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41. Give me the option to trade already!!! - in Feedback/Requests [original thread]
Bump
- by Defy Gravity - at 2014.06.29 02:16:00
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42. Give me the option to trade already!!! - in Feedback/Requests [original thread]
I understand difficulties with player market but why can't we have the option to highlight a players name and press "Trade" opening up a small tab that shows what i'm trading and what my friend is trading. WHY NOT I'M SURE ITS NOT HARD
- by Defy Gravity - at 2014.06.27 17:21:00
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43. [New Feature] Medals Reward System - in Feedback/Requests [original thread]
MINA Longstrike wrote: No General jacka-s-s here on the dust forums newbs be careful these are everywhere
- by Defy Gravity - at 2014.06.23 03:33:00
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44. [Suggestion] Bring back damage mods (spreadsheet included) - in Feedback/Requests [original thread]
How about adding reload speed, RoF,effective range amplifire modules for high slots instead? for example STD/ADV/PRO dmg mods would be 2%, 4%, 6% reload speed would be 5%, 8%, 10% RoF would be 2% 4% 6% effective range would be 5% 10% 15%
- by Defy Gravity - at 2014.06.15 22:06:00
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45. Repair Tools are a little TOO dominant - in Feedback/Requests [original thread]
Spartan MK420 wrote: Since the scanner is now "snapshot" it should be displayed for all the players on the team, making it more usefull, and allowing a scanner logi to accumulate points. :p Stupid Idea #247 what was stupid idea 246?
- by Defy Gravity - at 2014.06.02 05:40:00
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46. Bring Back Pre-PC Corp vs Corp Battle System - in Feedback/Requests [original thread]
+1
- by Defy Gravity - at 2014.06.02 05:34:00
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47. [Suggestion] Officer Weapons Blue tag plz? pretty plz? - in Feedback/Requests [original thread]
+1 and bump running low on gastun hmg's
- by Defy Gravity - at 2014.05.30 06:05:00
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48. nurf gallente heavy and gallente scout and galdari scout - in Feedback/Requests [original thread]
Are you crazy? Leave my heavy alone scrub we have to deal with scouts with RE's, shotguns etc. and the combat rifle so fck off!!!
- by Defy Gravity - at 2014.05.30 06:02:00
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49. ETA on hotfix alpha? - in Feedback/Requests [original thread]
title says all
- by Defy Gravity - at 2014.05.25 22:14:00
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50. [Idea] Overshield Applicator - in Feedback/Requests [original thread]
bump I want a blue tag on this I like this idea we need this
- by Defy Gravity - at 2014.05.25 07:42:00
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51. Passenger Fire - in Feedback/Requests [original thread]
I agree +1as long as its sidearms and light weapons only
- by Defy Gravity - at 2014.05.20 03:19:00
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52. Whats next for the assault? - in Feedback/Requests [original thread]
CCP i'd like to know whats next for the assault buffs/nerfs/changes/ideas? What can they do to make them better?
- by Defy Gravity - at 2014.05.19 07:56:00
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53. Anything on the new racial stuff? ( Lav Hav Dropship Weapons Etc.?) - in Feedback/Requests [original thread]
Title says it all and ive seen quite a bit of blue tag activity
- by Defy Gravity - at 2014.05.19 07:42:00
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54. (Feedback) Vehicle Damage Mods are too powerful - in Feedback/Requests [original thread]
They just need to make the damage mods the way it was before with the 10% dmg with the 5% rof increase. I think thats the way they were before
- by Defy Gravity - at 2014.05.17 21:30:00
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55. [Feedback] High slot modules in general are lacking - in Feedback/Requests [original thread]
Agreed +1
- by Defy Gravity - at 2014.05.17 05:06:00
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56. Would it make sense to increase isk payout depending on the type wi... - in Feedback/Requests [original thread]
Cody Sietz wrote: Either MCC destruction or clone depletion(or maybe timer expiring) Also, which one would pay more? I would guess clone depletion since you could, in theory, capture the MCC. Or if the MCC is destroyed, then the remaining clo...
- by Defy Gravity - at 2014.04.02 00:12:00
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57. Flashbangs. They'd be awesome. - in Feedback/Requests [original thread]
+1
- by Defy Gravity - at 2014.03.21 05:12:00
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58. Time for an infantry-only queue? - in Feedback/Requests [original thread]
Vespasian Andendare wrote: With the vehicle rebalance 1.7, vehicles were supposed to have "waves of opportunity" that coincided with their active tanking module being up. AV weapons were "rebalanced" to work in this new idea. Vehicles should be...
- by Defy Gravity - at 2014.03.18 02:27:00
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59. Uprising 1.8 - in Feedback/Requests [original thread]
+1
- by Defy Gravity - at 2014.03.18 02:26:00
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60. Droppable Equipment ( Sentry Gun ) - in Feedback/Requests [original thread]
Draco Cerberus wrote: No, what I am saying is that the Heavy fills the niche of deploy able turret quite well already, no need for an unmanned one. Stop trying to solo the game and join a squad. I don't solo my games I play with my corp and m...
- by Defy Gravity - at 2014.03.11 21:42:00
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