DUSTSearch ForumWatch http://dustsearch.com/ The alternative DUST514 Forum browser. en-us Tue, 9 Sep 2025 00:00:00 +0000 DUSTSearch RSS Module v1.1 chribba@evemail <![CDATA[should add prone, reload while sprinting , parcore and destruction like bf3. - by Mauler McCoy]]> https://forums.dust514.com/default.aspx?g=posts&m=284895#post284895
I also have to point out that, from the times I've been able to get behind a dropship turret, anyone who's stupid enough to get caught out in the open is just asking to get brutally murdered. Especially in a game where you get lit up like a christmas tree from across the map with a little arrow.

There's also the fact that, if the developers wanted that option, I think it woulda been in there a LLLOOONNNGGG time ago.]]>
Sat, 1 Sep 2012 20:31:00 +0000 dustsearch/guid/314546
<![CDATA[should add prone, reload while sprinting , parcore and destruction like bf3. - by kalahari ilkeston]]> https://forums.dust514.com/default.aspx?g=posts&m=284885#post284885 and shouldnt tanks have missile counter measures like some do now]]> Sat, 1 Sep 2012 20:26:00 +0000 dustsearch/guid/314545 <![CDATA[should add prone, reload while sprinting , parcore and destruction like bf3. - by wathak 514]]> https://forums.dust514.com/default.aspx?g=posts&m=284862#post284862 Althenia Jex wrote:

I can live with Destruction.
Though how would destruction even work? Isn't everything made out of metal and wires now?

Everything may be made out of steal but remember a forge gun is made to destroy tanks, a swarm launch is 4+ tiny little missles made to destroy tanks, assult rifles are made to destroy are dropsuits which again is metal but much thinner. If we have guns that are ment to destroy military grade armor dont u think they,d be able to bunch a few holes in industrial grade metals. Ofcourse u do have to take in account the thickness but its still doable.

All u guys have to remember is the level of technology the game uses. Curently everyone thinks 21st century tech which is the realm bf3, cod, and mag weopons are in. Dust514 operates in 23rd century or maby 25th century tech its hard to predict what century well be flying from star to star with plasma rifles]]>
Sat, 1 Sep 2012 20:02:00 +0000 dustsearch/guid/314544
<![CDATA[should add prone, reload while sprinting , parcore and destruction like bf3. - by RolyatDerTeufel]]> https://forums.dust514.com/default.aspx?g=posts&m=284712#post284712
Destructable environments would be cool but not really needed, it'd just look nice with orbital strikes. lol

But Sprint and reloading +1]]>
Sat, 1 Sep 2012 18:01:00 +0000 dustsearch/guid/314543
<![CDATA[should add prone, reload while sprinting , parcore and destruction like bf3. - by Th3rdSun]]> https://forums.dust514.com/default.aspx?g=posts&m=284683#post284683 STB-LURCHASAURUS EV wrote:


For example......try holding a smartphone in your hands and send someone a text message with correct spelling while trying to sprint and tell me if that works.


I totally understand what you are saying,but that's a terrible example.

Don't see how pushing tiny buttons on a phone that's the size of a gun magazine is the same as inserting said size into something that's much bigger that itself.

Like I said,I'm in favor of sprint reloading,but if it needs to be balanced,make it a skill and/or make it where you aren't necessarily running,but moving faster than your normal walk while reloading.Same goes for strafing speed.It's all about the compromise,which some people aren't willing to do with some things.]]>
Sat, 1 Sep 2012 17:41:00 +0000 dustsearch/guid/314542
<![CDATA[should add prone, reload while sprinting , parcore and destruction like bf3. - by STB-LURCHASAURUS EV]]> https://forums.dust514.com/default.aspx?g=posts&m=284022#post284022
about sprinting while reloading......sprinting is running as fast as you can, balls to the wall. if you are fumbling with a weapon in your hands trying to reload while running at the same time, your no longer sprinting.

For example......try holding a smartphone in your hands and send someone a text message with correct spelling while trying to sprint and tell me if that works.]]>
Sat, 1 Sep 2012 06:10:00 +0000 dustsearch/guid/314541
<![CDATA[should add prone, reload while sprinting , parcore and destruction like bf3. - by Mavado V Noriega]]> https://forums.dust514.com/default.aspx?g=posts&m=284000#post284000 Regis Mark V wrote:
Prone should be in every FPS.


DUST doesnt need it
crouching is practically useless as is as well
the maps also dont really warrant a use for prone
+ cloaking was well]]>
Sat, 1 Sep 2012 05:38:00 +0000 dustsearch/guid/314540
<![CDATA[should add prone, reload while sprinting , parcore and destruction like bf3. - by Th3rdSun]]> https://forums.dust514.com/default.aspx?g=posts&m=283995#post283995 Ecshon Autorez wrote:
Definitely no prone, it would just feel wrong in this game. Sprinting while reloading might work, but the rest I dont like, just look at Brink for the reasoning for no parkour. That game was an fps with different body types (light, medium, heavy) and each one can do parkour on different things, light can do everything, while heavy can do almost nothing and it was terrible. (I own it so I should know) Plus there aren't very many things to be doing parkour on in most maps. Most of the buildings are large, metal, industrial like buildings so we wouldnt really be able to blow them up. It worked if BF3 cus all of the buildings were made of weak materials (by comparison).

Personally,I love the parkour in Brink,but to be honest,like you said,it really doesn't fit this game at all.]]>
Sat, 1 Sep 2012 05:33:00 +0000 dustsearch/guid/314539
<![CDATA[should add prone, reload while sprinting , parcore and destruction like bf3. - by kalahari ilkeston]]> https://forums.dust514.com/default.aspx?g=posts&m=282249#post282249 crouch and prone especially improve accuracy by a huge magnitude
like wise using the scope improve accuracy by order of magnitude
but like 99% of shooter and movies, why let reality get in the way of a good game
No matter the choice the designers choose both sides will have the same advantages and disadvantages]]>
Fri, 31 Aug 2012 10:56:00 +0000 dustsearch/guid/314538
<![CDATA[should add prone, reload while sprinting , parcore and destruction like bf3. - by Encharrion]]> https://forums.dust514.com/default.aspx?g=posts&m=282239#post282239 and he can't move. In fact, I'm sure that if prone was implemented you would turn much more slowly while prone, and you would probably not be able to turn fast enough to follow a strafing enemy anyway. And if we are talking about snipers going prone, they are probably far enough away that it doesn't matter all that much.

Honestly, not being able to go prone stretches my suspension of disbelief. Even if prone is nerfed so much that it is completely useless, I would want it just because it seems ridiculous that we can't go prone. (Unless your using a heavy weapon, in which case, going prone would be rather silly.)]]>
Fri, 31 Aug 2012 10:43:00 +0000 dustsearch/guid/314537
<![CDATA[should add prone, reload while sprinting , parcore and destruction like bf3. - by Grenwal Hiesenberg]]> https://forums.dust514.com/default.aspx?g=posts&m=281967#post281967 Fri, 31 Aug 2012 05:00:00 +0000 dustsearch/guid/314536 <![CDATA[should add prone, reload while sprinting , parcore and destruction like bf3. - by Cryo Max]]> https://forums.dust514.com/default.aspx?g=posts&m=281907#post281907 Fivetimes Infinity wrote:
Letting people go prone slows down gameplay considerably, because it becomes very effective to lay on the ground somewhere and shoot people as they come by. Anyone who has played Battlefield 3 will know what I mean here. No prone means that the stationary guy defending a place can be, at best, crouching, which isn't such a big advantage at all. Thus, "camping" is kept to a minimum and battles are very dynamic because you're not penalized for attacking by having way less accuracy and being a much bigger target than the people defending a place.


Which gameplay are you talking about?

Are you talking about the really silly "who can kill who more/faster?" of "Ambush"? Because sure, if both sides are equal in goal ("kill all humans") then I could see people setting up "camp" as slowing down the game. But I also don't think this game mode is at all interesting, and the least like what Dust 514 is supposed to be like. It doesn't make any sense that victory over an enemy is decided by an arbitrary number of clones being blown away. Doesn't mean I don't occasionally enjoy the mindlessness of it -- heck, I usually end up playing simple Team Deathmatch in Call of Duty to relax on a weekend. But that's CoD -- This is Dust. This is EVE.

Skirmish is more appropriate. The whole idea is that we're fighting OVER something. And in that case, if you're on the attacking side of things, and you decide to set up "camp" and ignore your objectives, you deserve to lose. At the same time, if you're supposed to be defending, but you're running around out in the open trying to score kills and ignoring the fact that the stealthy ones have gotten past you and are disabling your defenses, YOU deserve to lose. Sure, defenders are going to be tough -- but they're supposed to be.

That's when you start thinking tactical. You have counter-sniper intelligence crew who can recon locations and point them out to others (or call in an orbital bombardment). Or you call in your LAVs, HAVs and Dropships to carry your troops past the sniper killzones. Or you work up a pincer strategy. Heaven forbid, you might actually have to work as a team! :)

...Max





]]>
Fri, 31 Aug 2012 04:34:00 +0000 dustsearch/guid/314535
<![CDATA[should add prone, reload while sprinting , parcore and destruction like bf3. - by AetherFall]]> https://forums.dust514.com/default.aspx?g=posts&m=277933#post277933 Tue, 28 Aug 2012 23:38:00 +0000 dustsearch/guid/314534 <![CDATA[should add prone, reload while sprinting , parcore and destruction like bf3. - by Xavier Hastings]]> https://forums.dust514.com/default.aspx?g=posts&m=277926#post277926 Althenia Jex wrote:
Though how would destruction even work? Isn't everything made out of metal and wires now?

There are Stationary chargeable plasma cannons.
I think it should be able to shoot though *most* buildings.]]>
Tue, 28 Aug 2012 23:35:00 +0000 dustsearch/guid/314533
<![CDATA[should add prone, reload while sprinting , parcore and destruction like bf3. - by Ecshon Autorez]]> https://forums.dust514.com/default.aspx?g=posts&m=277894#post277894 Tue, 28 Aug 2012 23:09:00 +0000 dustsearch/guid/314532 <![CDATA[should add prone, reload while sprinting , parcore and destruction like bf3. - by Fivetimes Infinity]]> https://forums.dust514.com/default.aspx?g=posts&m=277848#post277848 Swinging Donkey wrote:
I've seen games where there are red arrows riddled into the hills by null cannon installations, its infuriating enough dealing with 5+ snipers that are crouched. If they allow prone I say your shields should go away, simple trade off. I understand to a point why you'd want it, and if there are trade offs to get it I'm all for it.


I'm not saying I want prone, I'm saying prone would be bad. I like the pace of Dust, and I agree, the sniper issue is really silly currently on account of how easy and powerful sniping is.]]>
Tue, 28 Aug 2012 22:26:00 +0000 dustsearch/guid/314531
<![CDATA[should add prone, reload while sprinting , parcore and destruction like bf3. - by Althenia Jex]]> https://forums.dust514.com/default.aspx?g=posts&m=277718#post277718 No Sprint Reloading
I can live with Destruction.
Though how would destruction even work? Isn't everything made out of metal and wires now?]]>
Tue, 28 Aug 2012 20:28:00 +0000 dustsearch/guid/314530
<![CDATA[should add prone, reload while sprinting , parcore and destruction like bf3. - by Swinging Donkey]]> https://forums.dust514.com/default.aspx?g=posts&m=277658#post277658 Fivetimes Infinity wrote:
Letting people go prone slows down gameplay considerably, because it becomes very effective to lay on the ground somewhere and shoot people as they come by. Anyone who has played Battlefield 3 will know what I mean here. No prone means that the stationary guy defending a place can be, at best, crouching, which isn't such a big advantage at all. Thus, "camping" is kept to a minimum and battles are very dynamic because you're not penalized for attacking by having way less accuracy and being a much bigger target than the people defending a place.


I've seen games where there are red arrows riddled into the hills by null cannon installations, its infuriating enough dealing with 5+ snipers that are crouched. If they allow prone I say your shields should go away, simple trade off. I understand to a point why you'd want it, and if there are trade offs to get it I'm all for it.]]>
Tue, 28 Aug 2012 19:58:00 +0000 dustsearch/guid/314529
<![CDATA[should add prone, reload while sprinting , parcore and destruction like bf3. - by Fivetimes Infinity]]> https://forums.dust514.com/default.aspx?g=posts&m=277479#post277479 Tue, 28 Aug 2012 18:07:00 +0000 dustsearch/guid/314528 <![CDATA[should add prone, reload while sprinting , parcore and destruction like bf3. - by Kain Spero]]> https://forums.dust514.com/default.aspx?g=posts&m=277468#post277468 Tue, 28 Aug 2012 18:01:00 +0000 dustsearch/guid/314527 <![CDATA[should add prone, reload while sprinting , parcore and destruction like bf3. - by Andrew Ka]]> https://forums.dust514.com/default.aspx?g=posts&m=277329#post277329 Tue, 28 Aug 2012 16:38:00 +0000 dustsearch/guid/314526 <![CDATA[should add prone, reload while sprinting , parcore and destruction like bf3. - by Dundalk]]> https://forums.dust514.com/default.aspx?g=posts&m=277309#post277309
Going prone should be useful for lowering profile, steadying aim, & taking cover behind short objects, and it should have reasonable drawbacks including time spend laying down and (more so) getting back up, no under-slung heavy weapons, limitations for highly uneven terrain & no firing while crawling.

Supine would be good too - as it is always stupid to play a game where your 'super soldier' is too stupid to roll over and therefor can't turn around in small spaces.

***

Previous argument about suit servos steadying aim is invalid - because if thematically your suit was able to compensate there would be no sway, and if there was a sway you would logically be able to reduce it by going prone and flipping out a bi pod.

***

When it comes to game balance it is almost always preferable to include realistic solutions/tactics along with realistic drawbacks and limitations. In real life a shooter can lay down to steady his aim or take cover, and yet warfare does not turn into a bunch of camping snipers. Give players the ability to go prone and then balance in-game mechanics to punish them when they use it in the wrong situation.]]>
Tue, 28 Aug 2012 16:16:00 +0000 dustsearch/guid/314525
<![CDATA[should add prone, reload while sprinting , parcore and destruction like bf3. - by Skunk Shampoo]]> https://forums.dust514.com/default.aspx?g=posts&m=276696#post276696 Regis Mark V wrote:
Prone should be in every FPS.


They had it in the original Unreal. It was called "feign death". It sucked. :P]]>
Tue, 28 Aug 2012 07:07:00 +0000 dustsearch/guid/314524
<![CDATA[should add prone, reload while sprinting , parcore and destruction like bf3. - by Cryo Max]]> https://forums.dust514.com/default.aspx?g=posts&m=276513#post276513
Weapons are built to defeat the armor of the enemy. That's why you should go prone. Plus, if you are able to go prone, you can more realistically make that tradeoff of defense vs. firepower -- if I could go prone, I might consider going with a glass cannon build...

Now, that said, I could see putting some limits on it, to create tactical options, and maybe a skill to go with it.

For example, if you're carting around a giant gun like a forge cannon or something, you're not intended to hit the dirt and jump back up again. So maybe there's a timing involved (like reloading). The heavier your fitting, the longer it takes you to get up/get down and you can't shoot in the meantime. Maybe a skill cuts 10% per level off that time. So grunts with light weapons can "hit the dirt", then get up and advance quickly (I would actually NOT classify a sniper rifle among those weapons). Snipers and heavies can spend the time to "get in position", but if they need to move, they're going to be vulnerable, with no way to counterattack, during the few seconds they're getting up.

There's a lot that could be done with that. Or you could just let us go prone, keep is simple, and be done. Not being able to go prone just totally destroys the sense of "realism" (if you can call it that) of the game. I just can't believe that I'm a highly trained soldier of the future, but I have not figured out that if I rest on my stomach, I provide the smallest possible target to the enemy.

...Max

]]>
Tue, 28 Aug 2012 03:31:00 +0000 dustsearch/guid/314523
<![CDATA[should add prone, reload while sprinting , parcore and destruction like bf3. - by Jona Graves]]> https://forums.dust514.com/default.aspx?g=posts&m=276396#post276396 Tue, 28 Aug 2012 02:31:00 +0000 dustsearch/guid/314522 <![CDATA[should add prone, reload while sprinting , parcore and destruction like bf3. - by Drake Gro'Dar]]> https://forums.dust514.com/default.aspx?g=posts&m=276381#post276381 Tue, 28 Aug 2012 02:19:00 +0000 dustsearch/guid/314521 <![CDATA[should add prone, reload while sprinting , parcore and destruction like bf3. - by Song Soulfire]]> https://forums.dust514.com/default.aspx?g=posts&m=276377#post276377
with a militia sprint booster my this guy hits over 8m/sec and can jump most objects not taller then himself :)

edit :scout suit <-----]]>
Tue, 28 Aug 2012 02:17:00 +0000 dustsearch/guid/314520
<![CDATA[should add prone, reload while sprinting , parcore and destruction like bf3. - by Mauler McCoy]]> https://forums.dust514.com/default.aspx?g=posts&m=276351#post276351
As far as freerunning moves... I don't find that the current maps really have much that would warrant the same movement, The developers always seemed to be talking about how you were in charge of an unstoppable tank of a person that could take punishment, and I guess I really don't expect to see acrobatics attached to the term 'tank' (though, the idea of a cartwheeling tank seems.... intimidating)

About the only thing that I would want out of this would be a destroyable portion of the map. The buildings that already exist are pretty much flat and really don't leave much TO be destroyed from what I've seen, and I could understand something that would blow up a larger structure, but I really don't think there's much on the maps that would lend themselves to being obliterated.... I think this is a good idea, but maybe for something well after the game has gone live?]]>
Tue, 28 Aug 2012 01:53:00 +0000 dustsearch/guid/314519
<![CDATA[should add prone, reload while sprinting , parcore and destruction like bf3. - by Regis Mark V]]> https://forums.dust514.com/default.aspx?g=posts&m=276350#post276350 Tue, 28 Aug 2012 01:52:00 +0000 dustsearch/guid/314518 <![CDATA[should add prone, reload while sprinting , parcore and destruction like bf3. - by Lazarus Solo]]> https://forums.dust514.com/default.aspx?g=posts&m=276346#post276346 MP31B wrote:
If this happens Dust 514 will dominate bf3 and call of duty. Oh also add different weapon skins clone weapons get old. With this said Dust 514 has the potential to be the best shooter on the market


Reloading whilst sprinting should be a skill. No prone or destruction, we need safe zones from vehicles and heavy weapons. Parkour is not needed.]]>
Tue, 28 Aug 2012 01:49:00 +0000 dustsearch/guid/314517
<![CDATA[should add prone, reload while sprinting , parcore and destruction like bf3. - by Th3rdSun]]> https://forums.dust514.com/default.aspx?g=posts&m=276322#post276322
I'm totally in favor of a sprinting reload,but I know that there are people that don't,so the easy compromise,and this goes for a lot of things that people request,make it a skill that you have to earn.]]>
Tue, 28 Aug 2012 01:35:00 +0000 dustsearch/guid/314516
<![CDATA[should add prone, reload while sprinting , parcore and destruction like bf3. - by Arkamedies Nebula]]> https://forums.dust514.com/default.aspx?g=posts&m=275987#post275987
I went on a crazy rant but im tired of these one minded players complaining about Skills, SP grinding ect. its all BS. This game is a free MMOFPS everyone should be excited about it and if ur not u must not know anything about Eve and the plans CCP has for us.]]>
Mon, 27 Aug 2012 21:43:00 +0000 dustsearch/guid/314515
<![CDATA[should add prone, reload while sprinting , parcore and destruction like bf3. - by Ten-Sidhe]]> https://forums.dust514.com/default.aspx?g=posts&m=275969#post275969
prone would be nice.

Reload with sprinting, I could see it either way, we need melee, change weapon to break reload, melee needs to work during overheat( it may now, haven't played heavy in new build)

Parkour and destructible environments would be nice, I would rather have larger teams. If all can be done at once great. Scouts running around like Mirrior's Edge could would be fun, for people that have not heard of it you dodge gunfire for minutes at a time wall running, sliding, and jumping around.

edit
posts made while typing point out destructible environments is not doable on engine, maybe one day when engine changes in expansion(EvE has had expansions like this, if dust lasts as long it will get new engine eventually, years away at least)
parkour and prone will have many for and against if ever added.]]>
Mon, 27 Aug 2012 21:39:00 +0000 dustsearch/guid/314514
<![CDATA[should add prone, reload while sprinting , parcore and destruction like bf3. - by STB Vermaak Doe]]> https://forums.dust514.com/default.aspx?g=posts&m=275967#post275967 Mon, 27 Aug 2012 21:38:00 +0000 dustsearch/guid/314513 <![CDATA[should add prone, reload while sprinting , parcore and destruction like bf3. - by Pokey Dravon]]> https://forums.dust514.com/default.aspx?g=posts&m=275964#post275964 Mon, 27 Aug 2012 21:37:00 +0000 dustsearch/guid/314512 <![CDATA[should add prone, reload while sprinting , parcore and destruction like bf3. - by Carilito]]> https://forums.dust514.com/default.aspx?g=posts&m=275957#post275957 Mon, 27 Aug 2012 21:34:00 +0000 dustsearch/guid/314511 <![CDATA[should add prone, reload while sprinting , parcore and destruction like bf3. - by MP31B]]> https://forums.dust514.com/default.aspx?g=posts&m=275918#post275918 Mon, 27 Aug 2012 21:18:00 +0000 dustsearch/guid/314510