DUSTSearch ForumWatch http://dustsearch.com/ The alternative DUST514 Forum browser. en-us Tue, 9 Sep 2025 00:00:00 +0000 DUSTSearch RSS Module v1.1 chribba@evemail <![CDATA[Swarms and Sharpshooter - by Django Quik]]> https://forums.dust514.com/default.aspx?g=posts&m=620871#post620871 Fri, 15 Mar 2013 21:41:00 +0000 dustsearch/guid/408972 <![CDATA[Swarms and Sharpshooter - by Garrett Blacknova]]> https://forums.dust514.com/default.aspx?g=posts&m=620840#post620840
Missile flight time is the big advantage you get here. Lock range doesn't increase by as much.]]>
Fri, 15 Mar 2013 21:29:00 +0000 dustsearch/guid/408958
<![CDATA[Swarms and Sharpshooter - by Pent'noir]]> https://forums.dust514.com/default.aspx?g=posts&m=620834#post620834
1. Missiles will travel further
2. Missiles will last longer before they start to expire one by one.
3. the lockon range is slightly increased, but i don't thinks its by 5%. May not notice much of a difference between 1 lvl to the other, but there is a huge difference between sharpshooting 0 and 5

1 and 2 are really the same thing and 3 helps alot to further annoy redline mountain tank hiders or the ds that likes to use hide in the redzone.]]>
Fri, 15 Mar 2013 21:22:00 +0000 dustsearch/guid/408940
<![CDATA[Swarms and Sharpshooter - by Delirium Inferno]]> https://forums.dust514.com/default.aspx?g=posts&m=620738#post620738
I say just go into upgrading that skill, it's a good skill to have either way.]]>
Fri, 15 Mar 2013 20:41:00 +0000 dustsearch/guid/408859
<![CDATA[Swarms and Sharpshooter - by Needless Sacermendor]]> https://forums.dust514.com/default.aspx?g=posts&m=620729#post620729 Fri, 15 Mar 2013 20:36:00 +0000 dustsearch/guid/408842 <![CDATA[Swarms and Sharpshooter - by Django Quik]]> https://forums.dust514.com/default.aspx?g=posts&m=620501#post620501 Fri, 15 Mar 2013 19:17:00 +0000 dustsearch/guid/408657 <![CDATA[Swarms and Sharpshooter - by Django Quik]]> https://forums.dust514.com/default.aspx?g=posts&m=619402#post619402 Fri, 15 Mar 2013 12:28:00 +0000 dustsearch/guid/407849