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13521. Prototype Strategic Dropsuits - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Cat Merc wrote: Current suits are T1. Bullocks. If they were all Tech 1, their meta levels would never exceed 4, which of course, they do exceed. Eh, stuff changes. Just wait and see.
- by Cat Merc - at 2013.04.02 17:10:00
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13522. For people who want to learn how to play better - in General Discussions [original thread]
Zekain Kade wrote: Kids these days do not know the difference between a slow, and boring game, from a tactical game. I'm guessing Dust is the first one? :P jk
- by Cat Merc - at 2013.04.02 17:04:00
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13523. For people who want to learn how to play better - in General Discussions [original thread]
Here is a livestream of ReGnUM. You might pick up on some useful tactics. http://www.twitch.tv/regnyum/old
- by Cat Merc - at 2013.04.02 16:03:00
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13524. GNN: Duvolle developing EMP Grenades? - in Feedback/Requests [original thread]
Samael Theosi wrote: Why Gallente? I feel that Caldari or Amarr have a better chance, lore wise, to make it. Gallente are the smartest of the bunch. Caldari are the greediest of the bunch. Amarr are the most religious of the bunch. Minmatar a...
- by Cat Merc - at 2013.04.02 15:40:00
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13525. GNN: Duvolle developing EMP Grenades? - in Feedback/Requests [original thread]
Oh Duvolle. You kill my enemies, and now you want to disorient them! I love you :)
- by Cat Merc - at 2013.04.02 14:13:00
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13526. [REQUEST] More Movement Options! - in Feedback/Requests [original thread]
I would love to move like a cat, instead of like a dog. +1
- by Cat Merc - at 2013.04.02 12:58:00
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13527. Module modifiers - in Feedback/Requests [original thread]
Daedric Lothar wrote: But I like this thread. it is full of great justice. Thank you kind sir. Justice is served.
- by Cat Merc - at 2013.04.02 12:56:00
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13528. Improving the customization of dropsuits - in Feedback/Requests [original thread]
Daedric Lothar wrote: But this is fine thread to. Tasty thread, lovely thread. Thread laced with catnip. You drug dealer. Cat nip? How did you know?! *Hides catnip under his fur*
- by Cat Merc - at 2013.04.02 12:55:00
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13529. Looking for Recruits - in Corporation Recruitment [original thread]
kinky bacon wrote: Cat Merc wrote: I want to join! Once PRO is disbanded and the heat death of the universe happens. Everyone here is going to WUp your ass. touche cat! I like the word play. wu disciples, homie dont play that. you folk...
- by Cat Merc - at 2013.04.02 12:44:00
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13530. Looking for Recruits - in Corporation Recruitment [original thread]
XtoTheS wrote: I only have 200k isk to spare. But if you are asking for ISK upon entry to the corporation. Your head is not in the game. You can no promise things like that. Go join PRO or something. Have better luck with them being a scrub. ...
- by Cat Merc - at 2013.04.02 12:41:00
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13531. Looking for Recruits - in Corporation Recruitment [original thread]
Everyone here will WUp your ass.
- by Cat Merc - at 2013.04.02 12:37:00
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13532. Module modifiers - in Feedback/Requests [original thread]
Daedric Lothar wrote: What bump? Was I supposed to Bump? I just had a Great Justice Moment when weI talked how awesome having module modifiers and extra slots and more customization would be. "Then bump this thread, and tell them you want it...
- by Cat Merc - at 2013.04.02 12:18:00
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13533. Prototype Strategic Dropsuits - in Feedback/Requests [original thread]
Current suits are T1. Then they will work on T2. Then T3.
- by Cat Merc - at 2013.04.02 12:16:00
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13534. Module modifiers - in Feedback/Requests [original thread]
Daedric Lothar wrote: For Great Justice! But what about the bump? :(
- by Cat Merc - at 2013.04.02 12:07:00
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13535. Module modifiers - in Feedback/Requests [original thread]
Daedric Lothar wrote: You weren't very specific in that thread However, I agree, That was one thing about ship progression in EvE I liked, more slots more slots. It really gave a sense you were arriving when you popped down on a Scorpion or ...
- by Cat Merc - at 2013.04.02 11:41:00
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13536. Module modifiers - in Feedback/Requests [original thread]
Daedric Lothar wrote: Customizing modules sounds like fun. Maybe a revamp to the implant skill list, change the way your body interacts withs modules. I would also like to see more interesting modules like your gun fires faster or reloads faste...
- by Cat Merc - at 2013.04.02 11:28:00
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13537. Module modifiers - in Feedback/Requests [original thread]
Ten-Sidhe wrote: In eve, there are scripts. These are items that modify the item they are placed on much the way you suggest. Alternate ammo could do same for weapons, adjusting damage type and/or range vs damage. Adding this to game would be ...
- by Cat Merc - at 2013.04.02 10:41:00
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13538. Module modifiers - in Feedback/Requests [original thread]
So lets say we have the cardiac regulator. It adds 25% to stamina recovery rate and stamina amount. With module modifiers, you will be able to change its behavior slightly. So now we can have 50% bonus to stamina recovery and 0% to stamina amount....
- by Cat Merc - at 2013.04.02 10:04:00
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13539. Improving the customization of dropsuits - in Feedback/Requests [original thread]
Where are the IRC guys to say "woof" like they always do.
- by Cat Merc - at 2013.04.02 09:37:00
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13540. internal error disbanned - in General Discussions [original thread]
Yes yes... Its all going according to plan...
- by Cat Merc - at 2013.04.02 07:38:00
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