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201. [Election 2014] Experts Poll (Contains informed opinion) - in The Council's Chamber [original thread]
Fox, you can remove Hellsatanao since his character was permabanned
- by Canari Elphus - at 2014.04.02 16:21:00
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202. Possibly Fanart but..... - in General Discussions [original thread]
Ripley Riley wrote: That thing is fugly... that light blue needs to gtfo. Pretty sure its white but just seems blue due to the background.
- by Canari Elphus - at 2014.04.02 16:20:00
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203. Possibly Fanart but..... - in General Discussions [original thread]
Pokey Dravon wrote: Yeah that's actually my fanart that I did for an Art Contest to win Beta Codes for Dust back in the day. Glad to see people still remember it! Prove it and you will get massive props from me
- by Canari Elphus - at 2014.04.02 16:13:00
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204. Possibly Fanart but..... - in General Discussions [original thread]
Supernus Gigas wrote: Clearly it's concept art for Captain Amarrica. And here is concept art for Captain AMERICA
- by Canari Elphus - at 2014.04.02 05:19:00
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205. Possibly Fanart but..... - in General Discussions [original thread]
Damn is that a smexy suit
- by Canari Elphus - at 2014.04.02 04:51:00
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206. So seeing as PC 1.0 is dead - in The Council's Chamber [original thread]
Jaysyn Larrisen wrote: Canari Elphus wrote: .... The current system is massively flawed and will only be fixed when: - Work actually needs to be done on a district (time and effort) for it to be able to generate ISK. That isnt to say that ...
- by Canari Elphus - at 2014.04.02 01:08:00
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207. Why do scouts get 2 weapon slots? - in General Discussions [original thread]
because dogs like peanut butter... thats why
- by Canari Elphus - at 2014.04.02 00:51:00
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208. 1.8 Changes & the Player Experience - in The Council's Chamber [original thread]
Soraya Xel wrote: In many cases though, Canari, CPM already know the problem. Getting CCP to fix it, however, is an entirely different matter. Oh I know. This is more about players talking about what they need rather than what was done to th...
- by Canari Elphus - at 2014.04.01 22:45:00
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209. So seeing as PC 1.0 is dead - in The Council's Chamber [original thread]
Soraya Xel wrote: Canari Elphus wrote: Final Thought - Always think about the mechanics of the game itself rather than putting the onus on other players to create work-arounds to a broken system. Its not the community's responsibility to fix...
- by Canari Elphus - at 2014.04.01 22:29:00
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210. Petition for larger Clone Packs - in The Council's Chamber [original thread]
RemingtonBeaver wrote: Fiddlestaxp wrote: 150 should be good enough. A good team can beat another good team with 150 clones if they play it right. Cost should be increased to ~50 million for the 150 clone pack. 200 clone packs should not b...
- by Canari Elphus - at 2014.04.01 20:20:00
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211. 1.8 Changes & the Player Experience - in The Council's Chamber [original thread]
All it takes is for CCP to finally impliment the player market and this would be a non-issue. If you have a ton of equipment/suits that you dont wish to use, just drop it on the market and get your money back. As I stated in another thread, I w...
- by Canari Elphus - at 2014.04.01 20:17:00
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212. So seeing as PC 1.0 is dead - in The Council's Chamber [original thread]
Killar-12 wrote: Why not Devalue/Remove ISK when the Currencies merge? I mean remeber these suits are high tech things that were recently made, they're going to be expensive. The open market and a combined market are two separate things. CCP...
- by Canari Elphus - at 2014.04.01 20:11:00
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213. So seeing as PC 1.0 is dead - in The Council's Chamber [original thread]
RemingtonBeaver wrote: It is apparent that PC corporations are in no position to govern themselves as many found that grouping together to monopolize the game mode is far more profitable that playing it as intended. The renting of districts and...
- by Canari Elphus - at 2014.04.01 19:34:00
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214. THE CPM SOAPBOX - ' Do you want to reach thousands of mercs?'... - in The Council's Chamber [original thread]
Judge Rhadamanthus wrote: Canari Elphus wrote: Judge - will be free this entire week. My skype is in my candidate thread. That's nice to hear....... But I think you mean Pyrex. Thats what I get for posting on my iphone... yes, meant P...
- by Canari Elphus - at 2014.04.01 08:26:00
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215. Solution To Balancing Vehicle Modules: Capacitors - in General Discussions [original thread]
knight of 6 wrote: knight of 6 wrote: no. vehicle combat is too fast for a capacitor to be a viable balancing tool, cool thingy/what have you. honestly I question how much time everyone who suggests this has spent in a vehicle(you aren't th...
- by Canari Elphus - at 2014.04.01 01:14:00
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216. Open invite for CPM and Hopefuls to join on Podside tonight - in The Council's Chamber [original thread]
Well, happy early bday the
- by Canari Elphus - at 2014.04.01 00:49:00
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217. Solution To Balancing Vehicle Modules: Capacitors - in General Discussions [original thread]
Shion Typhon wrote: Canari Elphus wrote: From my view right now, the only balancing that would need to be done is to make sure that modules are effective enough to make tanks surviveable but not invincible and to make sure that the cap dra...
- by Canari Elphus - at 2014.04.01 00:41:00
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218. Open invite for CPM and Hopefuls to join on Podside tonight - in The Council's Chamber [original thread]
Anyone want to come on the show with me tomorrow or Sat? This could be candidates or those that just want to be heard.
- by Canari Elphus - at 2014.04.01 00:05:00
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219. THE CPM SOAPBOX - ' Do you want to reach thousands of mercs?'... - in The Council's Chamber [original thread]
Judge - will be free this entire week. My skype is in my candidate thread.
- by Canari Elphus - at 2014.04.01 00:01:00
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220. Solution To Balancing Vehicle Modules: Capacitors - in General Discussions [original thread]
We will see what CCP presents at Fanfest. They have been pretty tight lipped about Rogue's new direction of the game. This could be a big decider for mercs as to whether they will invest another year into the game.
- by Canari Elphus - at 2014.03.31 23:58:00
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