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41. [suggestion] Vehicle seats Force Switch - in Feedback/Requests [original thread]
Vrain Matari wrote: gangsta nachos wrote: This should only work like you said if there is no one in the driver seat . But if someone took your seat it's your problem it is nobodys fault but yours. You shouldn't be able to force someone out o...
- by Darky SI - at 2012.07.21 14:48:00
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42. [suggestion] Vehicle seats Force Switch - in Feedback/Requests [original thread]
zekina zek wrote: but what about that annoying guy on your team with the militia tank on the tower blasting away at the MCC with the Gunner turret?? your saying you wouldnt jump in that tank and roll it off the tower?? lol i know though it...
- by Darky SI - at 2012.07.21 11:58:00
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43. [suggestion] Vehicle seats Force Switch - in Feedback/Requests [original thread]
gangsta nachos wrote: tank drivers gonna agree with tank drivers, merks gonna agree with merks next somone will say im a merk and support this btw am not a tank/dropship driver, I am a heavy with HMG but i understand where are you coming fr...
- by Darky SI - at 2012.07.21 11:54:00
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44. [suggestion] Vehicle seats Force Switch - in Feedback/Requests [original thread]
Garrett Blacknova wrote: gangsta nachos wrote: 1)So if the enemy gets out of their vehicle we shouldn't be able to hack it then because it's theirs correct. 2)Or if there is no one in it it is fair game enemy or not. ^which statement soun...
- by Darky SI - at 2012.07.21 10:53:00
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45. [suggestion] Vehicle seats Force Switch - in Feedback/Requests [original thread]
@gangsta sometimes you need to get out to fix your vehicle or capture objective, you shouldn't be tied to the feat of losing your vehicle to your passengers! @panosacpe yup millions of isk are being lost this way and its frustrating
- by Darky SI - at 2012.07.20 23:20:00
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46. [suggestion] Vehicle seats Force Switch - in Feedback/Requests [original thread]
ILLUMIKNIGHT Martinez wrote: It seems like a reasonable idea. Just one thing that needs to be clarified. This is gonna sound stupid but will you be able to do this on your veichle that YOU have ordered right? yeah this only works if you are t...
- by Darky SI - at 2012.07.20 16:00:00
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47. [suggestion] Vehicle seats Force Switch - in Feedback/Requests [original thread]
Everyone hates people who steal tank/dropship and drive them away with or without you and most of the time they end up killing you and your vehicle. I came up with an idea to solve such problem i call it Force Switch. How it works? pressing and ho...
- by Darky SI - at 2012.07.20 10:25:00
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48. dev? - in Feedback/Requests [original thread]
They might not talk (post) much but they definitely listen, take it from those who have been around long enough to see the improvment and the implementation of our feedback +1 CCP
- by Darky SI - at 2012.07.17 00:44:00
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49. POINT SYSTEM over K/D ratio - in Feedback/Requests [original thread]
+1 KDR system hides the true heroes of the battles, just implement BF3 point system and we will be grateful
- by Darky SI - at 2012.07.16 16:13:00
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50. use the bed as a log out method - in Feedback/Requests [original thread]
i 2nd this, good idea Renzo
- by Darky SI - at 2012.07.16 16:09:00
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51. [Feedback/Request] The Heavy class in this build - in Feedback/Requests [original thread]
Moorian Flav wrote: This is the 4th thread I've seen on this same subject. Yes, it is underpowered or needs to remove the easy overheating. I'd go into a longer explanation but already did so in two other threads. Multiple threads addressing ...
- by Darky SI - at 2012.07.13 15:52:00
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52. [Feedback/Request] The Heavy class in this build - in Feedback/Requests [original thread]
@Xocoyol Zaraoul you just summed up what CCP should know about the HMG, great feedback man thanks for stepping by.
- by Darky SI - at 2012.07.12 16:40:00
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53. [Feedback/Request] The Heavy class in this build - in Feedback/Requests [original thread]
@Iron Wolf Saber exactly my thoughts @Corban Lahnder i agree Heavy can be more of a support role but still heavy can be in the front-lines mowing down enemy resistance and "supporting" his teammates at the same time and for that we need a good we...
- by Darky SI - at 2012.07.12 16:26:00
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54. LMGs? - in Feedback/Requests [original thread]
+1 I don't mind LMG either, more weapons more fun plus Heavy class will have good variety of heavy hitting weapons granted they are balanced.
- by Darky SI - at 2012.07.12 16:16:00
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55. [Feedback/Request] The Heavy class in this build - in Feedback/Requests [original thread]
Booker DaFooker wrote: so glad this post is here, good work Darky. HMG is broken no doubt, i quite like the increased accuracy with heat up idea mentioned earlier as I feel the over-heating is a fair nerf although a little too quick. It's not j...
- by Darky SI - at 2012.07.12 14:06:00
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56. E3 build feedback (Very Long post) - in Feedback/Requests [original thread]
xAckie wrote: I still find the ADS still slugggish and often fails to 'pop-up'. We need smaller sights. It would also allow ADS to be quicker. I dont know how bad the heavies have been nerfed - they might be. But I would suggest until we pl...
- by Darky SI - at 2012.07.08 15:12:00
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57. [Feedback] HMGs are now underpowered - in Feedback/Requests [original thread]
Zhar Ptitsaa wrote: Little tip if with the over heating (if you wanna even try the HMG) is to burst fire it. Burst firing is not how the HMG intended to work plus this way will only make you loose accuracy and scatter the bullets everywhere ...
- by Darky SI - at 2012.07.07 17:27:00
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58. E3 IRC Feedback Megathread - in Feedback/Requests [original thread]
Red at Math wrote: HMG needed a nerf, but has been hit too hard. Specifically the new overheat rate feels really good, but combined with the damage reduction makes the HMG a subpar weapon. Could also do with a range increase, as the Heavy sui...
- by Darky SI - at 2012.07.07 16:08:00
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59. [Feedback/Request] The Heavy class in this build - in Feedback/Requests [original thread]
you see the problem here is not how to ge kills with the heavy dropsuit its the HMG equpied on Heavy dropsuit is broken you can't do well with this combination and i know i can fit AR to it to do well but i refuse to throw the HMG since its the St...
- by Darky SI - at 2012.07.07 15:20:00
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60. [Feedback/Request] The Heavy class in this build - in Feedback/Requests [original thread]
bjorn morkai wrote: its not a class.... its a suit.... thank you.... lol i know if you noticed in top my post i wrote: Heavy dropsuit + HMG = Heavy Class
- by Darky SI - at 2012.07.07 10:00:00
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