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601. Rattati, Negative Feedback is better at the game then you! - in General Discussions [original thread]
Thumb Green wrote: Ghosts Chance wrote: Corrupted Cherubimon wrote: Ghosts Chance wrote: INF4M0US has known how to do this for 9 months...... we invented skylinks. we were also the first to replicate and abuse the invisability glitch,...
- by Ghosts Chance - at 2015.03.18 12:22:00
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602. The Dark Clouds 50 million ISK challenge - in General Discussions [original thread]
null cannon is invicablle, and no you diddnt create the null cannon missle glitch either. again stop trying to invent year old known exploits.
- by Ghosts Chance - at 2015.03.18 12:18:00
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603. Negative-Feedback, Inf4m0us is better at the game than you. - in General Discussions [original thread]
FIRST TESTDUMMY wrote: I'm pretty sure when it comes to exploits, the Japanese have figured everything out before anyone else. Not always. and when they do we arnt far behind, im rather good at reverse engineering exploits i see others using...
- by Ghosts Chance - at 2015.03.18 11:28:00
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604. Concerning Vehicles - in General Discussions [original thread]
my railtank is either nearly invincable or instagibbs other tanks :P prema hardeners FTW. my 3 sman squad in the railtank nets 30ish kills a game and unless i do something stupid or insane it lives forever.
- by Ghosts Chance - at 2015.03.18 11:12:00
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605. Negative-Feedback, Inf4m0us is better at the game than you. - in General Discussions [original thread]
stop pretending you invented the replication of year old exploits :P if you think you invented it chances are the Inf4m0us R&D team found it first :P the invention of Skylinks should be credited to Sargent Snuggles, current CEO of INF4M0US 2.0.
- by Ghosts Chance - at 2015.03.18 11:09:00
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606. Rattati, Negative Feedback is better at the game then you! - in General Discussions [original thread]
Jack Boost wrote: How Dark cloud invent this.... Hello ground!! https://www.youtube.com/watch?v=h02a2HSB58M more like he spoted someone testing the concept and worked to replicate THEIR success.
- by Ghosts Chance - at 2015.03.18 10:54:00
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607. Rattati, Negative Feedback is better at the game then you! - in General Discussions [original thread]
Corrupted Cherubimon wrote: Ghosts Chance wrote: INF4M0US has known how to do this for 9 months...... we invented skylinks. we were also the first to replicate and abuse the invisability glitch, the MCC missle glitch, wall upllinks, walking...
- by Ghosts Chance - at 2015.03.18 10:37:00
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608. Rattati, Negative Feedback is better at the game then you! - in General Discussions [original thread]
INF4M0US has known how to do this for 9 months...... we invented skylinks. we were also the first to replicate and abuse the invisability glitch, the MCC missle glitch, wall upllinks, walking uplinks, rapid fire large turret, rapid trurret reload...
- by Ghosts Chance - at 2015.03.18 10:16:00
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609. just left the same battle 6 times - in General Discussions [original thread]
LOOKMOM NOHANDS wrote: Pay attention to the planet you are on and if you go back to the same hit circle. Also when you leave battle either take a couple of minutes to restock some stuff of switch game modes. You will get put back into that ba...
- by Ghosts Chance - at 2015.03.17 14:11:00
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610. just left the same battle 6 times - in General Discussions [original thread]
Mejt0 wrote: When you leave battle, matchmaking will try to put you there back again until someone else joins. Ps. Then why are you joining? You can click circle at any given time. you dont oftin take care to memorise what planet and distr...
- by Ghosts Chance - at 2015.03.17 14:09:00
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611. that train yard map - in General Discussions [original thread]
robin williams' ghost wrote: But it's so easy to win that map and get really high kdr's. Get a squad of two minmandos with md/cr, 2 heavies a logi and a scout on that south balcony and you've won. (Domination) and in skirmish the map hands a...
- by Ghosts Chance - at 2015.03.17 13:08:00
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612. just left the same battle 6 times - in General Discussions [original thread]
guess what map? Dear CCP if i leave a match i definatly dont want to be put back in it over and over again till the game ends, thats how you get people to turn off their PS3. EDIT: make that 7 times
- by Ghosts Chance - at 2015.03.17 12:40:00
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613. Please stop using the Squad Finder. Thank you. - in General Discussions [original thread]
squad finder is great for filling vacant slots in your squad with specific roles, just ask squad finder for that scout/logi/heavy/tanker/gunner and you shall recieve. not using squad finder just means there are less squads to go up against the pr...
- by Ghosts Chance - at 2015.03.17 11:51:00
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614. pc is lame bring back corp battles - in General Discussions [original thread]
xavier zor wrote: Ghosts Chance wrote: PC has been reduced to a game of he who claims the server due to SSDs wins. whoever brings EVE support and drops the OB on the enemy team's city runners actually happened to me multiple times....run...
- by Ghosts Chance - at 2015.03.17 11:38:00
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615. pc is lame bring back corp battles - in General Discussions [original thread]
PC has been reduced to a game of he who claims the server due to SSDs wins.
- by Ghosts Chance - at 2015.03.17 11:31:00
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616. killing proto tanks - in General Discussions [original thread]
Aidualc wrote: Ghosts Chance wrote: ill give you a hint position + sica + dmg mods = dead proto tanks everywhere.... Redline tanker... lol only if you mean THEIR redline :P its a gank tank, i dont sit in it all game, i pulll it o...
- by Ghosts Chance - at 2015.03.16 15:40:00
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617. killing proto tanks - in General Discussions [original thread]
Takahiro Kashuken wrote: Prototype has the best slot layout of all suits. Vehicles do not follow this rule. But if you want to keep calling a dog a horse keep going. Disclaimer: The above post is respectful, contains no ranting, conta...
- by Ghosts Chance - at 2015.03.16 15:15:00
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618. killing proto tanks - in General Discussions [original thread]
Takahiro Kashuken wrote: Ghosts Chance wrote: Takahiro Kashuken wrote: Ghosts Chance wrote: in short please PROVE that not having an increasing number of slots from basic to pro means that it isnt proto. Already proved it. Dropsu...
- by Ghosts Chance - at 2015.03.16 15:11:00
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619. killing proto tanks - in General Discussions [original thread]
Takahiro Kashuken wrote: Ghosts Chance wrote: in short please PROVE that not having an increasing number of slots from basic to pro means that it isnt proto. Already proved it. Dropsuits from basic to advanced to prototype increase in ...
- by Ghosts Chance - at 2015.03.16 14:56:00
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620. killing proto tanks - in General Discussions [original thread]
in short please PROVE that not having an increasing number of slots from basic to pro means that it isnt proto.
- by Ghosts Chance - at 2015.03.16 14:40:00
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