this last patch. I havent tried with my sharpshooter yet but the vanilla move seems to be calibrating much easier. Still impossible to use b/c of the locked ADS view. I can't hip f...
- by JonnyAugust - at 2012.08.19 18:37:00
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3. Playstation Move and Sharpshooter Support Thread - in Technical Support/Bugs [original thread]
Thread needs a Bump. Anyone have a chance to try it out yet. I do see for sure they did not add a modal turn function.
- by JonnyAugust - at 2012.08.15 11:05:00
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4. Sony Move - in Technical Support/Bugs [original thread]
Indigo Void wrote: Calibration for the Sony Move is broken. The first aiming icon appears in the top left corner. The second aiming icon does not appear at all. After calibration, the crosshair is only useable in the top left quarter of the scr...
- by JonnyAugust - at 2012.07.15 21:21:00
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5. Playstation Move and Sharpshooter Support Thread - in Technical Support/Bugs [original thread]
Flame Highsea wrote: It would be nice to have even one tiny word from some dev.. like "we are doing... we are alive.." etc for the sake of Move! ;) Ikr? I fully expect nothing, judging from how previous developers have handled move and sh...
- by JonnyAugust - at 2012.07.13 15:50:00
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6. Playstation Move and Sharpshooter Support Thread - in Technical Support/Bugs [original thread]
Flame Highsea wrote: JonnyAugust wrote: Kyy Seiska wrote: I sit and play with my sharpshooter in an upright position in a chair about 4 feet from my television. The calibration is still difficult. Tune into http://www.youtube.com/wa...
- by JonnyAugust - at 2012.07.07 16:15:00
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7. Instant glitch to top of small barricade - in Technical Support/Bugs [original thread]
I was strafing around a large metal barricade infront of the front turret line on skirmish and found myself glitching to the top of it without even jumping. It seemed to happen on the barricades that were situated on inclines and on the side furth...
- by JonnyAugust - at 2012.07.05 00:41:00
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8. Playstation Move and Sharpshooter Support Thread - in Technical Support/Bugs [original thread]
Kyy Seiska wrote: Freyar Tarkin wrote: You need to stop pointing the Move at the screen like a wiimote, and hold it semi-upright (about 40 degrees) like a handgun. You move the whole thing up, down, left and right. If you're trying to treat ...
- by JonnyAugust - at 2012.07.02 23:23:00
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9. Playstation Move and Sharpshooter Support Thread - in Technical Support/Bugs [original thread]
Ender Storm wrote: The1Kaiser wrote: I don't understand why the Move+SS can't function the same as the right stick on the controller. As we move our reticule, the screen turns as needed, the reticule would always be centered. At least have t...
- by JonnyAugust - at 2012.07.01 17:06:00
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10. Hit Detection - in Technical Support/Bugs [original thread]
The hit detection needs a lot of work. ARs have almost 0 accuracy when using the scope on a moving target. It's almost like an even cheaper way of adding RBS. Is this all done server side? I can't even begin to troubleshoot AR problems without hav...
- by JonnyAugust - at 2012.07.01 13:08:00
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11. Playstation Move and Sharpshooter Support Thread - in Technical Support/Bugs [original thread]
The1Kaiser wrote: I don't understand why the Move+SS can't function the same as the right stick on the controller. As we move our reticule, the screen turns as needed, the reticule would always be centered. At least have the option avalible to ...
- by JonnyAugust - at 2012.06.30 19:50:00
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12. Playstation Move and Sharpshooter Support Thread - in Technical Support/Bugs [original thread]
Took many tries for me to get it calibrated... still not optimal
- by JonnyAugust - at 2012.06.29 22:35:00
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13. Playstation Move and Sharpshooter Support Thread - in Technical Support/Bugs [original thread]
Flame Highsea wrote: JonnyAugust wrote: Flame Highsea wrote: Why ? I feel there is no need for that. Its fluent as it is. ( 0 killzone, 20 sensitivity, 70 turning speed ) I still play 3-6h / week kz3 with Move. kill strike 31 and yes, i...
- by JonnyAugust - at 2012.06.29 19:06:00
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14. Playstation Move and Sharpshooter Support Thread - in Technical Support/Bugs [original thread]
Flame Highsea wrote: Why ? I feel there is no need for that. Its fluent as it is. ( 0 killzone, 20 sensitivity, 70 turning speed ) I still play 3-6h / week kz3 with Move. kill strike 31 and yes, im not camping or using Marksman. Because I ...
- by JonnyAugust - at 2012.06.29 19:00:00
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15. Playstation Move and Sharpshooter Support Thread - in Technical Support/Bugs [original thread]
Flame Highsea wrote: How many of you have played game where Move works --> Kz3 ? There is no Move in Dust.. Just mess :/ Like playing poker with one card in hand ( so no use trying to do calibrations or advice how to do it untill its pat...
- by JonnyAugust - at 2012.06.29 18:43:00
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16. Playstation Move and Sharpshooter Support Thread - in Technical Support/Bugs [original thread]
Wakko03 wrote: Move Sharpshooters, Please make sure to grab yourself a little level, and some duct tape, the wire for the pseye will nudge it out of whack; so secure that to the pseye clip then grab the level to make sure it is set up level on...
- by JonnyAugust - at 2012.06.29 17:06:00
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17. Playstation Move and Sharpshooter Support Thread - in Technical Support/Bugs [original thread]
I just noticed that to adjust the crosshair sensitivity, you have to manually save the change. Even if you moved the bar to a new setting, if you do not press 'X' they setting will not save and nothing will be effected even the bar is reflecting t...
- by JonnyAugust - at 2012.06.29 17:04:00
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18. Playstation Move and Sharpshooter Support Thread - in Technical Support/Bugs [original thread]
I have no idea why it just decided to work for me now. Maybe it has something to do with the updates at the the boot up of the client. If I had a tip, it would be to not use the icons in upper left and lower right to calibrate. Simply point to t...
- by JonnyAugust - at 2012.06.29 14:28:00
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19. Playstation Move and Sharpshooter Support Thread - in Technical Support/Bugs [original thread]
Nova's Knife wrote: Like said above. I've had none of the calibration issues people are complaining about. I'll try to explain how I set mine up, but even when I calibrate it other ways I don't get this massive drift people complain about. Ther...
- by JonnyAugust - at 2012.06.29 13:57:00
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20. [Move controller] hilariously terrible calibration - in Technical Support/Bugs [original thread]
bump, just found this.
- by JonnyAugust - at 2012.06.29 04:38:00
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