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2121. PC 2.0, What should happen in Space (EVE side) - in General Discussions [original thread]
Forlorn Destrier wrote: Operative 1171 Aajli wrote: Fox Gaden wrote: Here is a link to the discussion on the DUST 514 Feedback/Requests forum. Here is a link to the discussion on the EVE Online Features & Ideas Discussion forum. ...
- by Fox Gaden - at 2014.02.06 11:07:00
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2122. PC 2.0, What should happen in Space (EVE side) - in General Discussions [original thread]
Forlorn Destrier wrote: 2. Great question about if the ship is late. What would your suggestion be to handle this? There is a built in 7 minute window from the time you currently hit the war barge and when you deploy. I think that this should ...
- by Fox Gaden - at 2014.02.06 01:38:00
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2123. PC 2.0, What should happen in Space (EVE side) - in General Discussions [original thread]
HowDidThatTaste wrote: My biggest question is what is in for the dust mercs? The point is to insure that Location has strategic importance in PC. CCP screwed that up in PC 1.0 by allowing infinite clone packs. CCP said the Warbarge would be pi...
- by Fox Gaden - at 2014.02.06 01:12:00
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2124. PC 2.0, What should happen in Space (EVE side) - in General Discussions [original thread]
Forlorn Destrier wrote: Agreed. Need to consider exchange rates between games though. Can we get a blue tag on this? I think this thread has the potential of being very productive. I would love to get a member of Team True Grit in here. They ...
- by Fox Gaden - at 2014.02.05 23:16:00
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2125. PC 2.0, What should happen in Space (EVE side) - in General Discussions [original thread]
Forlorn Destrier wrote: 1. There is little to no interest in PI in Eve, and is not really a sufficient way to increase Eve participation in PC/Dust Most of my experience in EVE is in small gang PVP in Low and NPC Null Sec. I have found that ...
- by Fox Gaden - at 2014.02.05 23:11:00
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2126. PC 2.0, What should happen in Space (EVE side) - in General Discussions [original thread]
So sum up a few ideas: I think the PC interface should be available in both games to Directors and Planetary Management Officers in the Corp that owns the District. I think that a Corp attacking or defending a district should be able to create a...
- by Fox Gaden - at 2014.02.05 23:00:00
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2127. PC 2.0, What should happen in Space (EVE side) - in General Discussions [original thread]
Possible incentives for EVE players to care about their Alliance owning Planetary Districts: 1) Have a district on a planet function like a PI Command Centre for anyone in the Alliance that holds the district. This would not be counted toward the...
- by Fox Gaden - at 2014.02.05 19:32:00
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2128. PC 2.0, What should happen in Space (EVE side) - in General Discussions [original thread]
Here is a link to the discussion on the DUST 514 Feedback/Requests forum. Here is a link to the discussion on the EVE Online Features & Ideas Discussion forum. The short version is that to initiate a Planetary Conquest match in DUST a War...
- by Fox Gaden - at 2014.02.04 19:52:00
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2129. To the Righteous PC "Saviors/Lockers": Donate your isk to the community. - in General Discussions [original thread]
To clarify the history and explain peopleGÇÖs feelings about DUST University: I was the Director of Education at DUST University for 5 months. I left D-Uni because the CEO was unwilling or unable to deal with a fellow Director who was bullying th...
- by Fox Gaden - at 2014.01.31 16:08:00
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2130. To the Righteous PC "Saviors/Lockers": Donate your isk to the community. - in General Discussions [original thread]
Dauth Jenkins wrote: Vermaak Doe wrote: What about people like me and my commando brethren, we do a thankless job so you people don't have to kill yourselves to adapt to the constantly changing battlefield. I need to find a commando chat ...
- by Fox Gaden - at 2014.01.31 15:08:00
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2131. To the Righteous PC "Saviors/Lockers": Donate your isk to the community. - in General Discussions [original thread]
Here is something that will server new players better than giving them ISK: Fox Guide: DUST Economics 101, Not going Broke Quote: Give a man a Fish and he will eat for a day. Teach a man to Fish and he will be able to feed himself for a life...
- by Fox Gaden - at 2014.01.31 15:03:00
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2132. So Close To A 2.0 KDR - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: i despise snipers and tankers. ESPECIALLY snipers... I respect the truly good snipers. Those being the only snipers that casus me any problems. Not many of them around. The not so good snipers only annoy me wh...
- by Fox Gaden - at 2014.01.30 19:46:00
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2133. So Close To A 2.0 KDR - in General Discussions [original thread]
Marad''er wrote: Especially in ambush. Kdr in ambush directly influences the winning of the game. That's all I play so I respect everyone with a high kd :D To be fair to Logi it would be nice if the game tracked how many clones you saved wi...
- by Fox Gaden - at 2014.01.30 19:41:00
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2134. So Close To A 2.0 KDR - in General Discussions [original thread]
Kaze Eyrou wrote: Fox Gaden wrote: I have respect for any Scout with a positive KDR who doesn't use a sniper rifle . Fixed. I thought about saying that, but felt that adding a qualification would reduced the impact of my statement. A fu...
- by Fox Gaden - at 2014.01.30 19:27:00
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2135. Shield, Armor, Damage or Speed Tanked Suits; Who Will Win 1.8? - in General Discussions [original thread]
Gallente Sentinel will be susceptible to the Shotgun (Hybrid-Blaster) damage, so watch out for Shotgun Scouts. But yes, I think Gallente will probably be the best Brick tank. Caldari Heavy shield regeneration delay is reduced to only 1 second if ...
- by Fox Gaden - at 2014.01.30 18:52:00
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2136. So Close To A 2.0 KDR - in General Discussions [original thread]
I have respect for any Scout with a positive KDR.
- by Fox Gaden - at 2014.01.30 18:38:00
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2137. KDR padding trend - in General Discussions [original thread]
John Demonsbane wrote: Couple guys like that in my corp, run BPO's the whole game and go 28/3 against protos while actually trying to hack objectives and win the battle. I call them "a lot better than me" and enjoy the WP I make logi-ing for t...
- by Fox Gaden - at 2014.01.30 18:24:00
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2138. KDR padding trend - in General Discussions [original thread]
The stat I would like to see is ISK efficiency. ISK Value of Items destroyed / ISK Value of items lost. Value AUR items at the ISK value of similar tier ISK market items.
- by Fox Gaden - at 2014.01.30 17:53:00
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2139. To the Righteous PC "Saviors/Lockers": Donate your isk to the community. - in General Discussions [original thread]
DUST University averages 1000 active players and last time I checked had a tax rate of 7%. I donGÇÖt think they are hurting for cash.
- by Fox Gaden - at 2014.01.30 16:52:00
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2140. DUST =/= New Eden - in General Discussions [original thread]
Arkena Wyrnspire and Ripley Riley summed it up. Scamming and Griefing is permitted in New Eden when there are mechanics in place for sensible people to avoid getting Scammed or Griefed. That is why AWAXing was fixed by adding roles for getting p...
- by Fox Gaden - at 2014.01.30 16:41:00
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