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1. BUG 'Necromancer" KIN-012 Nanite Injector - in Technical Support/Bugs [original thread]
CCP Logibro wrote: We're on it. Kicked it up to QA, I'll post back when I have more info. For now, be warned that the 'Necromancer' KIN-012 Nanite Injector should return to 50% armor on revive when this is fixed. And with that, my work here ...
- by Eriknaught - at 2013.08.28 19:42:00
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2. BUG 'Necromancer" KIN-012 Nanite Injector - in Technical Support/Bugs [original thread]
Tal-Rakken wrote: Spycrab Potato wrote: Eriknaught wrote: Just noticed that the "Necromancer' has the same stats as the 'Talisman,' doing 80% upon revive. Since it's ADV level it should be doing the 50% that the KIN-012 usually does. I ha...
- by Eriknaught - at 2013.08.28 09:29:00
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3. BUG 'Necromancer" KIN-012 Nanite Injector - in Technical Support/Bugs [original thread]
Just noticed that the "Necromancer' has the same stats as the 'Talisman,' doing 80% upon revive. Since it's ADV level it should be doing the 50% that the KIN-012 usually does. I haven't bought any myself, so I'll concede that they may very well be...
- by Eriknaught - at 2013.08.27 22:47:00
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4. Sprint, Melee, Sprint, melee! - in Technical Support/Bugs [original thread]
Green Living wrote: I'm not sure in the year I have been playing this game have I have ever been killed by melee. With us Minmatar Nova-Ninjas coming out of the woodworks expect to get meleed, A LOT. You have been warned. Eriknaught out. EN...
- by Eriknaught - at 2013.06.24 20:16:00
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5. Respec issue - in Technical Support/Bugs [original thread]
I got my respec today(thanks by the way), but my NeoCom won't load my inventory. It's the same with Suits and vehicles. Is this a typical bug that's happening? If so, should I file a petition or wait for a fix? Any advices would be appreciated. Th...
- by Eriknaught - at 2013.06.24 18:38:00
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